Run it
Copy the script and paste it into your executor.
local Alurt = loadstring(game:HttpGet("https://raw.githubusercontent.com/azir-py/project/refs/heads/main/Zwolf/AlurtUI.lua"))()
--[[
if length is 0 it will stay until its closed by you
to close manually from the script use > notif1:Close() <
note: use textureid for the image not assetid
]]
local notif1 = Alurt.CreateNode({
Title = "Welcome!",
Content = "You're using Alurt1.1",
Audio = "rbxassetid://17525305988",
Length = 8,
Image = "rbxassetid://17616650704",
BarColor = Color3.fromRGB(255, 75, 75)
})
wait(2)
local notif2 = Alurt.CreateNode({
Title = "Test",
Content = "This is a notification",
Audio = "rbxassetid://17208361335",
Length = 4,
Image = "rbxassetid://6031068421",
BarColor = Color3.fromRGB(75, 75, 255)
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
AlurtUI BETA easily customizable notification system only supports textureids for the image make the length 0 if u want the notification to disappear only when the user clicks it you can also use it as a function which is cool open source update 1.1 > added glow > thats it

Universal