Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {
Enabled = ,
},
Discord = {
Enabled = ,
},
KeySystem =
})
MainTab = Window:(, )
AimbotEnabled =
PredictionStrength =
MinHealth =
MaxHealth =
AutoplayEnabled =
(player)
player == .Players.LocalPlayer
player.Character player.Character:()
player.Team == .Players.LocalPlayer.Team
humanoid = player.Character:()
humanoid
humanoid.Health < MinHealth humanoid.Health > MaxHealth
origin = .Players.LocalPlayer.Character.Head.Position
targetPos = player.Character.HumanoidRootPart.Position
ray = Ray.(origin, (targetPos - origin).unit * (targetPos - origin).magnitude)
part = :(ray, .Players.LocalPlayer.Character)
part part:(player.Character)
()
closestEnemy =
shortestDistance = .huge
player = .Players.LocalPlayer
cam = .CurrentCamera
_, enemy (.Players:())
(enemy)
enemyPos = enemy.Character.HumanoidRootPart.Position + (enemy.Character.HumanoidRootPart.Velocity / PredictionStrength)
screenPos, onScreen = cam:(enemyPos)
onScreen
distance = (.(screenPos.X, screenPos.Y) - .(cam.ViewportSize.X / , cam.ViewportSize.Y / )).magnitude
distance < shortestDistance
closestEnemy = enemy
shortestDistance = distance
closestEnemy
targetPos = closestEnemy.Character.HumanoidRootPart.Position + (closestEnemy.Character.HumanoidRootPart.Velocity / PredictionStrength)
cam.CFrame = .(cam.CFrame.Position, targetPos)
MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
AimbotEnabled = Value
AimbotEnabled
()
.()
})
MainTab:({
Name = ,
Min = ,
Max = ,
CurrentValue = ,
Callback = (Value)
PredictionStrength = Value
})
MainTab:({
Name = ,
Min = ,
Max = ,
CurrentValue = ,
Callback = (Value)
MinHealth = Value
})
MainTab:({
Name = ,
Min = ,
Max = ,
CurrentValue = ,
Callback = (Value)
MaxHealth = Value
})
MainTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
AutoplayEnabled = Value
AutoplayEnabled
()
.()
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.