Run it
Copy the script and paste it into your executor.
_part_f = {, , , , , , }
_part_a = {, , }
_part_b = {, , , , , }
_part_c = {, , }
_part_d = {, , , , }
_part_e = {, , , }
UI_Parent = (gethui ()) :()
TeleportService = :()
UserInputService = :()
RunService = :()
Players = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
IsMobile = UserInputService.TouchEnabled UserInputService.KeyboardEnabled
.Running =
.AimbotEnabled =
.AimPart =
.AimRadius =
.Smoothness =
.ESPEnabled =
.Language =
Scale = ( IsMobile)
Connections = {}
FOVCircle = .()
FOVCircle.Thickness =
FOVCircle.Color = .(, , )
FOVCircle.Transparency =
FOVCircle.Visible =
Texts = {
EN = {hub=, aim=, esp=, rej=, kill=, status=, part=, toggle=, key=, start=, check=, get=, fov=, smooth=},
ES = {hub=, aim=, esp=, rej=, kill=, status=, part=, toggle=, key=, start=, check=, get=, fov=, smooth=}
}
(key) Texts[.Language][key] key
()
.Running =
.AimbotEnabled =
.ESPEnabled =
_, conn (Connections)
conn conn:()
FOVCircle
FOVCircle.Visible =
FOVCircle:()
_, p (Players:())
p.Character
e = p.Character:()
t = p.Character:()
e e:()
t t:()
_, g (UI_Parent:())
g.Name:()
g:()
()
.Running
closest, dist = , .AimRadius
_, p (Players:())
p ~= LocalPlayer p.Character p.Character:(.AimPart)
hum = p.Character:()
hum hum.Health >
pos, onScreen = Camera:(p.Character[.AimPart].Position)
onScreen
mag = (.(pos.X, pos.Y) - .(Camera.ViewportSize.X/, Camera.ViewportSize.Y/)).Magnitude
mag < dist
dist = mag
closest = p.Character[.AimPart]
closest
.(Connections, RunService.RenderStepped:(()
.Running
FOVCircle.Visible = .AimbotEnabled
.AimbotEnabled
FOVCircle.Radius = .AimRadius
FOVCircle.Position = .(Camera.ViewportSize.X/, Camera.ViewportSize.Y/)
target = ()
target
FOVCircle.Color = .(, , )
Camera.CFrame = Camera.CFrame:(.(Camera.CFrame.Position, target.Position), .Smoothness)
FOVCircle.Color = .(, , )
))
.(()
.Running .()
.ESPEnabled
_, p (Players:())
p ~= LocalPlayer p.Character
hum = p.Character:()
head = p.Character:()
esp = p.Character:() .(, p.Character)
esp.Name =
tag = p.Character:()
tag head
tag = .(, p.Character)
tag.Name = ; tag.Size = .(, , , ); tag.Adornee = head; tag.AlwaysOnTop = ; tag.ExtentsOffset = .(, , )
tl = .(, tag)
tl.Size = .(, , , ); tl.BackgroundTransparency = ; tl.TextColor3 = .(, , ); tl.Font = .Font.GothamBold; tl.TextSize = ; tl.Text = p.Name
hum
hum.Health <= esp.FillColor = .(, , )
hum.Health < esp.FillColor = .(, , )
esp.FillColor = .(, , )
esp.OutlineColor = .(, , )
)
()
f = {}
_, v (_part_a) .(f, v)
_, v (_part_b) .(f, v)
_, v (_part_c) .(f, v)
_, v (_part_d) .(f, v)
_, v (_part_e) .(f, v)
_, v (_part_f) .(f, v)
s =
_, v (f) s = s .. .(v)
s
(name, titleText, size, pos, showClose)
sg = .(, UI_Parent)
sg.Name = name; sg.ResetOnSpawn =
frame = .(, sg)
frame.Size = .(, size.X.Offset * Scale, , size.Y.Offset * Scale)
frame.Position = pos; frame.BackgroundColor3 = .(, , ); frame.Active = ; frame.Draggable =
.(, frame).CornerRadius = .(, )
bar = .(, frame)
