Run it
Copy the script and paste it into your executor.
cloneref = cloneref (a) a
coreGui = (:())
players = (:())
localPlayer = players.LocalPlayer
()
s, r = (()
coreGui:()
)
s
gethui = gethui ()
folder
()
coreGui:():()
folder = coreGui:():()
folder = .()
folder.Name =
folder.Parent = coreGui:()
folder = localPlayer:
folder
quirkyCMD = .()
main = .()
menu = .()
cmdBox = .()
UITextSizeConstraint = .()
UICorner = .()
UICorner_2 = .()
remotepath = .()
UICorner_3 = .()
mobileOpen = .()
UICorner_4 = .()
cmds = .()
UICorner_5 = .()
closeButton = .()
UICorner_6 = .()
cmdList = .()
UIListLayout = .()
template = .()
UIGradient = .()
UICorner_7 = .()
quirkyCMD.Name =
quirkyCMD.Parent = .Players.LocalPlayer:()
quirkyCMD.ZIndexBehavior = .ZIndexBehavior.Sibling
quirkyCMD.ResetOnSpawn =
main.Name =
main.Parent = quirkyCMD
main.AnchorPoint = .(, )
main.BackgroundColor3 = .(, , )
main.BorderColor3 = .(, , )
main.BorderSizePixel =
main.Position = .(, , , )
main.Size = .(, , , )
menu.Name =
menu.Parent = main
menu.BackgroundColor3 = .(, , )
menu.BackgroundTransparency =
menu.BorderColor3 = .(, , )
menu.BorderSizePixel =
menu.Position = .(, , , )
menu.Size = .(, , , )
menu.Image =
menu.ImageColor3 = .(, , )
cmdBox.Name =
cmdBox.Parent = main
cmdBox.BackgroundColor3 = .(, , )
cmdBox.BackgroundTransparency =
cmdBox.BorderColor3 = .(, , )
cmdBox.BorderSizePixel =
cmdBox.Position = .(, , , )
cmdBox.Size = .(, , , )
cmdBox.Font = .Font.SourceSansBold
cmdBox.PlaceholderColor3 = .(, , )
cmdBox.PlaceholderText =
cmdBox.Text =
cmdBox.TextColor3 = .(, , )
cmdBox.TextScaled =
cmdBox.TextSize =
cmdBox.TextWrapped =
UITextSizeConstraint.Parent = cmdBox
UITextSizeConstraint.MaxTextSize =
UICorner.CornerRadius = .(, )
UICorner.Parent = cmdBox
UICorner_2.CornerRadius = .(, )
UICorner_2.Parent = main
remotepath.Name =
remotepath.Parent = quirkyCMD
remotepath.BackgroundColor3 = .(, , )
remotepath.BackgroundTransparency =
remotepath.BorderColor3 = .(, , )
remotepath.BorderSizePixel =
remotepath.Position = .(, , , )
remotepath.Size = .(, , , )
remotepath.Text =
remotepath.TextColor3 = .(, , )
remotepath.TextScaled =
remotepath.TextSize =
remotepath.TextTransparency =
remotepath.TextWrapped =
UICorner_3.CornerRadius = .(, )
UICorner_3.Parent = remotepath
mobileOpen.Name =
mobileOpen.Parent = quirkyCMD
mobileOpen.AnchorPoint = .(, )
mobileOpen.BackgroundColor3 = .(, , )
mobileOpen.BorderColor3 = .(, , )
mobileOpen.BorderSizePixel =
mobileOpen.Position = .(, , , )
mobileOpen.Selectable =
mobileOpen.Size = .(, , , )
mobileOpen.Visible =
mobileOpen.Font = .Font.SourceSansBold
mobileOpen.Text =
mobileOpen.TextColor3 = .(, , )
mobileOpen.TextScaled =
mobileOpen.TextSize =
mobileOpen.TextWrapped =
UICorner_4.CornerRadius = .(, )
UICorner_4.Parent = mobileOpen
cmds.Name =
cmds.Parent = quirkyCMD
cmds.Active =
cmds.AnchorPoint = .(, )
cmds.BackgroundColor3 = .(, , )
cmds.BorderColor3 = .(, , )
cmds.BorderSizePixel =
cmds.Position = .(, , , )
cmds.Size = .(, , , )
cmds.Visible =
UICorner_5.CornerRadius = .(, )
UICorner_5.Parent = cmds
closeButton.Name =
closeButton.Parent = cmds
closeButton.Active =
closeButton.BackgroundColor3 = .(, , )
closeButton.BorderColor3 = .(, , )
closeButton.BorderSizePixel =
closeButton.Position = .(, , -, )
closeButton.Size = .(, , , )
closeButton.Font = .Font.SourceSansBold
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.TextSize =
closeButton.TextWrapped =
UICorner_6.CornerRadius = .(, )
UICorner_6.Parent = closeButton
cmdList.Name =
cmdList.Parent = cmds
cmdList.BackgroundColor3 = .(, , )
cmdList.BorderColor3 = .(, , )
cmdList.BorderSizePixel =
cmdList.Position = .(, , , )
cmdList.Size = .(, , , )
cmdList.AutomaticCanvasSize = .AutomaticSize.Y
cmdList.CanvasSize = .()
cmdList.ScrollBarImageColor3 = .(, , )
UIListLayout.Parent = cmdList
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Padding = .(, )
template.Name =
template.Parent = cmdList
template.BackgroundColor3 = .(, , )
template.BackgroundTransparency =
template.BorderColor3 = .(, , )
template.BorderSizePixel =
template.Position = .(, , , )
template.Size = .(, , , )
template.Font = .Font.SourceSans
template.Text =
template.TextColor3 = .(, , )
template.TextScaled =
template.TextSize =
template.TextWrapped =
UIGradient.Color = ColorSequence.{ColorSequenceKeypoint.(, .(, , )), ColorSequenceKeypoint.(, .(, , )), ColorSequenceKeypoint.(, .(, , )), ColorSequenceKeypoint.(, .(, , ))}
UIGradient.Parent = template
UICorner_7.CornerRadius = .(, )
UICorner_7.Parent = cmdList
()
= .(, main)
gui = .Parent
gui.Active =
gui.Selectable =
UserInputService = :()
RunService = :()
dragging =
dragStart
startPos
targetPos
dragSpeed =
(a, b, t)
a:(b, t)
RunService.Heartbeat:((dt)
targetPos
pos = gui.Position
newX = (.(pos.X.Offset, ), .(targetPos.X.Offset, ), dt * dragSpeed).X
newY = (.(, pos.Y.Offset), .(, targetPos.Y.Offset), dt * dragSpeed).Y
gui.Position = .(pos.X.Scale, newX, pos.Y.Scale, newY)
)
(input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
conn
conn = input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
conn:()
)
gui.InputBegan:(startDrag)
i, child gui:()
child.Name == child:()
child.InputBegan:(startDrag)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
targetPos = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
.(JPZSSO_fake_script)()
()
= .(, main)
frame = .Parent
TweenService = :()
originalSize = .(, , , )
expandedSize = .(, , , )
frame.Size = originalSize
menu = frame:()
commandsBtn =
menu
selection = menu:()
selection
commandsBtn = selection:()
cmdBox = frame:()
cmdList = frame:()
template = cmdList cmdList:()
tweenTime =
outTweenTime =
easingStyle = .EasingStyle.Quad
easingDir = .EasingDirection.Out
cmdListOriginalPosition = cmdList cmdList.Position
cmdListHiddenPosition = cmdListOriginalPosition .(cmdListOriginalPosition.X.Scale, cmdListOriginalPosition.X.Offset, cmdListOriginalPosition.Y.Scale + , cmdListOriginalPosition.Y.Offset)
cmdListOriginalTransparency = cmdList cmdList.BackgroundTransparency
templateOriginalPosition = template template.Position
templateHiddenPosition = templateOriginalPosition .(templateOriginalPosition.X.Scale, templateOriginalPosition.X.Offset, templateOriginalPosition.Y.Scale + , templateOriginalPosition.Y.Offset)
templateOriginalTransparency = template template.TextTransparency
templateOriginalBGTransparency = template template.BackgroundTransparency
cmdBoxOriginalBG = cmdBox (cmdBox.BackgroundTransparency )
cmdBoxOriginalText = cmdBox (cmdBox.TextTransparency )
cmdBox
cmdBox.Visible =
cmdBox.BackgroundTransparency =
cmdBox.TextTransparency =
cmdList
cmdListHiddenPosition
cmdList.Position = cmdListHiddenPosition
cmdList.Visible =
cmdList.BackgroundTransparency =
template
templateHiddenPosition
template.Position = templateHiddenPosition
template.Visible =
template.TextTransparency =
template.BackgroundTransparency =
cmdBoxBGtween, cmdBoxTextTween, frameTween, btnTween
cmdListTween, templateTween, templateBGTween
()
cmdBoxBGtween cmdBoxBGtween:() cmdBoxBGtween =
cmdBoxTextTween cmdBoxTextTween:() cmdBoxTextTween =
()
frameTween frameTween:() frameTween =
()
btnTween btnTween:() btnTween =
()
cmdListTween cmdListTween:() cmdListTween =
()
templateTween templateTween:() templateTween =
templateBGTween templateBGTween:() templateBGTween =
(visible)
_, child frame:()
child ~= menu child ~= child:() child ~= cmdBox child ~= cmdList
child.Visible = visible
(onComplete)
cmdBox onComplete ()
()
cmdBox.Visible =
cmdBox.BackgroundTransparency =
cmdBox.TextTransparency =
tweenInfo = TweenInfo.(tweenTime, easingStyle, easingDir)
cmdBoxBGtween = TweenService:(cmdBox, tweenInfo, {BackgroundTransparency = cmdBoxOriginalBG})
cmdBoxTextTween = TweenService:(cmdBox, tweenInfo, {TextTransparency = cmdBoxOriginalText})
completed =
()
completed = completed +
completed ==
cmdBoxBGtween =
cmdBoxTextTween =
onComplete ()
cmdBoxBGtween cmdBoxTextTween
cmdBoxBGtween.Completed:(onTweenComplete)
cmdBoxTextTween.Completed:(onTweenComplete)
cmdBoxBGtween:()
cmdBoxTextTween:()
onComplete ()
(onComplete)
cmdBox onComplete ()
()
tweenInfo = TweenInfo.(outTweenTime, easingStyle, easingDir)
cmdBoxBGtween = TweenService:(cmdBox, tweenInfo, {BackgroundTransparency = })
cmdBoxTextTween = TweenService:(cmdBox, tweenInfo, {TextTransparency = })
completed =
()
completed = completed +
completed ==
cmdBox.Visible =
cmdBoxBGtween =
cmdBoxTextTween =
onComplete ()
cmdBoxBGtween cmdBoxTextTween
cmdBoxBGtween.Completed:(onTweenComplete)
cmdBoxTextTween.Completed:(onTweenComplete)
cmdBoxBGtween:()
cmdBoxTextTween:()
onComplete ()
cmdListShowing =
()
()
()
cmdList
cmdList.Visible =
cmdListHiddenPosition
cmdList.Position = cmdListHiddenPosition
cmdList.BackgroundTransparency =
template
templateHiddenPosition
template.Position = templateHiddenPosition
template.Visible =
template.TextTransparency =
template.BackgroundTransparency =
cmdListOriginalPosition
cmdListTween = TweenService:(cmdList, TweenInfo.(tweenTime, easingStyle, easingDir), {
Position = cmdListOriginalPosition,
BackgroundTransparency = cmdListOriginalTransparency
})
cmdListTween.Completed:(() cmdListTween = )
cmdListTween:()
template templateOriginalPosition
templateTween = TweenService:(template, TweenInfo.(tweenTime, easingStyle, easingDir), {
Position = templateOriginalPosition,
TextTransparency = templateOriginalTransparency
})
templateBGTween = TweenService:(template, TweenInfo.(tweenTime, easingStyle, easingDir), {
BackgroundTransparency = templateOriginalBGTransparency
})
templateTween.Completed:(() templateTween = )
templateBGTween.Completed:(() templateBGTween = )
templateTween:()
templateBGTween:()
cmdListShowing =
()
()
()
cmdList
tweenInfo = TweenInfo.(outTweenTime, easingStyle, easingDir)
cmdListHiddenPosition
cmdListTween = TweenService:(cmdList, tweenInfo, {
Position = cmdListHiddenPosition,
BackgroundTransparency =
})
cmdListTween.Completed:(()
cmdList.Visible =
cmdListTween =
)
cmdListTween:()
cmdList.Visible =
template templateHiddenPosition
templateTween = TweenService:(template, tweenInfo, {
Position = templateHiddenPosition,
TextTransparency =
})
templateBGTween = TweenService:(template, tweenInfo, {
BackgroundTransparency =
})
templateTween.Completed:(()
template.Visible =
templateTween =
)
templateBGTween.Completed:(()
templateBGTween =
)
templateTween:()
templateBGTween:()
template
template.Visible =
cmdListShowing =
btnWidth, btnHeight = ,
originalBtnPosition = .(, -btnWidth/, , -btnHeight/)
originalBtnSize = .(, btnWidth, , btnHeight)
hoveredBtnPosition = .(, , , )
hoveredBtnSize = .(, btnWidth, , btnHeight)
menu
menu.Visible =
menu.Position = originalBtnPosition
menu.Size = originalBtnSize
()
(targetSize, onComplete)
()
frameTween = TweenService:(frame, TweenInfo.(tweenTime, easingStyle, easingDir), {Size = targetSize})
frameTween.Completed:(()
frameTween =
onComplete ()
)
frameTween:()
()
()
_, remote (:())
genv.foundRemote
remote:() remote:()
remote.Parent (
remote.Parent.Name ==
.((remote.Parent), )
.((remote.Parent), )
remote:()
.(remote.Name:(), )
.(remote.Name:(), )
.(remote.Name:(), )
)
success = (()
remote:()
remote:(testInstance)
remote:(testInstance)
)
success
remotePath.Text = remote:()
.(checkTime + mobileOffset)
localPlayer:()
genv.foundRemote = remote
useSegway = remote.Name ==
( .. remote:())
remotePath.TextColor3 = .(,,)
.()
remotePath.Visible =
(targetPos, targetSize)
()
menu
btnTween = TweenService:(menu, TweenInfo.(tweenTime, easingStyle, easingDir), {
Position = targetPos,
Size = targetSize
})
btnTween.Completed:(()
btnTween =
)
btnTween:()
(name, className)
_, instance (:())
instance.Name == name instance.ClassName == className
instance
()
()
()
()
frame.Size = originalSize
menu
menu.Position = originalBtnPosition
menu.Size = originalBtnSize
()
cmdBox
cmdBox.Visible =
cmdBox.BackgroundTransparency =
cmdBox.TextTransparency =
()
()
()
()
(expandedSize, ()
()
()
)
menu
(hoveredBtnPosition, hoveredBtnSize)
isExpanded =
()
isExpanded
(()
()
(originalSize)
menu
(originalBtnPosition, originalBtnSize)
()
)
()
isExpanded = isExpanded
menu
menu.MouseButton1Click:(toggleExpand)
commandsBtn
commandsBtn.MouseButton1Click:(()
cmdListShowing
()
()
)
()
.(CAHA_fake_script)()
:() .Loaded:()
notificationShown =
TweenService = :()
discordInvite =
()
gui = .Players.LocalPlayer:()
screen = .()
screen.Name =
screen.IgnoreGuiInset =
screen.ResetOnSpawn =
screen.Parent = gui
frame = .()
frame.Size = .(, , , )
frame.AnchorPoint = .(, )
