Run it
Copy the script and paste it into your executor.
local players = game.Players:GetPlayers()
local client = game.Players.LocalPlayer
local mouse = game.Players.LocalPlayer:GetMouse()
local closestPlayer = nil
local closestDistance = math.huge
getgenv().antiviewer = true
while getgenv().antiviewer do
for i, player in ipairs(players) do
if player ~= client and player.Character and player.Character:FindFirstChild("Head") and player.Character:FindFirstChild("HumanoidRootPart") then
local playerPosition = player.Character.PrimaryPart.Position
local camera = game.Workspace.CurrentCamera
local viewportPosition = camera:WorldToViewportPoint(playerPosition)
local distance = (Vector2.(mouse.X, mouse.Y) - .(viewportPosition.X, viewportPosition.Y)).Magnitude
distance < closestDistance
closestPlayer = player
closestDistance = distance
closestPlayer
closestPlayer =
closestDistance = .huge
()
().antiviewer
this old dont know if it works open source for u dumbass skids