Run it
Copy the script and paste it into your executor.
range =
aimbotTarget =
disableKey = .KeyCode.RightControl
diedCheck =
UIS = :()
camera = .CurrentCamera
aimbotting =
cTarget
()
cTarget
cTarget
closestPLR
sd = range
mousePos = UIS:()
_, thing :()
thing:() thing:()
hrp = thing.HumanoidRootPart
screenPos, onScreen = camera:(hrp.Position)
onScreen
distance = (mousePos - .(screenPos.X, screenPos.Y)).Magnitude
distance < sd
sd = distance
aimbotTarget ==
closestPLR = hrp
aimbotTarget ==
hrp.Parent:()
closestPLR = hrp.Parent.Head
aimbotTarget ==
hrp.Parent:()
closestPLR = hrp.Parent[]
aimbotTarget ==
hrp.Parent:()
closestPLR = hrp.Parent[]
aimbotTarget ==
hrp.Parent:()
closestPLR = hrp.Parent[]
aimbotTarget ==
hrp.Parent:()
closestPLR = hrp.Parent[]
closestPLR
UIS.InputBegan:((input, gameProcessedEvent)
gameProcessedEvent ==
input.UserInputType == .UserInputType.MouseButton2
aimbotting =
)
UIS.InputEnded:((input, gameProcessedEvent)
gameProcessedEvent ==
input.UserInputType == .UserInputType.MouseButton2
aimbotting =
cTarget =
)
run =
:().RenderStepped:((deltaTime)
run ==
target = ()
diedCheck == target.Parent.Humanoid.Health <=
aimbotting target
cTarget = target
camera.CFrame = .(camera.CFrame.Position, target.Position)
)
UIS.InputBegan:((input, gameProcessedEvent)
gameProcessedEvent ==
input.KeyCode == disableKey
run =
)Simple aimbot script. Discord: discord.gg/WgAcTZzStB