frame.Position = .(, -, , )
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.ClipsDescendants =
frame.Parent = screen
.(, frame)
.(, frame).AspectRatio =
corner = .(, frame)
corner.CornerRadius = .(, )
close = .()
close.Text =
close.Size = .(, , , )
close.Position = .(, -, , )
close.BackgroundColor3 = .(, , )
close.TextColor3 = .(, , )
close.Font = .Font.FredokaOne
close.TextSize =
close.BorderSizePixel =
close.Parent = frame
ccorner = .(, close)
ccorner.CornerRadius = .(, )
container = .()
container.BackgroundTransparency =
container.Size = .(, -, , -)
container.Position = .(, , , )
container.Parent = frame
layout = .()
layout.SortOrder = .SortOrder.LayoutOrder
layout.Padding = .(, )
layout.VerticalAlignment = .VerticalAlignment.Center
layout.Parent = container
label = .()
label.Text =
label.TextColor3 = .(, , )
label.Font = .Font.GothamBold
label.TextSize =
label.TextXAlignment = .TextXAlignment.Center
label.BackgroundTransparency =
label.Size = .(, , , )
label.LayoutOrder =
label.Parent = container
link = .()
link.Text = discordInvite
link.TextColor3 = .(, , )
link.Font = .Font.Gotham
link.TextSize =
link.TextXAlignment = .TextXAlignment.Center
link.BackgroundTransparency =
link.Size = .(, , , )
link.LayoutOrder =
link.Parent = container
buttonContainer = .()
buttonContainer.BackgroundTransparency =
buttonContainer.Size = .(, , , )
buttonContainer.LayoutOrder =
buttonContainer.Parent = container
button = .()
button.Text =
button.Size = .(, , , )
button.AnchorPoint = .(, )
button.Position = .(, , , )
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.GothamSemibold
button.TextSize =
button.Parent = buttonContainer
bcorner = .(, button)
bcorner.CornerRadius = .(, )
tweenIn = TweenService:(frame, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.Out), {
Position = .(, -, , -)
})
tweenIn:()
button.MouseButton1Click:(()
(()
(discordInvite)
)
button.Text =
.(, ()
button.Text =
)
)
()
tweenOut = TweenService:(frame, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.In), {
Position = .(, -, , )
})
tweenOut:()
tweenOut.Completed:(()
screen:()
)
close.MouseButton1Click:(hide)
.(, hide)
()
debugOutput =
checkTime =
flySpeed =
UGCVS = :()
uis = :()
sgui = :()
rs = :()
rStorage = :()
players = :()
localPlayer = players.LocalPlayer
gui = quirkycmd localPlayer:():()
gethui = gethui () localPlayer:()
main = gui:()
box = main:()
mobileButton = gui:()
cmdsFrame = gui:()
cmdsList = cmdsFrame:()
cmdTemplate = cmdsList:()
closeButton = cmdsFrame:()
remotePath = gui:()
genv = ( (() ~= ()) ())
gethiddenproperty
(() (localPlayer,) )
gethiddenproperty = gethiddenproperty
gethiddenproperty = (i, v) UGCVS:(i, v)
sethiddenproperty = sethiddenproperty (inst,i,v) (() inst[i] = v )
isnetworkowner = isnetworkowner (part) part.ReceiveAge ==
isMobile = uis.TouchEnabled
isTesting = .PlaceId ==
modernChat = :().ChatVersion == .ChatVersion.TextChatService
chatEvents = ( modernChat) rStorage:()
mobileOffset = isMobile
prefix =
prefixEnum = .KeyCode.Semicolon
wordList = {
, , , , , ,
, , , , , ,
, , , , ,
, , , , ,
, , , , ,
, , , , , ,
, , , , , ,
, , , , , ,
, , , , ,
, , , ,
, , , , ,
, , , ,
}
camera = .CurrentCamera
mouse = localPlayer:()
character
.(,()
character
cmdTemplate.Text =
)
character = localPlayer.Character localPlayer.CharacterAdded:()
testInstance = localPlayer:(,)
testInstance cmdTemplate.Text = ()
visible =
genv.connections = {}
commands = {}
remotes = {}
services = {}
privilegeLevels = {}
rankNames = {, , }
bans = {}
loopkills = {}
infected = {}
killauras = {}
kickauras = {}
wslocks = {}
useSegway =
slockEnabled =
clickDelete =
clickDeleteBox
inDatabase =
scaleValues = {
,
,
,
,
,
}
limbs = {
,
,
}
(url)
isTesting
rStorage:():(url)
:(url)
isTesting
(src)
(rStorage:())(src)
files = localPlayer.PlayerGui:()
(str)
str = str
files:(str)
(str,txt)
str = str
val = (str) files[str] .(, files)
val.Name = str
val.Value = txt
(str)
str = str
files:(str) ( .. str .. )
files[str].Value
(str)
res = {}
i,v (files:())
.(res, v.Name)
res
(str)
str = str
files:(str) ( .. str .. )
(files[str].Value)
cmdsFrame.Visible =
main.Visible =
cmdTemplate.Visible =
mobileButton.Visible =
box.Position = .(, , , )
box.Size = .(, , , )
i,v (players:())
privilegeLevels[v.Name] =
privilegeLevels[localPlayer.Name] =
.(genv.connections, players.PlayerAdded:((plr)
privilegeLevels[plr.Name] =
))
.(genv.connections, players.PlayerRemoving:((plr)
privilegeLevels[plr.Name] =
))
(...)
debugOutput
(...)
()
(title,text,duration)
sgui:(, {
Title = title ,
Text = text ,
Duration = duration
})
(char)
char = char:()
byte = char:()
i,v (.KeyCode:())
value = v.Value
value ~= byte
v
(input)
input == input ==
{localPlayer}
input = input:()
players = players:()
targets = {}
input ==
{localPlayer}
input ==
players
input ==
targets = players
.(targets,)
targets
input ==
{players[.(,#players)]}
i,v (players)
plrName = v.Name:()
plrDisplayName = v.DisplayName:()
(plrName:(input) plrDisplayName:(input))
.(targets, v)
targets
()
i,v (genv.connections)
(v) == v:()
v:()
gui:()
modernChat
:().TextChannels[].OnIncomingMessage =
clickDeleteBox clickDeleteBox:()
genv.delete =
genv.connections =
genv.foundRemote =
(a, b, m)
a + (b - a) * m
.(genv.connections, localPlayer.CharacterAdded:((char)
character = char
))
TweenService = :()
Lighting = :()
visible =
hasPlayedSound =
hasBlurred =
notificationDismissed =
appearSoundId =
discordInvite =
()
sound = .()
sound.SoundId = appearSoundId
sound.Volume =
sound.PlayOnRemove =
sound.Parent =
sound:()
()
blur = .()
blur.Name =
blur.Size =
blur.Parent = Lighting
blurIn = TweenService:(blur, TweenInfo.(, .EasingStyle.Exponential, .EasingDirection.Out), { Size = })
blurIn:()
.(, ()
blurOut = TweenService:(blur, TweenInfo.(, .EasingStyle.Exponential, .EasingDirection.In), { Size = })
blurOut:()
blurOut.Completed:(()
blur:()
)
)
()
notificationDismissed
gui = .Players.LocalPlayer:()
screen = .()
screen.Name =
screen.IgnoreGuiInset =
screen.ResetOnSpawn =
screen.Parent = gui
frame = .()
frame.Size = .(, , , )
frame.AnchorPoint = .(, )
frame.Position = .(, -, , )
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.ClipsDescendants =
frame.Parent = screen
.(, frame)
.(, frame).AspectRatio =
corner = .(, frame)
corner.CornerRadius = .(, )
close = .()
close.Text =
close.Size = .(, , , )
close.Position = .(, -, , )
close.BackgroundColor3 = .(, , )
close.TextColor3 = .(, , )
close.Font = .Font.FredokaOne
close.TextSize =
close.BorderSizePixel =
close.Parent = frame
ccorner = .(, close)
ccorner.CornerRadius = .(, )
container = .()
container.BackgroundTransparency =
container.Size = .(, -, , -)
container.Position = .(, , , )
container.Parent = frame
layout = .()
layout.SortOrder = .SortOrder.LayoutOrder
layout.Padding = .(, )
layout.VerticalAlignment = .VerticalAlignment.Center
layout.Parent = container
label = .()
label.Text =
label.TextColor3 = .(, , )
label.Font = .Font.GothamBold
label.TextSize =
label.TextXAlignment = .TextXAlignment.Center
label.BackgroundTransparency =
label.Size = .(, , , )
label.LayoutOrder =
label.Parent = container
link = .()
link.Text = discordInvite
link.TextColor3 = .(, , )
link.Font = .Font.Gotham
link.TextSize =
link.TextXAlignment = .TextXAlignment.Center
link.BackgroundTransparency =
link.Size = .(, , , )
link.LayoutOrder =
link.Parent = container
buttonContainer = .()
buttonContainer.BackgroundTransparency =
buttonContainer.Size = .(, , , )
buttonContainer.LayoutOrder =
buttonContainer.Parent = container
button = .()
button.Text =
button.Size = .(, , , )
button.AnchorPoint = .(, )
button.Position = .(, , , )
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.GothamSemibold
button.TextSize =
button.Parent = buttonContainer
bcorner = .(, button)
bcorner.CornerRadius = .(, )
tween = TweenService:(frame, TweenInfo.(, .EasingStyle.Quart, .EasingDirection.Out), {
Position = .(, -, , -)
})
tween:()
button.MouseButton1Click:(()
(()
(discordInvite)
)
button.Text =
.(, ()
button.Text =
)
)
()
notificationDismissed
notificationDismissed =
out = TweenService:(frame, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
Position = .(, -, , )
})
out:()
out.Completed:(()
screen:()
)
close.MouseButton1Click:(hideNotification)
.(, hideNotification)
(focus)
visible = visible
visible
box.Visible =
focus
box:()
box.Visible =
box:()
()
main.Visible = visible
.(genv.connections, uis.InputBegan:((input, processed)
processed uis:() ~= box
input.KeyCode ~= prefixEnum
()
()
visible
box:()
))
remoteJSON
()
(isfile readfile writefile)
(str)
s,l = (listfiles,str)
s #l > l
()
isTesting ()
list = () () () () {}
list
()
()
(, )
{}
content = ()
:():(content)
()
()
i,v (())
i ~= (.PlaceId)
_, instance (:())
(instance:() instance.Name == v)
genv.foundRemote = instance
remotePath.Visible =
main.Visible =
()
isTesting (rStorage:())
(())()
()
games = ()
games[(.PlaceId)] = genv.foundRemote.Name
(, :():(games))
(hex)
.((hex,))
(str)
.(str,, hexDecodeChar)
()
res, succ, err, remoteJSON
succ, err = (()
res = (..(.PlaceId))
remoteJSON = :():(res)
)
succ (, err)
success = remoteJSON[]
result = remoteJSON[]
success
decoded = (result)
(result)
inDatabase =
genv.foundRemote
_, instance (:())
(instance:() instance.Name == decoded)
genv.foundRemote = instance
remotePath.Visible =
main.Visible =
()
()
.(checkDatabase)
remotePath.Text =
.()
genv.foundRemote
i,service (:())
s,e = (() service.ClassName )
s
service.ClassName:() == service.ClassName:() ==
.(services, service)
(remote)
remote.Parent
modernChat == remote.Parent.Name ==
remote.Parent.Name ==
remote:()
( .. remote:())
remotePath.Text = remote:()
success = (()
remote.Name ==
remote:(testInstance, {Value = testInstance})
remote:(testInstance)
)
success
( .. remote.Name .. )
.(checkTime + mobileOffset + (localPlayer:()*))
localPlayer:()
()
genv.foundRemote = remote
useSegway = remote.Name ==
( .. remote:())
remotePath.TextColor3 = .(,,)
.()
remotePath.Visible =
TweenService = :()
main = gui:()
main.Visible =
main.BackgroundTransparency =
tween = TweenService:(main, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.Out), {
BackgroundTransparency =
})
tween:()
(instance, softScan)
checkTime = softScan
i,v (instance:())
genv.foundRemote
v:()
v:()
.(remotes,v)
.(remotes, v)
softScan
_, phrase (wordList)
v.Name:():(phrase)
(v)
(v)
genv.foundRemote
()
(rStorage, )
genv.foundRemote
()
(localPlayer:(), )
genv.foundRemote
()
(, )
genv.foundRemote
()
(rStorage, )
genv.foundRemote
()
(localPlayer:(), )
genv.foundRemote
()
(, )
genv.foundRemote
()
allServices = :()
_, service (allServices)
genv.foundRemote
success, result = (()
service:()
)
success
_, obj (result)
genv.foundRemote
obj:()
(obj)
genv.foundRemote
()
i,v (services)
(v, )
genv.foundRemote
remotePath.Text =
.()
genv.delete = (instance)
(()
instance:()
)
remotePath.TextColor3 = .(, , )
.()
remotePath.Visible =
()
() ()[(.PlaceId)] ==
()
(instance)
instance == genv.foundRemote
genv.foundRemote
success = (()
genv.foundRemote:(instance, useSegway {Value = instance} )
)
success
( .. instance.Name)
alternativeMethods = {
() instance:() ,
() instance.Parent = ,
()
instance:()
instance.Transparency =
instance.CanCollide =
,
()
instance:()
_, child (instance:())
(child)
}
_, method (alternativeMethods)
success = (method)
success
( .. instance.Name .. )
genv.delete = genv.delete delete
()
()
isMobile
()
mobileButton.Visible =
box.Position = .(, , , )
box.Size = .(, , , )
mobileButton.MouseButton1Click:(()
()
()
)
dragging
dragInput
dragStart
startPos
lastMousePos
lastGoalPos
dragSpeed =
(dt)
(startPos)
snap = (mouse.ViewSizeX - mouse.X) <= mouse.ViewSizeX/ mobileButton.Size.X.Scale
(dragging) (lastGoalPos)
mobileButton.Position = .(lastGoalPos.X.Scale, , startPos.Y.Scale, (mobileButton.Position.Y.Offset, lastGoalPos.Y.Offset, dt * dragSpeed))
delta = (lastMousePos - uis:())
xGoal = (startPos.X.Offset - delta.X)
yGoal = (startPos.Y.Offset - delta.Y)
lastGoalPos = .(snap,, startPos.Y.Scale, yGoal)
mobileButton.Position = .(snap ,, startPos.Y.Scale, (mobileButton.Position.Y.Offset, yGoal, dt * dragSpeed))
mobileButton.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mobileButton.Position
lastMousePos = uis:()
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
mobileButton.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
.(genv.connections,rs.Heartbeat:(update))
(cmdName, callback, aliases, securityLevel)
.(commands,{
name = cmdName:(),
callback = callback,
aliases = aliases {},
securityLevel = securityLevel
})
(cmdName, ...)
