Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
targetPlayer =
aimLock =
espEnabled =
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = LocalPlayer:()
frame = .()
frame.Size = .(, )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = gui
title = .()
title.Size = .(, -, , )
title.Text =
title.TextScaled =
title.TextColor3 = .(,,)
title.BackgroundTransparency =
title.Parent = frame
minus = .()
minus.Size = .(, )
minus.Position = .(, -, , )
minus.Text =
minus.TextScaled =
minus.TextColor3 = .(,,)
minus.BackgroundTransparency =
minus.Parent = frame
box = .()
box.Size = .(, -, , )
box.Position = .(, )
box.PlaceholderText =
box.Text =
box.TextColor3 = .(,,)
box.Parent = frame
suggestion = .()
suggestion.Size = .(, -, , )
suggestion.Position = .(, )
suggestion.Text =
suggestion.TextColor3 = .(,,)
suggestion.BackgroundTransparency =
suggestion.Parent = frame
aimButton = .()
aimButton.Size = .(, , , )
aimButton.Position = .(, )
aimButton.Text =
aimButton.Parent = frame
espButton = .()
espButton.Size = .(, , , )
espButton.Position = .(, , , )
espButton.Text =
espButton.Parent = frame
floating = .()
floating.Size = .(, )
floating.Position = .(, -, , -)
floating.Text =
floating.TextScaled =
floating.TextColor3 = .(,,)
floating.BackgroundColor3 = .(,,)
floating.Visible =
floating.Parent = gui
corner = .()
corner.CornerRadius = .(,)
corner.Parent = floating
minus.MouseButton1Click:(()
frame.Visible =
floating.Visible =
)
floating.MouseButton1Click:(()
frame.Visible =
floating.Visible =
)
dragging =
dragStart
startPos
floating.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = floating.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UserInputService.InputChanged:((input)
dragging
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
delta = input.Position - dragStart
floating.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
(text)
text = text:()
#text <
_, player (Players:())
player ~= LocalPlayer
player.Name:():(, #text) == text
player
box:():(()
player = (box.Text)
player
targetPlayer = player
suggestion.Text = .. player.Name
targetPlayer =
suggestion.Text =
)
aimButton.MouseButton1Click:(()
targetPlayer
aimLock = aimLock
aimButton.Text = aimLock
)
RunService.RenderStepped:(()
aimLock targetPlayer
character = targetPlayer.Character
character
torso = character:()
torso
Camera.CFrame = .(
Camera.CFrame.Position,
torso.Position
)
)
(player)
player == LocalPlayer
(character)
highlight = character:()
highlight
highlight = .()
highlight.Name =
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.Parent = character
highlight.Enabled = espEnabled
player.CharacterAdded:(setup)
player.Character
(player.Character)
_, player (Players:())
(player)
Players.PlayerAdded:(addESP)
espButton.MouseButton1Click:(()
espEnabled = espEnabled
espButton.Text = espEnabled
_, player (Players:())
player ~= LocalPlayer player.Character
highlight = player.Character:()
highlight
highlight.Enabled = espEnabled
)Aim lock

Universal