Run it
Copy the script and paste it into your executor.
Players = :()
LocalPlayer = Players.LocalPlayer
RunService = :()
Lighting = :()
TweenService = :()
hiddenUsers = {}
(character)
character
_, part (character:())
part:() part:()
part.Transparency =
part:() part:()
part.Enabled =
RunService.Stepped:(()
userId, _ (hiddenUsers)
player = Players:(userId)
player player.Character
(player.Character)
)
()
char = LocalPlayer.Character LocalPlayer.CharacterAdded:()
head = char:(, )
head head:()
bbGui = .()
bbGui.Name =
bbGui.Size = .(, , , )
bbGui.StudsOffset = .(, , )
bbGui.AlwaysOnTop =
textLabel = .()
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.Text =
textLabel.TextStrokeTransparency =
textLabel.TextStrokeColor3 = .(, , )
textLabel.TextScaled =
textLabel.Font = .Font.SourceSansBold
textLabel.Parent = bbGui
bbGui.Parent = head
hue =
RunService.RenderStepped:(()
hue = (hue + ) %
textLabel.TextColor3 = .(hue, , )
)
()
LocalPlayer.CharacterAdded:(applyRainbowTag)
(targetPlayer)
playerGui = LocalPlayer:()
playerGui:()
playerGui.BanGui:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = frame
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = frame
avatarImg = .()
avatarImg.Size = .(, , , )
avatarImg.Position = .(, , , -)
avatarImg.BackgroundTransparency =
(()
avatarImg.Image = Players:(
targetPlayer.UserId,
.ThumbnailType.HeadShot,
.ThumbnailSize.Size420x420
)
)
avatarImg.Parent = frame
imgCorner = .()
imgCorner.CornerRadius = .(, )
imgCorner.Parent = avatarImg
textLabel = .()
textLabel.Size = .(, -, , -)
textLabel.Position = .(, , , )
textLabel.BackgroundTransparency =
textLabel.Text = .. targetPlayer.Name ..
textLabel.RichText =
textLabel.TextColor3 = .(, , )
textLabel.TextScaled =
textLabel.Font = .Font.SourceSansBold
textLabel.TextXAlignment = .TextXAlignment.Left
textLabel.Parent = frame
.(, ()
screenGui screenGui.Parent
screenGui:()
)
()
backpack = LocalPlayer:()
backpack:() (LocalPlayer.Character LocalPlayer.Character:())
tool = .()
tool.Name =
tool.RequiresHandle =
tool.Parent = backpack
tool.Activated:(()
mouse = LocalPlayer:()
target = mouse.Target
target target.Parent
targetCharacter = target.Parent
Players:(targetCharacter) targetCharacter.Parent
targetCharacter = targetCharacter.Parent
targetPlayer = Players:(targetCharacter)
targetPlayer
(targetPlayer)
hiddenUsers[targetPlayer.UserId] =
(targetPlayer.Character)
)
()
LocalPlayer.CharacterAdded:(giveBanTool)
(targetPlayer)
playerGui = LocalPlayer:()
playerGui:()
playerGui.ExplodeBannerGui:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
banner = .()
banner.Size = .(, , , )
banner.Position = .(, -, -, )
banner.BackgroundColor3 = .(, , )
banner.BorderSizePixel =
banner.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = banner
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Parent = banner
avatarImg = .()
avatarImg.Size = .(, , , )
avatarImg.Position = .(, , , -)
avatarImg.BackgroundTransparency =
(()
avatarImg.Image = Players:(targetPlayer.UserId, .ThumbnailType.HeadShot, .ThumbnailSize.Size420x420)
)
avatarImg.Parent = banner
imgCorner = .()
imgCorner.CornerRadius = .(, )
imgCorner.Parent = avatarImg
textLabel = .()
textLabel.Size = .(, -, , )
textLabel.Position = .(, , , )
textLabel.BackgroundTransparency =
textLabel.Text = .. targetPlayer.Name ..
textLabel.RichText =
textLabel.TextColor3 = .(, , )
textLabel.TextSize =
textLabel.Font = .Font.SourceSansBold
textLabel.TextXAlignment = .TextXAlignment.Left
textLabel.Parent = banner
TweenService:(banner, TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out), {
Position = .(, -, , )
}):()
.(, ()
tweenOut = TweenService:(banner, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {
Position = .(, -, -, )
})
tweenOut:()
tweenOut.Completed:(() screenGui:() )
)
(targetPlayer)
targetPlayer targetPlayer.Character
char = targetPlayer.Character
head = char:() char:()
head
fallingObject = .()
fallingObject.Size = .(, , )
fallingObject.Color = .(, , )
fallingObject.Material = .Material.Metal
fallingObject.CFrame = head.CFrame * .(, , )
fallingObject.Anchored =
fallingObject.CanCollide =
fallingObject.Parent =
fallingObject.Velocity = .(, -, )
.()
explosion = .()
explosion.Position = head.Position
explosion.BlastRadius =
explosion.BlastPressure =
explosion.Parent =
fallingObject:()
(targetPlayer)
hiddenUsers[targetPlayer.UserId] =
(char)
()
char = LocalPlayer.Character
hrp = char char:()
spawnPos = hrp hrp.Position .(, , )
bomb = .()
bomb.Name =
bomb.Size = .(, , )
bomb.Shape = .PartType.Cylinder
bomb.Color = .(, , )
bomb.Material = .Material.Metal
bomb.CFrame = .(spawnPos + .(, , )) * .(, , .())
bomb.Anchored =
bomb.CanCollide =
bomb.Parent =
bomb.Velocity = .(, -, )
.()
impactPos = bomb.Position
bomb:()
i = ,
exp = .()
exp.Position = impactPos + .(.(-, ), .(, ), .(-, ))
exp.BlastRadius =
exp.BlastPressure =
exp.Parent =
cc = .()
cc.Brightness =
cc.TintColor = .(, , )
cc.Parent = Lighting
TweenService:(cc, TweenInfo.(), {
Brightness = ,
TintColor = .(, , )
}):()
Lighting.ClockTime =
Lighting.FogColor = .(, , )
Lighting.FogEnd =
camera = .CurrentCamera
.(()
i = ,
x = .(-, ) /
y = .(-, ) /
camera.CFrame = camera.CFrame * .(x, y, )
.()
)
LocalPlayer.Chatted:((msg)
args = .(msg, )
cmd = .(args[])
cmd == args[]
searchName = .(args[])
_, player (Players:())
.(.(player.Name), searchName) .(.(player.DisplayName), searchName)
(player)
cmd ==
()
)
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