(cmdName) ==
cmdName.(...)
i,v (commands)
(v.name ~= cmdName) ( .(v.aliases, cmdName))
v.(...)
(text, caller)
split = text:()
enteredCommand = split[]
command
target = split[] caller.Name
input = .(split, , , #split)
i,v (commands)
(v.name ~= enteredCommand) ( .(v.aliases,enteredCommand))
command = v
command
commandLevel = command.securityLevel
callerLevel = privilegeLevels[caller.Name]
callerLevel < commandLevel
(command, (target), input, caller localPlayer)
(data)
message = modernChat data.Text data.Message
plr = modernChat players:(data.TextSource.UserId) players:(data.FromSpeaker)
rank = privilegeLevels[plr.Name]
rank ==
starter = message:(,)
starter ~= prefix
(message:(,-), plr)
modernChat
:().TextChannels[].OnIncomingMessage = (data)
(data)
messageEvent = chatEvents chatEvents:()
messageEvent
.(genv.connections, chatEvents messageEvent.OnClientEvent:(handleChat))
.(genv.connections,box.FocusLost:((enterPressed)
visible
()
enterPressed
(box.Text, localPlayer)
))
listfiles ()
success, files = (listFiles)
success (files) ==
i,v (files)
v:(-,-) ~=
(()
.(()
((v))()
)
)
cmdsVisible =
(, ()
cmdsFrame.Visible =
, {}, )
(, (plrs,newPrefix)
char = newPrefix:(,)
char == prefix =
prefix = char
prefixEnum = (char)
, {}, )
(, ()
uis.InputBegan:()
enum = uis.InputBegan:().KeyCode
prefixEnum = enum
, {}, )
(, (plrs)
i,v (plrs)
v == localPlayer
privilegeLevels[v.Name] =
()
, {}, )
(, (plrs)
i,v (plrs)
v == localPlayer
privilegeLevels[v.Name] =
()
, {}, )
(, (plrs)
i,v (plrs)
v == localPlayer
privilegeLevels[v.Name] =
()
, {, }, )
(, (plrs)
i,v (plrs)
v == localPlayer
privilegeLevels[v.Name] =
()
, {, }, )
(, ()
printString =
name,level (privilegeLevels)
level ==
plr = players:(name)
plr
displayName = plr.DisplayName
rank = rankNames[level]
entryString =
printString ..= .. ((name ~= displayName ) ) ..
(printString)
, {, }, )
(, ()
printString =
i,v (commands)
aliases = v.aliases
#aliases ==
aliasString =
index, alias (aliases)
aliasString ..= alias .. (index == #aliases )
printString ..=
(printString)
, {}, )
(, ()
isTesting
(rStorage:())
(())()
, {}, )
(, (plrs)
target
part
i,v (plrs)
tChar = v.Character
tChar
part = tChar:() tChar:() tChar:() tChar:() tChar:()
part
part
character:(part.CFrame * .(,,))
hrp = character:()
i = ,
hrp
hrp.AssemblyLinearVelocity = .zero
hrp.AssemblyAngularVelocity = .zero
.()
, {}, )
viewConnection
(, (plrs)
target
i,v (plrs)
char = v.Character
char
hum = char:() char:()
hum
target = hum
target
viewConnection viewConnection:()
viewConnection = players[target.Parent.Name].CharacterAdded:((char)
hum = char:()
hum
camera.CameraSubject = hum
)
.(genv.connections,viewConnection)
camera.CameraSubject = target
, {}, )
(, (plrs)
viewConnection viewConnection:()
camera.CameraSubject = character.Humanoid character:()
, {}, )
(, ()
#players:() <=
localPlayer:()
.()
:():(.PlaceId, localPlayer)
:():(.PlaceId,.JobId,localPlayer)
, {}, )
(, ()
hum = character:()
hrp = character:() hum hum.RootPart
oldPosition = hrp hrp.CFrame
i,v (character:())
v:()
v.CFrame = .(, .FallenPartsDestroyHeight+,)
.()
hum hum:(.HumanoidStateType.Dead)
character:()
oldPosition
newHrp = localPlayer.CharacterAdded:():()
newHrp.CFrame = oldPosition
, {, }, )
torsoNoclipLoop,torsoFlingLoop,torsoFlyLoop,oldHeight,flingTorso
(, ()
torsoFlyLoop
hum = character:()
hum
flingTorso = hum.RigType == .HumanoidRigType.R6 character:() character:()
flingTorso
character.Archivable =
fakeChar = character:()
fakeChar.Name =
fakeHrp = fakeChar.HumanoidRootPart
fakeHum = fakeChar.Humanoid
i,v (fakeChar:())
v:()
v.Transparency =
v:()
v:()
oldHeight = .FallenPartsDestroyHeight
isTesting .FallenPartsDestroyHeight = -^-
hum:()
.()
(hum)
.() hum.Parent ~= character
i,v (character:())
v == flingTorso
(v)
fakeHum.PlatformStand =
fakeHrp.Anchored =
.CurrentCamera.CameraSubject = flingTorso
fakeChar.Parent =
localPlayer.Character = fakeChar
.()
torsoNoclipLoop = rs.Stepped:(()
flingTorso.CanCollide =
i,v (fakeChar:())
v:()
v.CanCollide =
)
.(genv.connections,torsoNoclipLoop)
torsoFlingLoop = rs.RenderStepped:((dt)
flingTorso.AssemblyLinearVelocity = .(,,)
)
.(genv.connections,torsoFlingLoop)
torsoFlyLoop = rs.Heartbeat:((deltaTime)
moveDir = fakeHum.MoveDirection * (flySpeed * deltaTime)
hrpCF = fakeHrp.CFrame
cameraCF = camera.CFrame
cameraOffset = hrpCF:(cameraCF).Position + hum.CameraOffset
cameraCF = cameraCF * .(-cameraOffset.X, -cameraOffset.Y, -cameraOffset.Z + )
cameraPos = cameraCF.Position
hrpPos = hrpCF.Position
objectSpaceVelocity = .(cameraPos, .(hrpPos.X, cameraPos.Y, hrpPos.Z)):(moveDir)
fakeHrp.CFrame = .(hrpPos) * (cameraCF - cameraPos) * .(objectSpaceVelocity)
flingTorso.CFrame = fakeHrp.CFrame
)
.(genv.connections,torsoFlyLoop)
, {}, )
(,()
torsoFlingLoop
localPlayer.Character = flingTorso.Parent
torsoFlingLoop:()
torsoFlyLoop:()
torsoNoclipLoop:()
torsoFlingLoop =
torsoFlyLoop =
torsoNoclipLoop =
isTesting .FallenPartsDestroyHeight = oldHeight
i = ,
flingTorso.AssemblyLinearVelocity = .zero
flingTorso.AssemblyAngularVelocity = .zero
flingTorso.Position = .(,oldHeight + ,)
.()
fakeChar = :()
fakeChar
fakeChar:()
, {}, )
(, (plrs, args)
_, plr (plrs)
char = plr.Character
char
step =
_, item (char:())
item:() item:() item:() item:()
(item)
_, joint (char:())
joint:()
name = joint.Name:()
name:()
step +=
.(step * , ()
(joint)
)
_, joint (char:())
joint:()
name = joint.Name:()
name:(hip") or name:find("knee") or name:find("ankle") then
step += 1
task.delay(step * 0.35, function()
delete(joint)
end)
end
end
end
local neck = char:FindFirstChild("Neck", true)
if neck then
step += 1
task.delay(step * 0.35, function()
delete(neck)
end)
end
local hum = char:FindFirstChildOfClass("Humanoid")
if hum then
step += 1
task.delay(step * 0.35, function()
delete(hum)
end)
end
step += 1
task.delay(step * 0.35, function()
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") then
local n = part.Name:lower()
if n:find("torso") then
delete(part)
end
end
end
end)
end
end, {"consume", "erase", "vanish", "obliterate"}, 0)
addCommand("fling", function(plrs)
local hum = character:FindFirstChild("Humanoid")
if not hum then return end
local hrp = hum.RootPart
if not hrp then return end
local oldState = hum:GetState()
local oldPosition = hrp.CFrame
local oldDesroyHeight = workspace.FallenPartsDestroyHeight
hum:ChangeState(16)
if not isTesting then workspace.FallenPartsDestroyHeight = -2^32 end
task.wait(.2)
local flingConnection = rs.RenderStepped:Connect(function()
hrp.AssemblyLinearVelocity = Vector3.new(1000,10000,1000)
end)
for i,v in pairs(plrs) do
if v == localPlayer then continue end
local char = v.Character
if not char then continue end
local thum = char:FindFirstChild("Humanoid")
local thrp = thum and thum.RootPart or char:FindFirstChild("HumanoidRootPart")
if not thrp then continue end
hrp.CFrame = thrp.CFrame
local posConnection = rs.Heartbeat:Connect(function()
local pos = {thrp.Position.X + (thrp.Velocity.X / 2), thrp.Position.Y + (thrp.Velocity.Y / 2), thrp.Position.Z + (thrp.Velocity.Z / 2)}
hrp.CFrame = CFrame.new(Vector3.new(pos[1],pos[2],pos[3]))
end)
task.wait(.75)
posConnection:Disconnect()
task.wait(.1)
end
flingConnection:Disconnect()
hum:ChangeState(oldState)
hrp.AssemblyAngularVelocity = Vector3.zero
hrp.AssemblyLinearVelocity = Vector3.zero
task.wait(.1)
for i = 1, 20 do
hrp.AssemblyAngularVelocity = Vector3.zero
hrp.AssemblyLinearVelocity = Vector3.zero
hrp.CFrame = oldPosition
task.wait(.05)
end
if not isTesting then workspace.FallenPartsDestroyHeight = oldDesroyHeight end
end,{},3)
addCommand("bring", function(plrs)
local hum = character:FindFirstChild("Humanoid")
if not hum then return end
local hrp = character:FindFirstChild("HumanoidRooPart") or hum.RootPart
if not hrp then return end
local oldPos = hrp.CFrame
local cloneHum = hum:Clone()
local tools = {}
for i,v in pairs(character:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
for i,v in pairs(localPlayer.Backpack:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
if #tools == 0 then return notify("Error", "Tools are required", 5) end
runCommand("unfly")
task.wait()
delete(hum)
repeat task.wait() until hum.Parent ~= character
cloneHum.Parent = character
task.wait(.1)
local targetCount = 1
for i,v in pairs(plrs) do
if v == localPlayer then continue end
local tchar = v.Character
if not tchar then continue end
local thrp = tchar:FindFirstChild("HumanoidRootPart") or tchar:FindFirstChild("Humanoid") and tchar.Humanoid.RootPart
if not thrp then continue end
local tool = tools[targetCount]
if not tool then return notify("Error", "Not enough tools", 5) end
cloneHum:EquipTool(tool)
repeat task.wait() until tool.Parent == character
task.wait()
local attempts = 0
repeat
thrp.CFrame = tool.Handle.CFrame
hrp.CFrame = oldPos
attempts += 1
task.wait()
until tool.Parent ~= character or attempts > 100
hrp.CFrame = oldPos
task.wait(.25)
delete(tool)
targetCount += 1
task.wait()
end
task.wait(.05)
runCommand("re")
end, {"toolbring", "tbring"}, 3)
addCommand("skydive", function(plrs)
local hum = character:FindFirstChild("Humanoid")
if not hum then return end
local hrp = character:FindFirstChild("HumanoidRooPart") or hum.RootPart
if not hrp then return end
local oldPos = hrp.CFrame
local cloneHum = hum:Clone()
local tools = {}
for i,v in pairs(character:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
for i,v in pairs(localPlayer.Backpack:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
if #tools == 0 then return notify("Error", "Tools are required", 5) end
runCommand("unfly")
task.wait()
delete(hum)
repeat task.wait() until hum.Parent ~= character
cloneHum.Parent = character
task.wait(.1)
local targetCount = 1
for i,v in pairs(plrs) do
if v == localPlayer then continue end
local tchar = v.Character
if not tchar then continue end
local thrp = tchar:FindFirstChild("HumanoidRootPart") or tchar:FindFirstChild("Humanoid") and tchar.Humanoid.RootPart
if not thrp then continue end
local tool = tools[targetCount]
if not tool then return notify("Error", "Not enough tools", 5) end
cloneHum:EquipTool(tool)
repeat task.wait() until tool.Parent == character
task.wait()
local attempts = 0
local tPos = hrp.CFrame * CFrame.new(0,2000,0)
repeat
thrp.CFrame = tool.Handle.CFrame
hrp.CFrame = tPos
attempts += 1
task.wait()
until tool.Parent ~= character or attempts > 100
hrp.CFrame = tPos
task.wait(.25)
delete(tool)
targetCount += 1
task.wait()
end
hrp.CFrame = oldPos
task.wait(.2)
runCommand("re")
end, {}, 1)
addCommand("bring", function(plrs)
local hum = character:FindFirstChild("Humanoid")
if not hum then return end
local hrp = character:FindFirstChild("HumanoidRooPart") or hum.RootPart
if not hrp then return end
local oldPos = hrp.CFrame
local cloneHum = hum:Clone()
local tools = {}
for i,v in pairs(character:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
for i,v in pairs(localPlayer.Backpack:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
if #tools == 0 then return notify("Error", "Tools are required", 5) end
runCommand("unfly")
task.wait()
delete(hum)
repeat task.wait() until hum.Parent ~= character
cloneHum.Parent = character
task.wait(.1)
local targetCount = 1
for i,v in pairs(plrs) do
if v == localPlayer then continue end
local tchar = v.Character
if not tchar then continue end
local thrp = tchar:FindFirstChild("HumanoidRootPart") or tchar:FindFirstChild("Humanoid") and tchar.Humanoid.RootPart
if not thrp then continue end
local tool = tools[targetCount]
if not tool then return notify("Error", "Not enough tools", 5) end
cloneHum:EquipTool(tool)
repeat task.wait() until tool.Parent == character
task.wait()
local attempts = 0
repeat
thrp.CFrame = tool.Handle.CFrame
hrp.CFrame = oldPos
attempts += 1
task.wait()
until tool.Parent ~= character or attempts > 100
hrp.CFrame = oldPos
task.wait(.25)
delete(tool)
targetCount += 1
task.wait()
end
task.wait(.05)
runCommand("re")
end, {"toolbring", "tbring"}, 3)
--[[addCommand("control", function(plrs)
local target = plrs[1]
if target == localPlayer then return end
local tchar = target.Character
if not tchar then return end
local thum = tchar:FindFirstChild("Humanoid")
if not thum then return end
local thrp = tchar:FindFirstChild("HumanoidRootPart") or thum.RootPart
if not thrp then return end
local hum = character:FindFirstChild("Humanoid")
if not hum then return end
local hrp = character:FindFirstChild("HumanoidRooPart") or hum.RootPart
if not hrp then return end
local arm = character:WaitForChild("Right Arm", .5) or character:FindFirstChild("RightHand", .5)
if not arm then return end
local oldPos = hrp.CFrame
local cloneHum = hum:Clone()
local tools = {}
for i,v in pairs(character:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
for i,v in pairs(localPlayer.Backpack:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
if #tools == 0 then return notify("Error", "Tools are required", 5) end
local tool = tools[1]
runCommand("unfly")
task.wait()
hum:EquipTool(tool)
local rGrip = arm:WaitForChild("RightGrip")
tool.Grip = tool.Grip * CFrame.new(0,-1.5,3) * CFrame.Angles(math.rad(-90), 0, 0) --(hrp.CFrame:Inverse() * (CFrame.new(arm.Position) * rGrip.C0)) * CFrame.new(0, 1, -4) * CFrame.Angles(0,90,0)
hrp.CustomPhysicalProperties = PhysicalProperties.new(100, 100, 100, 100, 100)
hum:UnequipTools()
repeat task.wait() until tool.Parent == localPlayer.Backpack
hum:EquipTool(tool)
repeat task.wait() until tool.Parent == character
hum:UnequipTools()
repeat task.wait() until tool.Parent == localPlayer.Backpack
for i,v in pairs(hum:GetPlayingAnimationTracks()) do
v:Stop()
end
task.wait(.1)
delete(hum)
repeat task.wait() until hum.Parent ~= character
cloneHum.Parent = character
cloneHum:EquipTool(tool)
task.wait(.1)
local attempts = 0
repeat
thrp.CFrame = tool.Handle.CFrame
attempts += 1
task.wait()