bar.Size = .(, , , * Scale); bar.BackgroundColor3 = .(, , )
.(, bar).CornerRadius = .(, )
title = .(, bar)
title.Size = .(, -, , ); title.Position = .(,,,); title.Text = titleText; title.TextColor3 = .(, , ); title.BackgroundTransparency = ; title.Font = .Font.GothamBold; title.TextSize = * Scale; title.TextXAlignment = .TextXAlignment.Left
showClose
close = .(, bar)
close.Size = .(, * Scale, , * Scale); close.Position = .(, - * Scale, , ); close.Text = ; close.BackgroundColor3 = .(, , ); close.TextColor3 = .(, , )
.(, close).CornerRadius = .(, )
close.MouseButton1Click:(() sg:() )
content = .(, frame)
content.Position = .(, , , * Scale); content.Size = .(, -, , - * Scale); content.BackgroundTransparency = ; content.ScrollBarThickness = ; content.AutomaticCanvasSize = .AutomaticSize.Y
.(, content).Padding = .(, )
sg, content
(txt, col, parent, func)
b = .(, parent); b.Size = .(, , , * Scale); b.BackgroundColor3 = col; b.Text = txt; b.TextColor3 = .(,,); b.Font = .Font.GothamSemibold; b.TextSize = * Scale
.(, b).CornerRadius = .(, )
b.MouseButton1Click:(() (b) )
b
()
sg, Main = (, (), .(, , , ), .(, , , ), )
((), .(,,), Main, ()
_, sub = (, (), .(, , , ), .(, , , ), )
(()..( .AimbotEnabled ), .(,,), sub, (b) .AimbotEnabled = .AimbotEnabled b.Text = ()..( .AimbotEnabled ) )
(().._G.AimPart, .(,,), sub, (b) .AimPart = (.AimPart == ) b.Text = ().._G.AimPart )
(().._G.AimRadius, .(,,), sub, (b) .AimRadius = (.AimRadius >= .AimRadius + ) b.Text = ().._G.AimRadius )
(().._G.Smoothness, .(,,), sub, (b) .Smoothness = (.Smoothness >= .Smoothness + ) b.Text = ().._G.Smoothness )
)
((), .(,,), Main, ()
_, sub = (, (), .(, , , ), .(, , , ), )
(()..( .ESPEnabled ), .(,,), sub, (b)
.ESPEnabled = .ESPEnabled
b.Text = ()..( .ESPEnabled )
.ESPEnabled
_, p (Players:())
p.Character
e = p.Character:()
t = p.Character:()
e e:()
t t:()
)
)
((), .(, , ), Main, () TeleportService:(.PlaceId) )
((), .(, , ), Main, () () )
()
KeyGui, KC = (, (), .(, , , ), .(, -, , ), )
ki = .(, KC); ki.Size = .(,,, * Scale); ki.PlaceholderText = ; ki.BackgroundColor3 = .(,,); ki.TextColor3 = .(,,); .(, ki); ki.TextSize = * Scale
((), .(,,), KC, ()
ki.Text == ()
KeyGui:()
()
ki.Text:() ==
()
blackSg = .(, UI_Parent); blackSg.Name =
f = .(, blackSg); f.Size = .(,,,); f.BackgroundColor3 = .(,,)
l = .(, f); l.Size = .(,,,); l.BackgroundTransparency = ; l.Text = ; l.TextColor3 = .(,,); l.Font = .Font.GothamBold; l.TextSize =
s = .(, ); s.SoundId = ; s:()
s.Ended:()
LocalPlayer:()
ki.Text = ; ki.PlaceholderText =
)
((), .(,,), KC, () () )
((), .(, , ), KC, () () )
()
sg, content = (, , .(, , , ), .(, -, , ), )
t = .(, content); t.Size = .(,,, * Scale); t.Text = ; t.TextColor3 = .(,,); t.BackgroundTransparency = ; t.TextSize = * Scale; t.TextWrapped =
((), .(,,), content, () sg:() () )
()ANONYMUS HUB!!!! (NEW SCRIPT) (EASY KEY) -- ESP 👁️ -- AIMBOT 🔫 AND MORE! TIP: Instead of the key, type Robux or ROBUX or any other robux for free robux 🤑

Universal