Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
-- Settings
local AimbotEnabled =
AimKey = .KeyCode.E
FOV_RADIUS =
AimbotPart =
FOVCircle = .()
FOVCircle.Radius = FOV_RADIUS
FOVCircle.Thickness =
FOVCircle.Filled =
FOVCircle.Color = .(, , )
FOVCircle.Visible =
UserInputService.InputBegan:((input, processed)
processed input.KeyCode == AimKey
AimbotEnabled = AimbotEnabled
(, AimbotEnabled)
)
()
closestPlayer =
shortestDistance = FOV_RADIUS
screenCenter = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y / )
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:(AimbotPart)
part = player.Character[AimbotPart]
screenPos, onScreen = Camera:(part.Position)
onScreen
distance = (.(screenPos.X, screenPos.Y) - screenCenter).Magnitude
distance < shortestDistance
shortestDistance = distance
closestPlayer = player
closestPlayer
RunService.RenderStepped:(()
screenCenter = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y / )
FOVCircle.Position = screenCenter
AimbotEnabled
target = ()
target target.Character target.Character:(AimbotPart)
targetPos = target.Character[AimbotPart].Position
Camera.CFrame = .(Camera.CFrame.Position, targetPos)
)
Aimbot duh

Universal