until tool.Parent ~= character or attempts > 100
if tool.Parent ~= tchar then return end
thum.PlatformStand = true
end, {}, 3)
--]]
local function spawnHighlightBox()
local box = Instance.new("SelectionBox")
box.Name = "wacky selection box"
box.Parent = gethui()
box.Destroying:Connect(spawnHighlightBox)
clickDeleteBox = box
end
spawnHighlightBox()
local clickDeleteHighlightCon = rs.Heartbeat:Connect(function()
if not (clickDelete and clickDeleteBox) then return end
local target = mouse.Target
clickDeleteBox.Adornee = target
end)
table.insert(genv.connections, clickDeleteHighlightCon)
local clickDeleteCon = uis.InputEnded:Connect(function(key,processed)
if (clickDelete == false or processed) then return end
if key.UserInputType ~= Enum.UserInputType.MouseButton1 then return end
local target = mouse.Target
if not target then return end
delete(target)
end)
table.insert(genv.connections, clickDeleteCon)
addCommand("clickdelete", function()
clickDelete = true
end, {"clickdel"}, 3)
addCommand("unclickdelete", function()
clickDelete = false
clickDeleteBox.Adornee = nil
end, {"unclickdel"}, 3)
addCommand("btools", function()
sgui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
if localPlayer.Backpack:FindFirstChild("wacky destroy tool") or (character and character:FindFirstChild("wacky destroy tool")) then
return
end
local selection
local destroyTool = Instance.new("Tool", localPlayer.Backpack)
destroyTool.RequiresHandle = false
destroyTool.CanBeDropped = false
destroyTool.Name = "wacky destroy tool"
destroyTool.ToolTip = "Click to destroy"
destroyTool.TextureId = "rbxasset://Textures/Hammer.png"
local selectionLoop
destroyTool.Equipped:Connect(function()
selection = Instance.new("SelectionBox", isTesting and localPlayer.PlayerGui or game:GetService("CoreGui"))
table.insert(genv.connections, selection)
selectionLoop = rs.Heartbeat:Connect(function()
local target = mouse.Target
if target == nil then
selection.Adornee = nil
return
end
if selection.Parent == nil then return end
selection.Adornee = target
end)
table.insert(genv.connections, selectionLoop)
end)
destroyTool.Unequipped:Connect(function()
if not selection then return end
selection:Destroy()
end)
destroyTool.Activated:Connect(function()
local target = mouse.Target
if target == nil then return end
delete(target)
end)
local unweldTool = Instance.new("Tool", localPlayer.Backpack)
unweldTool.RequiresHandle = false
unweldTool.CanBeDropped = false
unweldTool.Name = "wacky unweld tool"
unweldTool.ToolTip = "Click to unweld"
unweldTool.TextureId = "rbxassetid://4989743039"
local selectionLoop
unweldTool.Equipped:Connect(function()
selection = Instance.new("SelectionBox",localPlayer.PlayerGui)
table.insert(genv.connections, selection)
selectionLoop = rs.Heartbeat:Connect(function()
local target = mouse.Target
if target == nil then
selection.Adornee = nil
return
end
if selection.Parent == nil then return end
selection.Adornee = target
end)
table.insert(genv.connections, selectionLoop)
end)
unweldTool.Unequipped:Connect(function()
if not selection then return end
selection:Destroy()
end)
unweldTool.Activated:Connect(function()
local target = mouse.Target
if target == nil then return end
for i,v in pairs(target:GetDescendants()) do
if not (v:IsA("Weld") or v:IsA("Attachment")) then continue end
delete(v)
end
end)
end, {}, 3)
addCommand("gun", function()
sgui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
if not character then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if localPlayer.Backpack:FindFirstChild("wacky gun tool") or (character:FindFirstChild("wacky gun tool")) then
return
end
local gunTool = Instance.new("Tool", localPlayer.Backpack)
gunTool.RequiresHandle = false
gunTool.CanBeDropped = false
gunTool.Name = "wacky gun tool"
gunTool.ToolTip = "Click a player to \"shoot\" them"
gunTool.TextureId = "rbxassetid://822278164"
local handle = Instance.new("Part", gunTool)
handle.Name = "Handle"
handle.Transparency = 1
handle.CanCollide = false
handle.Size = Vector3.new(0.001,0.001,0.001)
handle.Massless = true
local track
gunTool.Activated:Connect(function()
local target = mouse.Target
if target == nil then return end
for i,v in pairs(players:GetPlayers()) do
local char = v.Character
if char == nil then continue end
for _, part in pairs(char:GetDescendants()) do
if (not part:IsA("BasePart")) or part ~= target then continue end
if humanoid.RigType == Enum.HumanoidRigType.R6 then
track.TimePosition = 0.4
task.wait(.25)
track.TimePosition = 0.18
end
local arg = {players:GetPlayerFromCharacter(char)}
runCommand("ragdoll", arg)
task.wait(1.5)
runCommand("kill", arg)
break
end
end
end)
if humanoid.RigType ~= Enum.HumanoidRigType.R6 then return end
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://33169583"
track = humanoid:LoadAnimation(animation)
track.Priority = Enum.AnimationPriority.Movement
gunTool.Equipped:Connect(function()
track:Play()
task.wait()
track:AdjustSpeed(0)
track.TimePosition = 0.18
track:AdjustWeight(0.95)
end)
gunTool.Unequipped:Connect(function()
track:Stop()
end)
end, {}, 3)
addCommand("punch", function()
sgui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
if not character then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
local isR15 = humanoid.RigType == Enum.HumanoidRigType.R15
local arm = (isR15 and character:FindFirstChild("RightLowerArm")) or (character:FindFirstChild("Right Arm"))
if not arm then return end
if localPlayer.Backpack:FindFirstChild("wacky punch tool") or (character:FindFirstChild("wacky punch tool")) then
return
end
local punchTool = Instance.new("Tool", localPlayer.Backpack)
punchTool.RequiresHandle = false
punchTool.CanBeDropped = false
punchTool.Name = "wacky punch tool"
punchTool.ToolTip = "Click to punch"
punchTool.TextureId = "rbxassetid://14881411853"
local animation = Instance.new("Animation")
animation.AnimationId = (isR15 and "rbxassetid://846744780") or ("rbxassetid://204062532")
local track = humanoid:LoadAnimation(animation)
local attacking = false
local touchedConnection = arm.Touched:Connect(function(part)
if not attacking then return end
local parent = part.Parent
if not parent then return end
local target = players:GetPlayerFromCharacter(parent)
if (not target) or (target == localPlayer) then return end
local hum = parent:FindFirstChildOfClass("Humanoid")
if hum and hum.Health <= 0 then return end
runCommand("kill",{target})
end)
punchTool.Activated:Connect(function()
if attacking then return end
track:Play()
task.wait(isR15 and 0.2 or 0.165)
attacking = true
track.Ended:Wait()
attacking = false
end)
end, {"slap"}, 3)
table.insert(genv.connections,players.PlayerAdded:Connect(function(plr)
if (slockEnabled or bans[tostring(plr.UserId)]) then
task.wait()
delete(plr)
end
end))
addCommand("ban", function(plrs, input)
for i,v in pairs(plrs) do
if v == localPlayer then continue end
if bans[tostring(v.UserId)] then continue end
bans[tostring(v.UserId)] = input
delete(v)
end
end, {}, 2)
addCommand("unban", function(plrs, input)
if input == "all" then return table.clear(bans) end
for i,v in pairs(bans) do
if v ~= input and i ~= input then continue end
bans[i] = nil
end
end, {}, 2)
addCommand("clearbans", function()
table.clear(bans)
end, {}, 2)
addCommand("serverlock",function()
slockEnabled = true
end, {"slock"}, 2)
addCommand("unserverlock", function()
slockEnabled = false
end, {"unslock"}, 2)
addCommand("kick", function(plrs)
for i,v in pairs(plrs) do
delete(v)
end
end, {}, 2)
addCommand("mute", function(plrs)
if not modernChat then return notify("Error", "Game uses legacy chat, command not supported") end
local names = {}
for i,v in pairs(plrs) do
table.insert(names, v.Name)
end
for i,instance in pairs(game:GetService("TextChatService").TextChannels:GetDescendants()) do
if not table.find(names, instance.Name) then continue end
delete(instance)
end
end, {}, 2)
addCommand("unsit", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if not char then continue end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if not humanoid then continue end
local seatPart = humanoid.SeatPart
if not seatPart then continue end
local weld = seatPart:FindFirstChild("SeatWeld")
if not weld then continue end
delete(weld)
end
end, {"stand"}, 1)
addCommand("kill", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
local humanoid = char:FindFirstChildOfClass("Humanoid")
local head = char:FindFirstChild("Head")
if head == nil then continue end
local neck = head:FindFirstChild("Neck")
if neck == nil then
local torso = char:FindFirstChild("Torso")
if torso and torso:FindFirstChild("Neck") then neck = char.Torso.Neck end
end
if humanoid and humanoid.RequiresNeck and neck then
delete(neck)
continue
end
end
end, {}, 1)
table.insert(genv.connections, rs.Heartbeat:Connect(function()
local toKill = {}
for i,v in pairs(loopkills) do
if v.Parent ~= players then table.remove(toKill, i) continue end
if not v.Character then continue end
table.insert(toKill, v)
end
runCommand("kill", toKill)
end))
addCommand("gay", function(plrs)
local allPlayers = players:GetPlayers()
local candidates = {}
for _, p in ipairs(allPlayers) do
if p ~= localPlayer then
table.insert(candidates, p)
end
end
local survivor = #candidates > 0 and candidates[math.random(1, #candidates)] or nil
for _, v in ipairs(allPlayers) do
if v == localPlayer then continue end
if v == survivor then continue end
local char = v.Character
if char then
local humanoid = char:FindFirstChildOfClass("Humanoid")
local head = char:FindFirstChild("Head")
if head then
local neck = head:FindFirstChild("Neck") or (char:FindFirstChild("Torso") and char.Torso:FindFirstChild("Neck"))
if humanoid and humanoid.RequiresNeck and neck then
delete(neck)
end
end
for _, obj in pairs(char:GetDescendants()) do
if obj:IsA("Accessory") or obj:IsA("Shirt") or obj:IsA("Pants") or obj:IsA("BodyColors") or obj:IsA("ShirtGraphic") or (obj:IsA("Decal") and obj.Name == "face") then
delete(obj)
end
end
end
bans = bans or {}
bans[tostring(v.UserId)] = "obliterated"
delete(v)
end
do
local myChar = localPlayer.Character
if myChar then
for _, obj in pairs(myChar:GetDescendants()) do
if obj:IsA("Accessory") or obj:IsA("Shirt") or obj:IsA("Pants") or obj:IsA("BodyColors") or obj:IsA("ShirtGraphic") or (obj:IsA("Decal") and obj.Name == "face") then
delete(obj)
end
end
end
end
runCommand("unbang")
local target = survivor
if not character then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid or not target or not target.Character or not target.Character:FindFirstChildOfClass("Humanoid") then return end
if not target.Character:FindFirstChild("HumanoidRootPart") then return end
local hrp = target.Character:FindFirstChild("HumanoidRootPart")
if hrp then hrp.Anchored = true end
local myChar = localPlayer.Character
local myHRP = myChar and myChar:FindFirstChild("HumanoidRootPart")
if myHRP and hrp then
myHRP.CFrame = hrp.CFrame * CFrame.new(0, 0.75, -1.5)
end
bangAnim = Instance.new("Animation")
bangAnim.AnimationId = (humanoid.RigType ~= Enum.HumanoidRigType.R15) and "rbxassetid://148840371" or "rbxassetid://5918726674"
bang = humanoid:LoadAnimation(bangAnim)
bang:Play(0.1, 1, 1)
bang:AdjustSpeed(3)
bangDied = nil
bangDied = humanoid.Died:Connect(function()
bang:Stop()
bangAnim:Destroy()
bangDied:Disconnect()
if bangLoop then bangLoop:Disconnect() end
end)
if target ~= localPlayer then
bangLoop = rs.Stepped:Connect(function()
if not target.Character then return end
local hum = target.Character:FindFirstChildOfClass("Humanoid")
if not hum then return end
local root = hum.RootPart
if not root then return end
character:PivotTo(root.CFrame * CFrame.new(0, 0.75, 1.1))
end)
table.insert(genv.connections, bangLoop)
end
notify("Why did you run this command? do you need help?", 5)
end, {"gayness", "lgbtq"}, 3)
addCommand("loopkill", function(plrs)
for i,v in pairs(plrs) do
if table.find(loopkills, v) then continue end
table.insert(loopkills, v)
end
end, {}, 1)
addCommand("unloopkill", function(plrs, input)
if input:lower() == "all" then loopkills = {} return end
for i,v in pairs(loopkills) do
if not table.find(plrs, v) then continue end
table.remove(loopkills, i)
end
end, {}, 1)
addCommand("silentkill", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
local humanoid = char:FindFirstChildOfClass("Humanoid")
local head = char:FindFirstChild("Head")
if not head then continue end
local neck = head:FindFirstChild("Neck")
if not neck then
local torso = char:FindFirstChild("Torso")
if torso and torso:FindFirstChild("Neck") then neck = char.Torso.Neck end
end
if not (humanoid and humanoid.RequiresNeck and neck) then continue end
delete(neck)
repeat task.wait() until humanoid.Health <= 0
delete(char)
end
end, {"skill"}, 1)
addCommand("naked", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
local pants = char:FindFirstChild("Pants")
local shirt = char:FindFirstChild("Shirt")
local tshirt = char:FindFirstChild("Shirt Graphic")
if pants then delete(pants) end
if shirt then delete(shirt) end
if tshirt then delete(tshirt) end
for _,instance in pairs(char:GetDescendants()) do
if not instance:IsA("WrapLayer") then continue end
delete(instance.Parent.Parent)
end
end
end, {"noclothing"}, 1)
addCommand("bald", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
for _,instance in pairs(char:GetChildren()) do
if not instance:IsA("Accessory") then continue end
delete(instance)
end
end
end, {"nohats"}, 1)
addCommand("nolimbs", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
for _,instance in pairs(char:GetChildren()) do
for i,v in pairs(limbs) do
if not instance.Name:lower():find(v) then continue end
delete(instance)
end
end
end
end, {}, 1)
addCommand("noarms", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
for _,instance in pairs(char:GetChildren()) do
