Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
GuiService = :()
LocalPlayer = Players.LocalPlayer
camlockState =
Prediction =
enemy =
()
closestDistance, closestPlayer = .huge,
centerPosition = .(GuiService:().X / , GuiService:().Y / )
_, player (Players:())
player ~= LocalPlayer
character = player.Character
character character:() character.Humanoid.Health >
position, isVisibleOnViewport = .CurrentCamera:(character.HumanoidRootPart.Position)
isVisibleOnViewport
distance = (centerPosition - .(position.X, position.Y)).Magnitude
distance < closestDistance
closestPlayer = character.HumanoidRootPart
closestDistance = distance
closestPlayer
RunService.Heartbeat:(()
camlockState enemy
enemy.Parent enemy.Parent:() enemy.Parent.Humanoid.Health >
camera = .CurrentCamera
camera.CFrame = .(camera.CFrame.p, enemy.Position + enemy.Velocity * Prediction)
enemy = ()
)
screenGui = .()
screenGui.ResetOnSpawn =
screenGui.Parent = LocalPlayer:()
(stroke)
hue =
RunService.Heartbeat:(()
hue = (hue + ) %
stroke.Color = .(hue / , , )
)
gameInfoLabel = .()
gameInfoLabel.Size = .(, , , )
gameInfoLabel.Position = .(, , , -)
gameInfoLabel.BackgroundColor3 = .(, , )
gameInfoLabel.BackgroundTransparency =
gameInfoLabel.TextColor3 = .(, , )
gameInfoLabel.TextScaled =
gameInfoLabel.TextWrapped =
gameInfoLabel.Text = .. :():(.PlaceId).Name
gameInfoLabel.Parent = screenGui
gameInfoUICorner = .()
gameInfoUICorner.CornerRadius = .(, )
gameInfoUICorner.Parent = gameInfoLabel
gameInfoUIStroke = .()
gameInfoUIStroke.Thickness =
gameInfoUIStroke.ApplyStrokeMode = .ApplyStrokeMode.Border
gameInfoUIStroke.Parent = gameInfoLabel
(gameInfoUIStroke)
toggleButton = .()
toggleButton.Size = .(, , , )
toggleButton.Position = .(, , , -)
toggleButton.BackgroundColor3 = .(, , )
toggleButton.BackgroundTransparency =
toggleButton.TextColor3 = .(, , )
toggleButton.TextScaled =
toggleButton.TextWrapped =
toggleButton.Text =
toggleButton.Parent = screenGui
toggleUICorner = .()
toggleUICorner.CornerRadius = .(, )
toggleUICorner.Parent = toggleButton
toggleUIStroke = .()
toggleUIStroke.Thickness =
toggleUIStroke.ApplyStrokeMode = .ApplyStrokeMode.Border
toggleUIStroke.Parent = toggleButton
(toggleUIStroke)
usernameLabel = .()
usernameLabel.Size = .(, , , )
usernameLabel.Position = .(, , , -)
usernameLabel.BackgroundColor3 = .(, , )
usernameLabel.BackgroundTransparency =
usernameLabel.TextColor3 = .(, , )
usernameLabel.TextScaled =
usernameLabel.TextWrapped =
usernameLabel.Text = .. LocalPlayer.Name
usernameLabel.Parent = screenGui
usernameUICorner = .()
usernameUICorner.CornerRadius = .(, )
usernameUICorner.Parent = usernameLabel
usernameUIStroke = .()
usernameUIStroke.Thickness =
usernameUIStroke.ApplyStrokeMode = .ApplyStrokeMode.Border
usernameUIStroke.Parent = usernameLabel
(usernameUIStroke)
rainbowFrame = .()
rainbowFrame.Size = .(, , , )
rainbowFrame.Position = .(, , , -)
rainbowFrame.BackgroundColor3 = .(, , )
rainbowFrame.BackgroundTransparency =
rainbowFrame.Parent = screenGui
rainbowFrameUICorner = .()
rainbowFrameUICorner.CornerRadius = .(, )
rainbowFrameUICorner.Parent = rainbowFrame
rainbowFrameUIStroke = .()
rainbowFrameUIStroke.Thickness =
rainbowFrameUIStroke.ApplyStrokeMode = .ApplyStrokeMode.Border
rainbowFrameUIStroke.Parent = rainbowFrame
(rainbowFrameUIStroke)
fpsLabel = .()
fpsLabel.Size = .(, , , )
fpsLabel.Position = .(, , , )
fpsLabel.BackgroundTransparency =
fpsLabel.TextColor3 = .(, , )
fpsLabel.TextScaled =
fpsLabel.TextWrapped =
fpsLabel.Text =
fpsLabel.Parent = rainbowFrame
pingLabel = .()
pingLabel.Size = .(, , , )
pingLabel.Position = .(, , , )
pingLabel.BackgroundTransparency =
pingLabel.TextColor3 = .(, , )
pingLabel.TextScaled =
pingLabel.TextWrapped =
pingLabel.Text =
pingLabel.Parent = rainbowFrame
lastTime = ()
frameCount =
()
RunService.Heartbeat:(()
frameCount = frameCount +
currentTime = ()
currentTime - lastTime >=
fps = frameCount / (currentTime - lastTime)
fpsLabel.Text = .(, fps)
lastTime = currentTime
frameCount =
ping = :().Network.ServerStatsItem[]:()
pingLabel.Text = .. ping
)
()
()
camlockState = camlockState
camlockState
enemy = ()
toggleButton.Text =
toggleButton.Text =
enemy =
toggleButton.MouseButton1Click:(toggleAimbot)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.T
()
)
Players = :()
LocalPlayer = Players.LocalPlayer
RunService = :()
(stroke)
hue =
RunService.Heartbeat:(()
hue = (hue + ) %
stroke.Color = .(hue / , , )
)
toggleVisibilityButton = .()
toggleVisibilityButton.Size = .(, , , )
toggleVisibilityButton.Position = .(, -, , )
toggleVisibilityButton.BackgroundColor3 = .(, , )
toggleVisibilityButton.BackgroundTransparency =
toggleVisibilityButton.TextColor3 = .(, , )
toggleVisibilityButton.TextScaled =
toggleVisibilityButton.TextWrapped =
toggleVisibilityButton.Text =
toggleVisibilityButton.Parent = screenGui
toggleVisibilityUICorner = .()
toggleVisibilityUICorner.CornerRadius = .(, )
toggleVisibilityUICorner.Parent = toggleVisibilityButton
toggleVisibilityUIStroke = .()
toggleVisibilityUIStroke.Thickness =
toggleVisibilityUIStroke.ApplyStrokeMode = .ApplyStrokeMode.Border
toggleVisibilityUIStroke.Parent = toggleVisibilityButton
(toggleVisibilityUIStroke)
()
toggleButton.Visible = toggleButton.Visible
rainbowFrame.Visible = rainbowFrame.Visible
usernameLabel.Visible = usernameLabel.Visible
gameInfoLabel.Visible = gameInfoLabel.Visible
fpsLabel.Visible = fpsLabel.Visible
pingLabel.Visible = pingLabel.Visible
toggleVisibilityButton.Text = toggleButton.Visible
toggleVisibilityButton.MouseButton1Click:(toggleVisibility)
Players = :()
LocalPlayer = Players.LocalPlayer
Players.PlayerAdded:((player)
player.CharacterAdded:((character)
camlockState
enemy = ()
)
)
Players.PlayerRemoving:((player)
player == enemy.Parent
enemy = ()
)
enemy = ()Cool aimbot and skiddable lollll