Run it
Copy the script and paste it into your executor.
LMG2L = {}
LMG2L[] = .(, :().LocalPlayer:())
LMG2L[][] = .ZIndexBehavior.Sibling
LMG2L[][] =
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, -, , -)
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , , )
LMG2L[] = .(, LMG2L[])
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[][] =
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] =
LMG2L[][] =
LMG2L[][] =
LMG2L[][] =
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[][] =
LMG2L[][] = .(, , , -)
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[][] =
LMG2L[][] = .(, , , -)
LMG2L[] = .(, LMG2L[])
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[][] =
LMG2L[][] = .(, , , -)
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[][] =
LMG2L[][] =
LMG2L[][] =
LMG2L[][] = .TextXAlignment.Left
LMG2L[][] = .TextYAlignment.Top
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] = .(, -, , -)
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , , )
LMG2L[][] =
LMG2L[] = .(, LMG2L[])
LMG2L[][] = .(, )
LMG2L[][] = .SortOrder.LayoutOrder
localPlayer = :().LocalPlayer
scripts = {
[] = .. localPlayer.Name .. ,
[] = .. localPlayer.Name .. ,
[] = ,
[] = ,
[] = ,
[] = ,
[] = ,
[] =
}
buttonCount =
scriptName, scriptCode (scripts)
btn = .()
btn.Name = .. scriptName
btn.Parent = LMG2L[]
btn.BackgroundColor3 = .(, , )
btn.BorderSizePixel =
btn.BorderColor3 = .(, , )
btn.Size = .(, -, , )
btn.Text = scriptName
btn.TextSize =
btn.TextColor3 = .(, , )
btn.MouseButton1Click:(()
LMG2L[].Text = scriptCode
)
buttonCount = buttonCount +
LMG2L[].CanvasSize = .(, , , buttonCount * + )
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] =
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] =
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] =
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , , )
LMG2L[][] = .(, , )
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[] = .(, LMG2L[])
LMG2L[][] =
LMG2L[][] = .(, , )
LMG2L[][] = .(, , , )
LMG2L[][] =
LMG2L[][] = .(, , , )
LMG2L[] = .(, LMG2L[])
LMG2L[] = .(, LMG2L[])
UserInputService = :()
mainFrame = LMG2L[]
dragging =
dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
connection
connection = input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
connection:()
)
)
mainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
dragging (input == dragInput)
(input)
)
TweenService = :()
decal = LMG2L[]
screenGui = LMG2L[]
baseDecalSize =
minSize =
()
screenWidth = screenGui.AbsoluteSize.X
scaleFactor = .(screenWidth / , , )
decalSize = .(baseDecalSize * scaleFactor, minSize)
decal.Size = .(, decalSize, , decalSize)
()
screenGui:():(updateDecalSize)
tweenInfo = TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out)
LMG2L[].MouseButton1Click:(()
()
size = decal.AbsoluteSize.X
decal.Position = .(, -size, , -size / )
decal.Visible =
decal.ImageTransparency =
tween1 = TweenService:(decal, tweenInfo, {Position = .(, -size / , , -size / )})
tween1:()
tween1.Completed:(()
finalPos = .(, , , - - size)
tween2 = TweenService:(decal, tweenInfo, {Position = finalPos})
tween2:()
)
)
LMG2L[].MouseButton1Click:(()
LMG2L[].Text =
)
LMG2L[].MouseButton1Click:(()
text = LMG2L[].Text
text ==
_, obj (:():())
obj:()
obj:(text)
)
LMG2L[]Backdoor game play

Universal