if not instance.Name:lower():find("arm") then continue end
delete(instance)
end
end
end, {}, 1)
addCommand("nolegs", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
for _,instance in pairs(char:GetChildren()) do
if not (instance.Name:lower():find("leg") or instance.Name:lower():find("foot")) then continue end
delete(instance)
end
end
end, {}, 1)
addCommand("noface", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
local head = char:FindFirstChild("Head")
if head == nil then continue end
for _,instance in pairs(head:GetChildren()) do
if not instance:IsA("Decal") then continue end
delete(instance)
end
end
end, {}, 1)
addCommand("stripidentity", function(plrs)
runCommand("noface",plrs)
runCommand("naked", plrs)
runCommand("bald", plrs)
end, {"strip", "noidentity"}, 1)
addCommand("korblox", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if not char then continue end
local r6Leg = char:FindFirstChild("Right Leg")
if r6Leg then
delete(r6Leg)
continue
end
local r15Leg = char:FindFirstChild("RightUpperLeg")
if not r15Leg then continue end
delete(r15Leg)
end
end, {}, 1)
addCommand("blockhead", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if not char then continue end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if not (humanoid and humanoid.RigType == Enum.HumanoidRigType.R6) then continue end
local head = char:FindFirstChild("Head")
if not head then continue end
local mesh = head:FindFirstChildOfClass("SpecialMesh")
if not mesh then continue end
delete(mesh)
end
end, {"demeshhead"}, 1)
addCommand("blockhats", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if not char then continue end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if not (humanoid and humanoid.RigType == Enum.HumanoidRigType.R6) then continue end
for i,hat in pairs(humanoid:GetAccessories()) do
local handle = hat:FindFirstChild("Handle")
if not handle then continue end
local mesh = handle:FindFirstChildOfClass("SpecialMesh") or handle:FindFirstChildOfClass("Mesh")
if not mesh then continue end
delete(mesh)
end
end
end, {"demeshhats"}, 1)
addCommand("blocktools", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if not char then continue end
local handles = {}
for i,v in pairs(v.Backpack:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(handles, v.Handle)
end
for i,v in pairs(char:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(handles, v.Handle)
end
for i,handle in pairs(handles) do
local mesh = handle:FindFirstChildOfClass("SpecialMesh") or handle:FindFirstChildOfClass("Mesh")
if not mesh then continue end
delete(mesh)
end
end
end, {"demeshtools"}, 1)
addCommand("bighats", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if not char then continue end
local hum = char:FindFirstChildOfClass("Humanoid")
if not hum then continue end
if hum.RigType ~= Enum.HumanoidRigType.R15 then continue end
local hats = hum:GetAccessories()
local scalableHats = {}
for i,v in pairs(hats) do
local handle = v:FindFirstChild("Handle")
if not handle then continue end
local scaleType = handle:FindFirstChild("AvatarPartScaleType")
if not scaleType then continue end
table.insert(scalableHats,v)
end
if #scalableHats == 0 then continue end
task.spawn(function()
for i,value in pairs(scaleValues) do
for i, hat in pairs(scalableHats) do
local handle = hat:FindFirstChild("Handle")
if not handle then continue end
local ogSize = handle:WaitForChild("OriginalSize")
delete(ogSize)
repeat task.wait() until ogSize.Parent ~= handle
end
local scaleValue = hum:FindFirstChild(value)
if not scaleValue then continue end
delete(scaleValue)
repeat task.wait() until scaleValue.Parent ~= hum
end
end)
end
end, {"rescalehats", "gianthats"}, 1)
addCommand("rescale", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if not char then continue end
local hum = char:FindFirstChildOfClass("Humanoid")
if not hum then continue end
if hum.RigType ~= Enum.HumanoidRigType.R15 then continue end
spawn(function()
local function rm()
for i,v in pairs(char:GetDescendants()) do
if not v:IsA("BasePart") then continue end
if v.Name == "Handle" or v.Name == "Head" then
if not char.Head:FindFirstChild("OriginalSize") then continue end
delete(char.Head.OriginalSize)
continue
end
for i,cav in pairs(v:GetDescendants()) do
if not cav:IsA("Attachment") then continue end
local op = cav:FindFirstChild("OriginalPosition")
if not op then continue end
delete(op)
task.wait(.1)
end
local os = v:FindFirstChild("OriginalSize")
if os then
delete(os)
task.wait(.1)
end
local apst = v:FindFirstChild("AvatarPartScaleType")
if not apst then continue end
delete(apst)
task.wait(.1)
end
end
for i,v in pairs(scaleValues) do
rm()
task.wait(.1)
local scale = hum:FindFirstChild(v)
if not scale then continue end
delete(scale)
task.wait(.1)
end
end)
end
end, {"morph"}, 1)
addCommand("ragdoll", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp == nil then continue end
delete(hrp)
end
end, {"nohrp"}, 1)
addCommand("sink", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid == nil then continue end
delete(humanoid)
end
end, {"nohum","nohumanoid"}, 2)
addCommand("freeze", function(plrs)
runCommand("ragdoll", plrs)
runCommand("noanims", plrs)
end, {}, 2)
addCommand("noanims", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid == nil then continue end
local animator = humanoid:FindFirstChildOfClass("Animator")
if animator == nil then continue end
delete(animator)
local animate = char:FindFirstChild("Animate")
if animate == nil then continue end
delete(animate)
end
end, {}, 1)
addCommand("invisible", function(plrs)
local ignoreList = {"UpperTorso", "Head", "HumanoidRootPart", "Humanoid"}
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid == nil then continue end
if humanoid.RigType ~= Enum.HumanoidRigType.R15 then continue end
for _,instance in pairs(char:GetChildren()) do
if table.find(ignoreList, instance.Name) then continue end
delete(instance)
end
if humanoid.RootPart then humanoid.RootPart.Transparency = 0.6 end
end
end, {"invis"}, 1)
addCommand("legwalk", function(plrs)
local deleteList = {"LeftUpperArm","RightUpperArm"}
for i,v in pairs(plrs) do
local char = v.Character
if char == nil then continue end
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid == nil then continue end
if humanoid.RigType ~= Enum.HumanoidRigType.R15 then continue end
local upperTorso = char:FindFirstChild("UpperTorso")
if upperTorso == nil then continue end
local waist = upperTorso:FindFirstChild("Waist")
if waist == nil then continue end
for _,instance in pairs(char:GetChildren()) do
if not (table.find(deleteList, instance.Name) or instance:IsA("Accessory")) then continue end
delete(instance)
end
delete(waist)
end
end, {"split"}, 1)
addCommand("fakechat", function(plrs)
local localPlayer = game:GetService("Players").LocalPlayer
local rs = game:GetService("RunService")
local character = localPlayer.Character
if not character then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
local hrp = character:FindFirstChild("HumanoidRootPart")
if not (humanoid and hrp) then return end
local target
for _, v in pairs(plrs) do
if v == localPlayer then continue end
if not v.Character then continue end
if not v.Character:FindFirstChild("HumanoidRootPart") then continue end
target = v
break
end
if not target then return end
runCommand("unbang")
runCommand("view", {target})
task.wait(0.2)
if humanoid.RigType == Enum.HumanoidRigType.R15 then
runCommand("invisible", {localPlayer})
else
for _, v in pairs(hrp:GetChildren()) do
delete(v)
end
repeat task.wait() until #hrp:GetChildren() == 0
end
local followLoop
followLoop = rs.Heartbeat:Connect(function()
if not target.Character then return end
local thrp = target.Character:FindFirstChild("HumanoidRootPart")
if not thrp then return end
local predictedCF = CFrame.new(
thrp.Position.X + thrp.Velocity.X / 4,
thrp.Position.Y,
thrp.Position.Z + thrp.Velocity.Z / 4
)
hrp.AssemblyAngularVelocity = Vector3.zero
hrp.AssemblyLinearVelocity = Vector3.zero
hrp.CFrame = (predictedCF * CFrame.new(0, 3, -1.5)) * CFrame.Angles(math.rad(90), 0, 0)
end)
table.insert(genv.connections, followLoop)
table.insert(genv.connections, humanoid.Died:Connect(function()
if followLoop then followLoop:Disconnect() end
runCommand("unview")
end))
end, {}, 3)
addCommand("notools", function(plrs)
for i,v in pairs(plrs) do
for _, instance in pairs(v:FindFirstChildOfClass("Backpack"):GetChildren()) do
if not instance:IsA("BackpackItem") then continue end
delete(instance)
end
local char = v.Character
if char == nil then continue end
for _, instance in pairs(char:GetChildren()) do
if not instance:IsA("BackpackItem") then continue end
delete(instance)
end
end
end, {}, 1)
addCommand("grabtools", function(plrs, input, caller)
local callChar = caller.Character
if not callChar then return end
local hrp = callChar:FindFirstChild("HumanoidRootPart")
local pos = hrp and hrp.CFrame or callChar:GetPivot()
if not pos then return end
local tools = {}
for i,v in pairs(workspace:GetDescendants()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
for i,v in pairs(tools) do
if not v.Handle:FindFirstChildOfClass("TouchTransmitter") then continue end
v.Handle.CanCollide = false
v.Handle.CFrame = pos
end
end, {"getalltools"}, 1)
addCommand("givetools", function(plrs, input, caller)
local callChar = caller.Character
if not callChar then return end
local callHum = callChar:FindFirstChildOfClass("Humanoid")
if not callHum then return end
local callHead = callChar:FindFirstChild("Head")
if not callHead then return end
local oldPos = caller == localPlayer and callChar:GetPivot()
local target = plrs[1]
if not target then return end
local tChar = target.Character
if not tChar then return end
local tHum = tChar:FindFirstChildOfClass("Humanoid")
if not tHum then return end
local thrp = tChar:FindFirstChild("HumanoidRootPart")
local tools = {}
for i,v in pairs(callChar:GetChildren()) do
if not (v:IsA("Tool") and v:FindFirstChild("Handle")) then continue end
table.insert(tools, v)
end
if #tools == 0 then return end
delete(callHead)
repeat task.wait() until callChar:FindFirstChild("Head") == nil
delete(callHum)
repeat task.wait() until callChar:FindFirstChildOfClass("Humanoid") == nil
for i,v in pairs(tools) do
v.Handle.CanCollide = false
v.Handle.CFrame = thrp and thrp.CFrame or tChar:GetPivot()
end
if not oldPos then return end
localPlayer.CharacterAdded:Wait():PivotTo(oldPos)
end, {"givetool","give"}, 1)
addCommand("stealtools", function(plrs, input, caller)
local character = caller.Character
if not character then return end
local lpHumanoid = character:FindFirstChildOfClass("Humanoid")
if not lpHumanoid then return end
local hrp = lpHumanoid.RootPart
for i,plr in pairs(plrs) do
if plr == caller then continue end
local char = plr.Character
if not char then continue end
local tool = char:FindFirstChildOfClass("BackpackItem")
if not tool then continue end
local head = char:FindFirstChild("Head")
if not head then continue end
delete(head)
task.wait(0.05)
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then
delete(humanoid)
end
repeat task.wait() until char:FindFirstChildOfClass("Humanoid") == nil
task.wait(.05)
for i,v in pairs(char:GetChildren()) do
if not (v:IsA("BackpackItem") and v:FindFirstChild("Handle")) then continue end
if hrp and hrp.Parent then
v.Handle.CFrame = hrp.CFrame
end
lpHumanoid:EquipTool(v)
end
end
end, {"stools"}, 1)
addCommand("droptools", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if not char then continue end
local arm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightHand")
if not arm then continue end
local function deleteArm()
if not char:FindFirstChildOfClass("Tool") then return end
task.wait(.1)
delete(arm)
end
table.insert(genv.connections, arm.ChildAdded:Connect(deleteArm))
local grip = arm:FindFirstChild("RightGrip")
if not grip then continue end
delete(grip)
end
end, {"collidetools"}, 1)
addCommand("punish", function(plrs)
for i,v in pairs(plrs) do
local char = v.Character
if not char then continue end
delete(char)
end
end, {}, 2)
addCommand("bang", function(plrs) -- credit to the Infinite Yield team
if not character then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if not humanoid then return end
runCommand("unbang")
local target
for i,v in pairs(plrs) do
if not v.Character then continue end
if not v.Character:FindFirstChildOfClass("Humanoid") then continue end
if not v.Character.Humanoid.RootPart then continue end
target = v
break
end
bangAnim = Instance.new("Animation")
bangAnim.AnimationId = (humanoid.RigType ~= Enum.HumanoidRigType.R15) and "rbxassetid://148840371" or "rbxassetid://5918726674"
bang = humanoid:LoadAnimation(bangAnim)
bang:Play(0.1, 1, 1)
bang:AdjustSpeed(3)
bangLoop = nil
bangDied = nil;bangDied = humanoid.Died:Connect(function()
bang:Stop()
bangAnim:Destroy()
bangDied:Disconnect()
if bangLoop then bangLoop:Disconnect() end
end)
if target == localPlayer then return end
bangLoop = rs.Stepped:Connect(function()
if target.Character == nil then return end
local hum = target.Character:FindFirstChildOfClass("Humanoid")
if hum == nil then return end
local root = hum.RootPart
if root == nil then return end
character:PivotTo(root.CFrame * CFrame.new(0, 0.75, 1.1))
end)
table.insert(genv.connections,bangLoop)
end, {}, 3)
addCommand("unbang", function()
if bangDied then bangDied:Disconnect() end
if bang then bang:Stop() end
if bangAnim then bangAnim:Destroy() end
if bangLoop then bangLoop:Disconnect() end
end, {}, 3)
addCommand("clearstarter", function()
local whitelist = {"BubbleChat", "ChatScript", "PlayerScriptsLoader", "RbxCharacterSounds", "PlayerModule"}
for i,v in pairs(sgui:GetChildren()) do
delete(v)
end
for i,v in pairs(game:GetService("StarterPack"):GetChildren()) do
delete(v)
end
