Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
Lighting = :()
UIS = :()
player = Players.LocalPlayer
char = player.Character player.CharacterAdded:()
hrp = char:()
hum = char:()
player.CharacterAdded:((c)
char = c
hrp = char:()
hum = char:()
)
Lighting.Brightness =
Lighting.ClockTime =
Lighting.FogEnd =
Lighting.Ambient = .(,,)
Lighting.OutdoorAmbient = .(,,)
()
head = char:()
head head:()
tag = .()
tag.Name =
tag.Size = .(,,,)
tag.StudsOffset = .(,,)
tag.AlwaysOnTop =
tag.Parent = head
text = .()
text.Size = .(,,,)
text.BackgroundTransparency =
text.Text =
text.TextColor3 = .(,,)
text.TextScaled =
text.Font = .Font.SourceSansBold
text.Parent = tag
()
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player:()
openBtn = .()
openBtn.Size = .(,,,)
openBtn.Position = .(,,,)
openBtn.Text =
openBtn.BackgroundColor3 = .(,,)
openBtn.TextColor3 = .(,,)
openBtn.Parent = gui
.(, openBtn)
main = .()
main.Size = .(,,,)
main.Position = .(,,,)
main.BackgroundColor3 = .(,,)
main.Visible =
main.Parent = gui
.(, main)
dragging =
dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
main.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
main.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = main.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
main.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UIS.InputChanged:((input)
dragging input == dragInput
(input)
)
title = .()
title.Size = .(,,,)
title.BackgroundColor3 = .(,,)
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.SourceSansBold
title.TextSize =
title.Parent = main
.(, title)
close = .()
close.Size = .(,,,)
close.Position = .(,-,,)
close.Text =
close.BackgroundColor3 = .(,,)
close.TextColor3 = .(,,)
close.Parent = main
.(, close)
openBtn.MouseButton1Click:(()
main.Visible =
)
close.MouseButton1Click:(()
main.Visible =
)
scroll = .()
scroll.Size = .(,,,-)
scroll.Position = .(,,,)
scroll.BackgroundTransparency =
scroll.CanvasSize = .(,,,)
scroll.ScrollBarThickness =
scroll.Parent = main
y =
(name, func)
b = .()
b.Size = .(,,,)
b.Position = .(,,,y)
b.Text = name
b.BackgroundColor3 = .(,,)
b.TextColor3 = .(,,)
b.Parent = scroll
.(, b)
y +=
b.MouseButton1Click:(func)
speed =
(, ()
speed +=
hum.WalkSpeed = speed
)
(, ()
speed =
hum.WalkSpeed = speed
)
jumpOn =
(, ()
jumpOn = jumpOn
hum.UseJumpPower =
hum.JumpPower = jumpOn
)
infJump =
(, ()
infJump = infJump
)
UIS.JumpRequest:(()
infJump
hum:(.HumanoidStateType.Jumping)
)
(, ()
hrp
hrp.CFrame = hrp.CFrame + hrp.CFrame.LookVector *
)
(, ()
player.Character:()
)
noclip =
RunService.Stepped:(()
noclip char
_,v (char:())
v:()
v.CanCollide =
)
(, ()
noclip = noclip
)
flying =
bv, bg
(, ()
flying = flying
flying
bv = .()
bv.MaxForce = .(,,)
bv.Parent = hrp
bg = .()
bg.MaxTorque = .(,,)
bg.Parent = hrp
bv bv:()
bg bg:()
)
RunService.RenderStepped:(()
flying bv bg
bg.CFrame = .CurrentCamera.CFrame
bv.Velocity = .CurrentCamera.CFrame.LookVector *
)
fullbright =
(, ()
fullbright = fullbright
fullbright
Lighting.Brightness =
Lighting.ClockTime =
Lighting.Ambient = .(,,)
Lighting.Brightness =
)
(, ()
hum
hum.Sit = hum.Sit
)
(, ()
_,v (Lighting:())
v:()
v:()
sky = .()
sky.SkyboxBk =
sky.SkyboxDn =
sky.SkyboxFt =
sky.SkyboxLf =
sky.SkyboxRt =
sky.SkyboxUp =
sky.Parent = Lighting
)
footer = .()
footer.Size = .(,,,)
footer.Position = .(,,,-)
footer.BackgroundTransparency =
footer.Text =
footer.TextColor3 = .(,,)
footer.Parent = mainAll

Universal