Run it
Copy the script and paste it into your executor.
local Players = :()
UserInputService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
ScreenGui = .()
ScreenGui.Parent = .CoreGui
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Draggable =
MainFrame.Active =
MainFrame.Parent = ScreenGui
Title = .()
Title.Size = .(, , , )
Title.BackgroundColor3 = .(, , )
Title.Text =
Title.TextColor3 = .(, , )
Title.Font = .Font.SourceSansBold
Title.TextSize =
Title.Parent = MainFrame
SpeedInput = .()
SpeedInput.Size = .(, , , )
SpeedInput.Position = .(, , , )
SpeedInput.BackgroundColor3 = .(, , )
SpeedInput.TextColor3 = .(, , )
SpeedInput.PlaceholderText =
SpeedInput.Font = .Font.SourceSansBold
SpeedInput.TextSize =
SpeedInput.Parent = MainFrame
ApplyButton = .()
ApplyButton.Size = .(, , , )
ApplyButton.Position = .(, , , )
ApplyButton.BackgroundColor3 = .(, , )
ApplyButton.Text =
ApplyButton.TextColor3 = .(, , )
ApplyButton.Font = .Font.SourceSansBold
ApplyButton.TextSize =
ApplyButton.Parent = MainFrame
Watermark = .()
Watermark.Size = .(, , , )
Watermark.Position = .(, , , )
Watermark.BackgroundTransparency =
Watermark.Text =
Watermark.TextColor3 = .(, , )
Watermark.Font = .Font.SourceSansBold
Watermark.TextSize =
Watermark.Parent = MainFrame
ToggleButton = .()
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.Text =
ToggleButton.TextColor3 = .(, , )
ToggleButton.Font = .Font.SourceSansBold
ToggleButton.TextSize =
ToggleButton.Parent = ScreenGui
ToggleButton.Draggable =
ToggleButton.Active =
guiVisible =
ToggleButton.MouseButton1Click:(()
guiVisible = guiVisible
MainFrame.Visible = guiVisible
)
ApplyButton.MouseButton1Click:(()
speed = (SpeedInput.Text)
speed speed > speed <=
humanoid.WalkSpeed = speed
)
SpeedInput.FocusLost:((enterPressed)
enterPressed
speed = (SpeedInput.Text)
speed speed > speed <=
humanoid.WalkSpeed = speed
)
nothin much it just changes the walkspeed thats it

Universal