for i,v in pairs(game:GetService("StarterPlayer"):FindFirstChildOfClass("StarterPlayerScripts"):GetChildren()) do
if table.find(whitelist, v.Name) then continue end
delete(v)
end
for i,v in pairs(game:GetService("StarterPlayer"):FindFirstChildOfClass("StarterCharacterScripts"):GetChildren()) do
delete(v)
end
end, {"clearstarters"}, 1)
addCommand("cleargui", function()
for i,v in pairs(sgui:GetChildren()) do
delete(v)
end
end,{"clearsgui", "clearguis"}, 1)
addCommand("nochat",function()
local chatEvents = rStorage:FindFirstChild("DefaultChatSystemChatEvents")
if chatEvents then return delete(chatEvents) end
if not modernChat then return end
for i,v in pairs(game:GetService("TextChatService"):GetChildren()) do
delete(v)
end
end, {"breakchat"}, 2)
addCommand("nostats", function(plrs)
for i,v in pairs(plrs) do
local stats = v:FindFirstChild("leaderstats")
if stats == nil then continue end
delete(stats)
end
end, {}, 1)
addCommand("deletename", function(plrs, input)
for i,v in pairs(game:GetDescendants()) do
local match = v.Name:lower():gsub(" ","")
if not match:match(input:lower()) then continue end
delete(v)
end
end, {}, 2)
addCommand("clearstorage",function()
for i,v in pairs(rStorage:GetChildren()) do
if (v == genv.foundRemote) or (modernChat == false and v:IsA("Folder") and v.Name == "DefaultChatSystemChatEvents") then continue end
delete(v)
end
end, {"clearrs","clearreps", "clearreplicatedstorage"}, 1)
addCommand("clearws", function()
for i,v in pairs(workspace:GetChildren()) do
if players:GetPlayerFromCharacter(v) then continue end
delete(v)
end
end, {}, 2)
addCommand("lockws", function()
for i,v in pairs(workspace:GetChildren()) do
if players:FindFirstChild(v.Name) then continue end
local con = v.ChildAdded:Connect(function(instance)
if players:FindFirstChild(instance.Parent.Name) then return end
task.wait()
delete(instance)
end)
table.insert(genv.connections,con)
table.insert(wslocks,con)
end
local con = workspace.ChildAdded:Connect(function(instance)
if players:FindFirstChild(instance.Name) then return end
task.wait()
delete(instance)
end)
table.insert(genv.connections,con)
table.insert(wslocks,con)
end, {}, 1)
addCommand("unlockws", function()
for i,v in pairs(wslocks) do
v:Disconnect()
end
end, {}, 1)
addCommand("notextures", function()
for i,v in pairs(workspace:GetChildren()) do
if players:GetPlayerFromCharacter(v) then continue end
if (v:IsA("Decal") or v:IsA("Texture")) then delete(v) end
for _,instance in pairs(v:GetDescendants()) do
if not (instance:IsA("Decal") or instance:IsA("Texture")) then continue end
delete(instance)
end
end
end, {}, 1)
addCommand("baseplate", function()
if not character then return end
local hum = character:FindFirstChildOfClass("Humanoid")
if not hum then return end
local hrp = hum.RootPart
if not hrp then return end
local function isPlate(instance)
if not (instance:IsA("BasePart")) then return end
local distance = (instance.Position - hrp.Position).Magnitude
local size = instance.Size.Magnitude
if distance <= 7 or size >= 1000 or instance.Name:lower():gsub(" ",""):find("baseplate") then return true end
return false
end
for i,v in pairs(workspace:GetChildren()) do
if players:GetPlayerFromCharacter(v) then continue end
if isPlate(v) == false then delete(v) continue end
for _,instance in pairs(v:GetDescendants()) do
if isPlate(instance) then continue end
delete(instance)
end
end
end,{"platform"}, 2)
addCommand("nospawns", function()
for i,v in pairs(workspace:GetDescendants()) do
if not v:IsA("SpawnLocation") then continue end
delete(v)
end
end, {}, 1)
addCommand("unweldws", function()
for i,v in pairs(workspace:GetChildren()) do
if players:GetPlayerFromCharacter(v) then continue end
for _, instance in pairs(v:GetDescendants()) do
if not (instance:IsA("Weld") or instance:IsA("Attachment") or v:IsA("Motor6D")) then continue end
delete(instance)
end
if not (v:IsA("Weld") or v:IsA("Attachment") or v:IsA("Motor6D")) then continue end
delete(v)
end
end, {}, 1)
addCommand("noseats", function()
for i,v in pairs(workspace:GetChildren()) do
if players:GetPlayerFromCharacter(v) then continue end
for _, instance in pairs(v:GetDescendants()) do
if not (instance:IsA("VehicleSeat") or instance:IsA("Seat")) then continue end
delete(instance)
end
if not (v:IsA("VehicleSeat") or v:IsA("Seat")) then continue end
delete(v)
end
end, {}, 1)
addCommand("nosounds",function()
for i,v in pairs(game:GetDescendants()) do
if not v:IsA("Sound") then continue end
delete(v)
end
end, {}, 1)
addCommand("noteams", function()
for i,v in pairs(game:GetService("Teams")) do
delete(v)
end
end, {}, 1)
addCommand("clearlighting",function()
for i,v in pairs(game:GetService("Lighting"):GetChildren()) do
delete(v)
end
end, {}, 1)
addCommand("shutdown", function()
for i,v in pairs(players:GetPlayers()) do
if i == 1 then continue end
delete(v)
end
delete(localPlayer)
end, {}, 2)
addCommand("nuke",function()
for i,v in pairs(workspace:GetChildren()) do
delete(v)
end
for i,v in pairs(players:GetPlayers()) do
if i == 1 then continue end
delete(v)
end
end, {}, 2)
addCommand("witherws",function(plrs, input)
local speedInp = input:split(" ")[2]
local speed = speedInp and tonumber(speedInp) or .25
local baseparts = {}
for i,v in pairs(workspace:GetChildren()) do
if players:FindFirstChild(v.Name) then continue end
if v:IsA("BasePart") then
table.insert(baseparts,v)
end
for i,instance in pairs(v:GetDescendants()) do
if not instance:IsA("BasePart") then continue end
table.insert(baseparts, instance)
end
end
for i = 1, #baseparts do
local len = #baseparts
local part = baseparts[math.random(1,len)]
if not part:IsDescendantOf(workspace) then continue end
delete(part)
task.wait(speed)
end
end, {}, 2)
addCommand("wither",function(plrs, input)
local speedInp = input:split(" ")[2]
local speed = speedInp and tonumber(speedInp) or 1
local function decay(plr)
local char = plr.Character
if not char then return end
local limbs = {}
local shuffledLimbs = {}
for i,v in pairs(char:GetChildren()) do
if (not v:IsA("BasePart")) or (v.Name:find("Torso") or v.Name == "Head" or v.Name == "HumanoidRootPart") then continue end
table.insert(limbs, v)
end
for i = 1, #limbs do
local rng = math.random(#limbs)
table.insert(shuffledLimbs , limbs[rng])
table.remove(limbs, rng)
end
for i,v in pairs(shuffledLimbs) do
if not char:FindFirstChild(v.Name) then continue end
if plr.Character ~= char then return end
delete(v)
table.remove(limbs,i)
task.wait(speed)
end
local head = char:FindFirstChild("Head")
if not head then return end
delete(head)
task.wait(0.1)
for i,v in pairs(char:GetChildren()) do
if not v:IsA("BasePart") then continue end
delete(v)
end
end
for i,v in pairs(plrs) do
task.spawn(decay,v)
end
end, {"decay"}, 1)
local infectSpeed = 1
local function infectPlayer(plr)
local char = plr.Character
if not char then return end
debugPrint(`{plr.Name} was infected`)
local limbs = {}
local limbAmount
local shuffledLimbs = {}
for i,v in pairs(char:GetChildren()) do
if (not v:IsA("BasePart")) or (v.Name:find("Torso") or v.Name == "Head" or v.Name == "HumanoidRootPart") then continue end
table.insert(limbs, v)
end
limbAmount = #limbs
for i = 1, #limbs do
local rng = math.random(#limbs)
table.insert(shuffledLimbs , limbs[rng])
table.remove(limbs, rng)
end
for i,v in pairs(shuffledLimbs) do
task.wait((45/limbAmount) * infectSpeed)
local infectedIndex = table.find(infected,plr)
if not char:FindFirstChild(v.Name) then continue end
if plr.Character ~= char then return end
delete(v)
table.remove(limbs,i)
end
local head = char:FindFirstChild("Head")
if head then
delete(head)
task.wait(0.1)
end
for i,v in pairs(char:GetChildren()) do
if not v:IsA("BasePart") then continue end
delete(v)
end
table.remove(infected,table.find(infected,plr))
end
table.insert(genv.connections,rs.Heartbeat:Connect(function()
for i,v in pairs(infected) do
local char = v.Character
if not char then continue end
local hum = char:FindFirstChild("Humanoid")
if hum and hum.Health <= 0 then table.remove(infected,table.find(infected,v)) continue end
local hrp = hum and hum.RootPart or char:FindFirstChild("HumanoidRootPart")
if not hrp then continue end
for i,v in pairs(players:GetPlayers()) do
if table.find(infected,v) then continue end
local tchar = v.Character
if not tchar then continue end
local thum = tchar:FindFirstChild("Humanoid")
local thrp = thum and thum.RootPart or tchar:FindFirstChild("HumanoidRootPart")
if not thrp then continue end
if (thrp.Position - hrp.Position).Magnitude >= 5 then continue end
table.insert(infected, v)
task.spawn(infectPlayer,v)
end
end
end))
addCommand("virus",function(plrs, input)
local speedInp = input:split(" ")[2]
local speed = speedInp and tonumber(speedInp) or 0
infectSpeed = speed
for i,v in pairs(plrs) do
table.insert(infected,v)
task.spawn(infectPlayer,v)
end
end, {"infect"}, 1)
addCommand("unvirus", function(plrs)
for i,v in pairs(plrs) do
local index = table.find(infected,v)
if index then table.remove(infected,index) end
end
end, {"uninfect", "cure"}, 1)
table.insert(genv.connections, rs.Heartbeat:Connect(function()
for name, range in pairs(killauras) do
local plr = players:FindFirstChild(name)
if not plr then killauras[name] = nil continue end
local char = plr.Character
if not char then continue end
local pos = char:GetPivot().Position
for i,v in pairs(players:GetPlayers()) do
if v == plr then continue end
local tchar = v.Character
if not tchar then continue end
local tpos = tchar:GetPivot().Position
local distance = (pos - tpos).Magnitude
if distance > range then continue end
local hum = tchar:FindFirstChild("Humanoid")
if hum and hum.Health <= 0 then continue end
runCommand("kill",{v})
end
end
end))
addCommand("killaura",function(plrs, input)
local plrs = (#plrs > 0 and plrs) or ({localPlayer})
local split = input:split(" ")
local range = tonumber(split[#split]) or 10
for i,v in pairs(plrs) do
killauras[v.Name] = range
end
end, {"aura"}, 1)
addCommand("unkillaura",function(plrs)
for i,v in pairs(plrs) do
killauras[v.Name] = nil
end
end, {"unaura"}, 1)
table.insert(genv.connections, rs.Heartbeat:Connect(function()
for name, range in pairs(kickauras) do
local plr = players:FindFirstChild(name)
if not plr then kickauras[name] = nil continue end
local char = plr.Character
if not char then continue end
local pos = char:GetPivot().Position
for i,v in pairs(players:GetPlayers()) do
if v == nil or v == plr then continue end
local tchar = v.Character
if not tchar then continue end
local tpos = tchar:GetPivot().Position
local distance = (pos - tpos).Magnitude
if distance > range then continue end
delete(v)
end
end
end))
addCommand("kickaura",function(plrs, input)
local plrs = (#plrs > 0 and plrs) or ({localPlayer})
local split = input:split(" ")
local range = tonumber(split[#split]) or 3
for i,v in pairs(plrs) do
kickauras[v.Name] = range
end
end, {}, 2)
addCommand("unkickaura",function(plrs)
for i,v in pairs(plrs) do
kickauras[v.Name] = nil
end
end, {}, 2)
addCommand("close", abort, {}, 3)
local flyLoop
addCommand("fly",function() -- original made by apeyton
local hum = character:FindFirstChildOfClass("Humanoid")
if not hum then return end
local hrp = character:FindFirstChild("HumanoidRootPart")
if not hrp then return end
hum.PlatformStand = true
hrp.Anchored = true
if flyLoop then flyLoop:Disconnect() end
flyLoop = rs.Heartbeat:Connect(function(deltaTime)
local moveDir = hum.MoveDirection * (flySpeed * deltaTime)
local hrpCF = hrp.CFrame
local cameraCF = camera.CFrame
local cameraOffset = hrpCF:ToObjectSpace(cameraCF).Position + hum.CameraOffset
cameraCF = cameraCF * CFrame.new(-cameraOffset.X, -cameraOffset.Y, -cameraOffset.Z + 1)
local cameraPos = cameraCF.Position
local hrpPos = hrpCF.Position
local objectSpaceVelocity = CFrame.new(cameraPos, Vector3.new(hrpPos.X, cameraPos.Y, hrpPos.Z)):VectorToObjectSpace(moveDir)
hrp.CFrame = CFrame.new(hrpPos) * (cameraCF - cameraPos) * CFrame.new(objectSpaceVelocity)
end)
end, {}, 3)
addCommand("unfly",function()
if not flyLoop then return end
flyLoop:Disconnect()
local hum = character:FindFirstChildOfClass("Humanoid")
if hum then hum.PlatformStand = false end
local hrp = character:FindFirstChild("HumanoidRootPart")
if hrp then hrp.Anchored = false end
end, {}, 3)
addCommand("flyspeed",function(plrs, input)
flySpeed = tonumber(input) or 50
end, {}, 3)
addCommand("walkspeed", function(plrs, input)
local speed = tonumber(input) or 16
local humanoid = character:FindFirstChild("Humanoid")
if not humanoid then return end
humanoid.WalkSpeed = speed
end, {"speed", "ws"}, 3)
addCommand("jumppower", function(plrs, input)
local jp = tonumber(input) or 50
local humanoid = character:FindFirstChild("Humanoid")
if not humanoid then return end
humanoid.JumpPower = jp
end, {"jp"}, 3)
local noclipLoop
addCommand("noclip", function()
if noclipLoop then noclipLoop:Disconnect() end
noclipLoop = rs.Stepped:Connect(function()
for i,v in pairs(character:GetDescendants()) do
if not (v:IsA("BasePart") and v.CanCollide) then continue end
v.CanCollide = false
end
end)
end, {"nc"}, 3)
addCommand("clip",function()
if noclipLoop then noclipLoop:Disconnect() end
end, {"c"}, 3)
-- credits to hydroprocessed for the original hat orbit script <3
addCommand("hatorbit",function()
-- .offset (how close the hats are to you)
-- .mode 1-11 (different modes up to 11)
-- .speed (how fast the hats move)
-- .angular x y z (how fast the hats rotate)
local char = character
local hum = char:FindFirstChild("Humanoid")
if not hum then return end
local hats = {}
local mov = {}
local mov2 = {}
local function breakJoints(model)
for i,v in pairs(model:GetDescendants()) do
if not v:IsA("JointInstance") then continue end
delete(v)
end
end
local function ftp(str)
local pt = {}
if str ~= "me" and str ~= "random" then
for i, v in pairs(players:GetPlayers()) do
if v.Name:lower():find(str:lower()) then
table.insert(pt, v)
end
end
elseif str == "me" then
table.insert(pt, localPlayer)
elseif str == "random" then
table.insert(pt, players:GetPlayers()[math.random(1, #players:GetPlayers())])
end
return pt
end
for i,v in pairs(hum:GetAccessories()) do
local handle = v:FindFirstChild("Handle")
if not handle then continue end
table.insert(hats,v)
end
for _, v in pairs(hats) do
local handle = v.Handle
handle.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
handle.CanCollide = false
breakJoints(handle)
repeat task.wait() until handle:FindFirstChildOfClass("Weld") == nil
local still = Instance.new("BodyAngularVelocity", handle)
still.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
still.AngularVelocity = Vector3.new(0, 0, 0)
local align = Instance.new("AlignPosition", handle)
align.MaxForce = 1000000
align.MaxVelocity = math.huge
align.RigidityEnabled = false
align.ApplyAtCenterOfMass = true
align.Responsiveness = 200
local a0 = Instance.new("Attachment", handle)
local a1 = Instance.new("Attachment", char.Head)
align.Attachment0 = a0
align.Attachment1 = a1
table.insert(mov, a1)
table.insert(mov2, still)
end
local velocityCon = rs.Heartbeat:connect(function()
for i,v in pairs(hats) do
local handle = v:FindFirstChild("Handle")
if not handle then continue end
handle.Velocity = Vector3.new(0,30,0)
end
end)
table.insert(genv.connections, velocityCon)
local par = {}
local partsFolder = Instance.new("Folder", char)
partsFolder.Name = "wacky parts folder"
for _, v in pairs(mov) do
local part = Instance.new("Part", partsFolder)
part.Anchored = true
part.Size = Vector3.new(1, 1, 1)
part.Transparency = 1
part.CanCollide = false
table.insert(par, part)
end
local rotx = 0
local rotz = math.pi / 2
local height = 0
local heighti = 1
local offset = 10
local speed = 0.5
local mode = 4
local angular = Vector3.new(0, 0, 0)
local l = 1
local alignCon = rs.RenderStepped:Connect(function()
rotx = rotx + speed / 100
rotz = rotz + speed / 100
l = (l >= 360 and 1 or l + speed)
for i, v in pairs(par) do
v.CFrame = CFrame.new(char.HumanoidRootPart.Position) * CFrame.fromEulerAnglesXYZ(0, math.rad(l + (360 / #par) * i + speed), 0) * CFrame.new(offset, 0, 0)
end
if heighti == 1 then
height = height + speed / 100
elseif heighti == 2 then
height = height - speed / 100
end
if height > 2 then
heighti = 2
end
if height < -1 then
heighti = 1
end
if mode == 1 then
for _, v in pairs(mov) do
v.Position = Vector3.new(math.sin(rotx) * offset, 0, math.sin(rotz) * offset)
end
elseif mode == 2 then
for _, v in pairs(mov) do
v.Position = Vector3.new(offset, height, offset)
end
elseif mode == 3 then
for _, v in pairs(mov) do
v.Position = Vector3.new(math.sin(rotx) * offset, height, math.sin(rotz) * offset)
end
elseif mode == 4 then
for i, v in pairs(mov) do
v.Position = Vector3.new(char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).X, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Y, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Z)
end
elseif mode == 5 then
for i, v in pairs(mov) do
v.Position = Vector3.new((math.sin(rotx)) * offset, height, (math.cos(rotz) - i) * offset)
end
elseif mode == 6 then
for i, v in pairs(mov) do
v.Position = Vector3.new((math.sin(rotx)) * offset, height, (math.tan(rotz) - i) * offset)
end
elseif mode == 7 then
for i, v in pairs(mov) do
v.Position = Vector3.new(math.cos(rotx * i) * offset, 0, math.cos(rotz * i) * offset)
end
elseif mode == 8 then
for i, v in pairs(mov) do
v.Position = Vector3.new(math.sin(rotx) * i * offset, 0, math.sin(rotz) * i * offset)
end
elseif mode == 9 then
pcall(function()
local so = nil
for k, b in pairs(char:GetChildren()) do
if not b:IsA"Tool" then
for h, j in pairs(b:GetDescendants()) do
if j:IsA"Sound" then
so = j
end
end
end
end
if so ~= nil then
offset = so.PlaybackLoudness / 35
speed = so.PlaybackLoudness / 500
angular = Vector3.new(0, so.PlaybackLoudness / 75, 0)
end
end)
for i, v in pairs(mov) do
v.Position = Vector3.new(char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).X, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Y, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Z)
end
elseif mode == 10 then
offset = height * 15
for i, v in pairs(mov) do
v.Position = Vector3.new(char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).X, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Y, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Z)
end
elseif mode == 11 then
for i, v in pairs(mov) do
v.Position = Vector3.new(char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(localPlayer:GetMouse().Hit.p)).X, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(localPlayer:GetMouse().Hit.p)).Y, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(localPlayer:GetMouse().Hit.p)).Z) + Vector3.new(char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).X, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Y, char.HumanoidRootPart.CFrame:ToObjectSpace(CFrame.new(par[i].Position)).Z)
end
end
for _, v in pairs(mov2) do
v.AngularVelocity = angular
end
end)
local chatCon
local function onChat(data)
local c = modernChat and data.Text or data
local plr = modernChat and players:GetPlayerByUserId(data.TextSource.UserId) or localPlayer
if plr ~= localPlayer then return end
if c:split(" ")[1] == ".orbit" then
for _, v in pairs(mov) do
char = ftp(c:split(" ")[2])[1].Character
v.Parent = ftp(c:split(" ")[2])[1].Character.HumanoidRootPart
end
end
if c:split(" ")[1] == ".speed" then
speed = tonumber(c:split(" ")[2])
end
if c:split(" ")[1] == ".mode" then
mode = tonumber(c:split(" ")[2])
end
if c:split(" ")[1] == ".offset" then
offset = tonumber(c:split(" ")[2])
end
if c:split(" ")[1] == ".angular" then
angular = Vector3.new(tonumber(c:split(" ")[2]), tonumber(c:split(" ")[3]), tonumber(c:split(" ")[4]))
end
end
if modernChat then
game:GetService("TextChatService").TextChannels["RBXGeneral"].OnIncomingMessage = function(data)
task.spawn(onChat,data)
handleChat(data)
end
else
chatCon = localPlayer.Chatted:Connect(onChat)
table.insert(genv.connections, chatCon)
end
local diedCon = hum.Died:Connect(function()
alignCon:Disconnect()
velocityCon:Disconnect()
if not modernChat then
chatCon:Disconnect()
else
game:GetService("TextChatService").TextChannels["RBXGeneral"].OnIncomingMessage = function(data)
handleChat(data)
end
end
end)
table.insert(genv.connections, diedCon)
end, {}, 3)
-- credits to @xyzkade and @deuces1961 for Kade's reanim as a base
local function loadReanim()
local char = localPlayer.Character or localPlayer.CharacterAdded:Wait()
local hum = char:WaitForChild("Humanoid")
local simRadius = gethiddenproperty and gethiddenproperty(localPlayer,"SimulationRadius")
local requiredRadius = 20
local isR15 = hum.RigType == Enum.HumanoidRigType.R15
local forcefield = char:FindFirstChildOfClass("ForceField")
local fakeHum = hum:Clone()
local hrp = char:WaitForChild("HumanoidRootPart")
local hrpCF = hrp.CFrame
local stopAlign = false
local stopAntiVoid = false
local limbs = {}
local hatHandles = {}
local reanimConnections = {}
runCommand("clip")
if simRadius and simRadius < requiredRadius then
repeat
notify("Please wait",`Waiting for bigger SimulationRadius ({tostring(math.floor(simRadius))}/{tostring(requiredRadius)})`, 2)
task.wait(2)
until gethiddenproperty(localPlayer,"SimulationRadius") >= requiredRadius
if localPlayer.Character == nil or localPlayer.Character ~= char or hum.Parent == nil or hum.Health <= 0 then return end
end
if forcefield then forcefield:Destroy() end
char.Archivable = true
local rig = (not isR15) and char:Clone()
if isR15 then
local canGetObjects, loadedRig = pcall(function() return game:GetObjects("rbxassetid://18418211383")[1] end)
local r6Rig = isTesting and rStorage:WaitForChild("R6Rig") or canGetObjects and loadedRig or loadstring(httpget("https://gist.githubusercontent.com/someunknowndude/ad264038a91f7fa11bec2f67dad3feaf/raw"))()
local humDesc = players:GetCharacterAppearanceAsync(localPlayer.UserId)
local r6Head = r6Rig.Head
local r15Head = char.Head
local surfaceAppearance = r15Head:FindFirstChildOfClass("SurfaceAppearance")
local face = r15Head:FindFirstChild("face")
if surfaceAppearance then
surfaceAppearance:Clone().Parent = r6Head
else
--if face then r6Head.face.Texture = face.Texture end
--r6Head.face.Transparency = 0
end
for i,v in pairs(r15Head:GetChildren()) do
if not v:IsA("Attachment") then continue end
v:Clone().Parent = r6Head
end
for i,v in pairs(humDesc:GetDescendants()) do
if v:IsA("BodyColors") or v:IsA("CharacterMesh") or v:IsA("ShirtGraphic") then
v.Parent = r6Rig
continue
end
if v:IsA("Accessory") or v:IsA("Hat") then
r6Rig:WaitForChild("Humanoid"):AddAccessory(v)
end
end
rig = r6Rig
else
local mesh = char.Head:FindFirstChildOfClass("SpecialMesh")
local face = char.Head:FindFirstChild("face")
if mesh and face then
delete(face)
end
end
local rigHRP = rig:WaitForChild("HumanoidRootPart")
local rigHum = rig:FindFirstChild("Humanoid")
rig.Name = "wacky reanim rig"
for i,v in pairs(char:GetChildren()) do
if not v:IsA("BasePart") then continue end
table.insert(limbs, {v,rig[v.Name]})
end
local accessories = hum:GetAccessories()
local rigAccessories = rigHum:GetAccessories()
for i,v in pairs(accessories) do
if not isR15 then
table.insert(hatHandles,{v.Handle,rigAccessories[i].Handle})
continue
end
for _,rigAcc in pairs(rigAccessories) do
local handle = rigAcc.Handle
local mesh = handle:FindFirstChildOfClass("SpecialMesh") or handle
local texture = handle == mesh and mesh.TextureID or mesh.TextureId
if not (rigAcc.Name == v.Name and mesh.MeshId == v.Handle.MeshId and texture == v.Handle.TextureID) then continue end
table.insert(hatHandles,{v.Handle,rigAcc.Handle})
continue
end
end
local clock = os and os.clock or tick
local cos = math.cos
local sin = math.sin
local cfNew = CFrame.new
local cfZero = CFrame.identity
local v3New = Vector3.new
local v3Zero = Vector3.zero
local changedMaxSimRad = pcall(sethiddenproperty, localPlayer, "MaximumSimulationRadius", 1000)
local changedSimRad = pcall(sethiddenproperty, localPlayer, "SimulationRadius", 1000)
local netlessCF = cfZero
local sineValue = 0
local function align(part0, part1, offset)
if stopAlign then return end
if part0 and part0.Parent and part1 and part1.Parent then
local part0_mass = part1.Mass * 5
part0.AssemblyLinearVelocity = v3New(part1.AssemblyLinearVelocity.X * part0_mass, sineValue, part1.AssemblyLinearVelocity.Z * part0_mass)
part0.AssemblyAngularVelocity = part1.AssemblyAngularVelocity
if isnetworkowner(part0) then
part0.CFrame = part1.CFrame * offset
end
end
end
local function setCamera(model)
local oldCamCF = camera.CFrame
camera.CameraSubject = model.Humanoid
camera:GetPropertyChangedSignal("CFrame"):Once(function()
camera.CFrame = oldCamCF
end)
end
local function disableCollisions(model,canTouchAndCast)
for _, part in next, model:GetDescendants() do
if part and part:IsA("BasePart") then
part.CanCollide = false
part.CanQuery = canTouchAndCast
part.CanTouch = canTouchAndCast
end
end
end
local function makeTransparent(model)
for i,v in pairs(model:GetDescendants()) do
if not (v:IsA("BasePart") or v:IsA("Decal")) then continue end
v.Transparency = 1
end
end
local function breakJoints(model)
for i,v in pairs(model:GetDescendants()) do
if not v:IsA("JointInstance") then continue end
delete(v)
end
end
local function removeScripts(model)
for i,v in pairs(model:GetChildren()) do
if not (v:IsA("Script") or v:IsA("LocalScript") or v:IsA("ModuleScript") or v.Name == "Animate") then continue end
delete(v)
end
end
local function removeTouchTriggers(model)
for i,v in pairs(model:GetDescendants()) do
if not v:IsA("TouchTransmitter") then continue end
delete(v)
end
end
local function onPostSim()
for _, data in next, limbs do
align(data[1], data[2],netlessCF)
end
for _, data in next, hatHandles do
align(data[1], data[2], netlessCF)
end
end
local function onPreSim()
netlessCF = cfNew(0.01 * sin(clock()*16), 0, 0.01 * math.cos(clock()*16))
sineValue = 40 - 3 * sin(clock()*10)
if stopAntiVoid or rigHRP.Position.Y > (workspace.FallenPartsDestroyHeight + 50) then return end
rigHRP.CFrame = hrpCF
rigHRP.AssemblyLinearVelocity = v3Zero
rigHRP.AssemblyAngularVelocity = v3Zero
end
rigHRP.CFrame = hrpCF
rig.Parent = workspace
localPlayer.Character = rig
setCamera(rig)
rig.Animate.Enabled = false
rig.Animate.Enabled = true
hum:ChangeState(Enum.HumanoidStateType.Physics)
repeat task.wait() until limbs[3][1].CanCollide
task.wait(0.05)
delete(hum)
repeat task.wait() until hum.Parent == nil
task.wait()
fakeHum.Parent = char
task.wait()
table.insert(reanimConnections, rs.PreSimulation:Connect(onPreSim))
table.insert(reanimConnections, rs.PostSimulation:Connect(onPostSim))
table.insert(reanimConnections, rs.Stepped:Connect(function()
disableCollisions(char,false)
disableCollisions(rig,true)
end))
breakJoints(char)
makeTransparent(char)
removeScripts(char)
removeTouchTriggers(char)
genv.LoadLibrary = function(lib) return loadstring(httpget("https://raw.githubusercontent.com/Roblox/Core-Scripts/master/CoreScriptsRoot/Libraries/" .. lib .. ".lua"))() end
local reset = Instance.new("BindableEvent")
reset.Event:Connect(function()
if stopAlign then
local hum = character:FindFirstChildOfClass("Humanoid")
if not hum then return character:BreakJoints() end
hum.Health = 0
return
end
notify("Resetting", "Please wait ~6 seconds", 6)
stopAntiVoid = true
rigHRP.Anchored = true
rigHRP.CFrame = CFrame.new(0,workspace.FallenPartsDestroyHeight + 5,0)
task.wait(0.5)
stopAlign = true
rigHum:ChangeState(Enum.HumanoidStateType.Dead)
localPlayer.CharacterAdded:Wait()
rig:Destroy()
for i,v in pairs(reanimConnections) do
v:Disconnect()
end
end)
sgui:SetCore("ResetButtonCallback", reset)
notify("Success!", "reanim loaded!")
end
addCommand("reanim",function()
task.spawn(loadReanim)
end, {"reanimate"}, 3)
--[[Add scrolling command list]]--
local scrollText = "QuirkyCMD made by Cynatica | the best Admin abuse Utility! | "
if not isMobile then
scrollText ..= "press ; to open/hide the Ui | "
end
local charCount = 12
local spaces = 0
local scrollSpeed = 0.12 -- sec/char
local sample = scrollText..string.rep(" ", spaces)
local displayString = sample:sub(1, charCount)
local strlen = string.len(sample)
local counter = 1
local timer = 0
for i,v in pairs(scrollText:split("")) do
if v ~= " " then continue end
spaces += 1
end
table.insert(genv.connections, rs.Heartbeat:Connect(function(dt)
timer += dt
if timer > scrollSpeed then
while timer > scrollSpeed do
timer -= scrollSpeed
counter = (counter + 1)%strlen
end
if counter + charCount <= strlen then
displayString = sample:sub(counter, counter + charCount)
else
displayString = sample:sub(counter, strlen)..sample:sub(1, counter + charCount - strlen)
end
end
box.PlaceholderText = (("%s"):format(displayString))
end))
--[[Sort commands alphabetically]]--
table.sort(commands, function(a,b)
return a.name < b.name
end)
--[[Command list with every description.]]--
local cmdData = {
["admin"] = "Grants or removes admin permissions",
["aliases"] = "Prints all command aliases.",
["bald"] = "Removes all accessories from the character, making them bald.",
["ban"] = "Bans players by their UserId and deletes them from the server.",
["bang"] = "Plays a 'bang' animation and attaches to the target player.",
["baseplate"] = "Deletes everything in the workspace except large or nearby baseplates.",
["bighats"] = "Enlarges R15 hats by deleting scale values and original sizes.",
["blockhats"] = "Removes hat meshes for R6 characters.",
["blockhead"] = "Removes head mesh for R6 characters.",
["blocktools"] = "Removes any meshes from tool handles, cleaning up their visuals.",
["bring"] = "Teleports another player to you using tool teleportation. Teleports another player to you using tool teleportation.",
["btools"] = "Manipulates tools (give/remove)",
["clearbans"] = "Clears the ban list.",
["cleargui"] = "Removes all GUI elements from the screen (from sgui).",
["clearlighting"] = "Deletes all Lighting service children.",
["clearstarter"] = "Clears StarterGui, StarterPack, and StarterPlayer scripts except for whitelisted items.",
["clearstorage"] = "Deletes all objects in ReplicatedStorage except the exploit remote and chat folders.",
["clearws"] = "Clears the workspace of all non-player items.",
["clickdelete"] = "Enables click-to-delete mode by targeting with your mouse.",
["clip"] = "Disables noclip mode, restoring normal collision.",
["cmds"] = "Shows the command UI",
["control"] = "Takes control of another player's character using tool-based hijacking.",
["deletename"] = "Deletes any object in the game whose name matches the given text.",
["droptools"] = "Deletes player's tool when they equip it, simulating a drop and break.",
["explorer"] = "Opens a dark-themed Dex Explorer GUI.",
["fakechat"] = "Makes your character appear like it's chatting and automatically follows another player.",
["fling"] = "Flings a player using physics-based forces by touching their character.",
["fly"] = "Enables flight mode by manipulating the character’s root part position.",
["flyspeed"] = "Sets the speed multiplier for flight movement.",
["freeze"] = "Stops all character movement by anchoring and platform-standing the humanoid.",
["givetools"] = "Teleports your tools into the target player’s position to force equip.",
["goto"] = "Teleports you to the target player's position.",
["grabtools"] = "Pulls all tools in the workspace to your character.",
["gun"] = "Manipulates tools (give/remove)",
["hatorbit"] = "Makes your hats orbit around your character using physics alignment.",
["invisible"] = "Makes the character invisible using transparency tricks or HRP deletion.",
["jumppower"] = "Sets the jump power of your humanoid.",
["kick"] = "Deletes the player from the game (client-side).",
["kickaura"] = "Automatically kicks players who get too close (within a specified range).",
["kill"] = "Deletes the Neck joint, killing the player.",
["killaura"] = "Auto-kills nearby players in a loop based on a range.",
["korblox"] = "Deletes the character’s right leg to simulate the Korblox avatar.",
["legwalk"] = "Deletes upper arms, waist joint, and accessories to make a leg-only walking rig.",
["lockws"] = "Prevents new non-player objects from being added to the workspace by deleting them as they appear.",
["loopkill"] = "Repeatedly executes the kill command on target players every frame.",
["mute"] = "Deletes TextChatService text channels of players to mute them. Does not work in legacy chat.",
["naked"] = "Removes Pants, Shirt, and Shirt Graphic along with WrapLayer elements, making the character visually naked.",
["noanims"] = "Deletes the Animator and Animate script from a player to completely stop all animations.",
["noarms"] = "Deletes all arm parts from a character (any limb with 'arm' in its name).",
["nochat"] = "Deletes chat UIs or channels, disabling chat.",
["noclip"] = "Disables collisions on all character parts, allowing walking through objects.",
["noface"] = "Deletes all face decals from the player’s head.",
["nolegs"] = "Deletes legs and feet from a character.",
["nolimbs"] = "Deletes all arm and leg parts.",
["noseats"] = "Deletes all Seats and VehicleSeats in the workspace.",
["nosounds"] = "Deletes all Sound objects across the entire game.",
["nospawns"] = "Deletes all SpawnLocation instances.",
["nostats"] = "Deletes the leaderstats folder from a player.",
["noteams"] = "Deletes all Teams in the game.",
["notextures"] = "Deletes all Decals and Textures in the workspace.",
["notools"] = "Manipulates tools (give/remove)",
["nuke"] = "Deletes all workspace objects and players (except local player).",
["owner"] = "Promotes a player to privilege level 2 (Owner).",
["punch"] = "Gives the player a punch tool that can kill others on contact.",
["punish"] = "Deletes the entire character of the target player.",
["ragdoll"] = "Deletes HumanoidRootPart from a player, causing a ragdoll effect.",
["ranks"] = "Prints a list of all admins and owners.",
["reanim"] = "Starts a reanimation routine (not fully implemented in visible script).",
["rejoin"] = "Teleports the player (rejoin or server hop)",
["rescale"] = "Deletes avatar scaling values (HeightScale, WidthScale, etc.).",
["reset"] = "Moves character parts to kill the player and trigger a respawn.",
["serverlock"] = "Prevents players from joining the server by deleting them on join.",
["setbind"] = "Sets the keybinding to toggle the command bar.",
["setprefix"] = "Changes the prefix used to enter commands.",
["shutdown"] = "Deletes all players (including local) to force a shutdown.",
["silentkill"] = "Same as kill, but also deletes the character afterward.",
["sink"] = "Deletes the humanoid from players, disabling movement.",
["skydive"] = "Teleports a player high into the air and lets them fall.",
["stealtools"] = "Steals tools from another player’s character after killing them.",
["stripidentity"] = "Executes naked, bald, and noface on a target.",
["torsofling"] = "Uses the torso to fling people by adding velocity.",
["unadmin"] = "Grants or removes admin permissions",
["unban"] = "Removes players from the ban list.",
["unbang"] = "Stops the bang animation.",
["unclickdelete"] = "Disables the click-to-delete mode.",
["unfly"] = "Disables fly mode and restores default movement.",
["unkickaura"] = "Disables automatic kicking of nearby players.",
["unkillaura"] = "Disables automatic killing of nearby players.",
["unlockws"] = "Stops workspace anti-creation protection (lockws).",
["unloopkill"] = "Removes players from the loopkill list.",
["unowner"] = "Removes a player's owner privileges.",
["unserverlock"] = "Disables the server lock.",
["unsit"] = "Forces players to stand by deleting seat welds.",
["untorsofling"] = "Disables torso fling mode.",
["unview"] = "Resets the camera from spectating another player.",
["unvirus"] = "Cancels the effects of virus.",
["unweldws"] = "Deletes all Welds, Attachments, and Motor6Ds from workspace parts.",
["view"] = "Changes your camera to follow the target player.",
["virus"] = "Infects players or the workspace with destructive behavior.",
["walkspeed"] = "Sets your walk speed.",
["wither"] = "Slowly deletes limbs from players over time.",
["witherws"] = "Slowly deletes workspace parts over time.",
["close"] = "Safely shuts down QuirkyCMD by destroying the UI and disconnecting all events.",
}
--[[right scaling and creation of the command list with its description.]]--
for _, v in ipairs(commands) do
local level = v.securityLevel
local name = v.name
local clone = cmdTemplate:Clone()
local desc = cmdData[name:lower()] or "No description available"
clone.Text = name .. ` ({rankNames[level]}) - ` .. desc
clone.Font = Enum.Font.Gotham
clone.TextSize = 13
clone.TextColor3 = Color3.new(1, 1, 1)
clone.TextWrapped = true
clone.TextScaled = false
clone.TextXAlignment = Enum.TextXAlignment.Left
clone.TextYAlignment = Enum.TextYAlignment.Top
clone.LineHeight = 1.1
clone.Size = UDim2.new(1, 0, 0, 40)
clone.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
clone.BorderSizePixel = 0
clone.Visible = true
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 6)
corner.Parent = clone
local padding = Instance.new("UIPadding")
padding.PaddingTop = UDim.new(0, 5)
padding.PaddingBottom = UDim.new(0, 5)
padding.PaddingLeft = UDim.new(0, 10)
padding.PaddingRight = UDim.new(0, 10)
padding.Parent = clone
clone.Parent = cmdsList
end
closeButton.MouseButton1Click:Connect(function()
cmdsFrame.Visible = false
end)
--[[Add drag functionality]]--
local dragging
local dragInput
local dragStart
local startPos
local lastMousePos
local lastGoalPos
local dragSpeed = 20
local function update(dt)
if not (startPos) then return end
if not (dragging) and (lastGoalPos) then
cmdsFrame.Position = UDim2.new(startPos.X.Scale, lerp(cmdsFrame.Position.X.Offset, lastGoalPos.X.Offset, dt * dragSpeed), startPos.Y.Scale, lerp(cmdsFrame.Position.Y.Offset, lastGoalPos.Y.Offset, dt * dragSpeed))
return
end
local delta = (lastMousePos - uis:GetMouseLocation())
local xGoal = (startPos.X.Offset - delta.X)
local yGoal = (startPos.Y.Offset - delta.Y)
lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
cmdsFrame.Position = UDim2.new(startPos.X.Scale, lerp(cmdsFrame.Position.X.Offset, xGoal, dt * dragSpeed), startPos.Y.Scale, lerp(cmdsFrame.Position.Y.Offset, yGoal, dt * dragSpeed))
end
cmdsFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = cmdsFrame.Position
lastMousePos = uis:GetMouseLocation()
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
cmdsFrame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
table.insert(genv.connections,rs.Heartbeat:Connect(update))
--[[send to game logger]]--
if not inDatabase then
local function promptCallback(answer)
if answer == "No" then return end
local sg = localPlayer:FindFirstChildOfClass("StarterGear")
if sg then
delete(sg)
task.wait(checkTime + mobileOffset)
end
if (sg and sg.Parent == localPlayer) or (isTesting == false and game:GetService("GuiService"):GetErrorCode() ~= Enum.ConnectionError.OK) then return notify("Logger error", "Game could not be logged.", 10) end
sendGame()
debugPrint("game sent to server")
end
local bindable = Instance.new("BindableFunction")
bindable.OnInvoke = promptCallback
sgui:SetCore("SendNotification", {
Title = "QuirkyCMD";
Text = "would you like to log this game? (PLEASE TEST COMMANDS BEFORE CLICKING YES)",
Duration = 300,
Button1 = "Yes",
Button2 = "No",
Icon = "rbxassetid://73191850208831",
Callback = bindable
})
end
debugPrint("QuirkyCMD loaded successfully!")Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: discord.gg, gist.githubusercontent.com, eli.serv00.net, raw.githubusercontent.com.
Admin fe {alpha}

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