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Copy the script and paste it into your executor.
player = .Players.LocalPlayer
playerGui = player:()
iconGui = .()
iconGui.Name =
iconGui.ResetOnSpawn =
iconGui.Parent = playerGui
iconButton = .()
iconButton.Name =
iconButton.Size = .(, , , )
iconButton.Position = .(, , , )
iconButton.BackgroundColor3 = .(, , )
iconButton.BorderSizePixel =
iconButton.BorderColor3 = .(, , )
iconButton.Text =
iconButton.TextColor3 = .(, , )
iconButton.TextScaled =
iconButton.Font = .Font.Arial
iconButton.TextSize =
iconButton.ZIndex =
iconButton.Parent = iconGui
iconCorner = .()
iconCorner.CornerRadius = .(, )
iconCorner.Parent = iconButton
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Enabled =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
background = .()
background.Name =
background.Size = .(, , , )
background.BackgroundTransparency =
background.Image =
background.ScaleType = .ScaleType.Crop
background.Parent = mainFrame
backgroundOverlay = .()
backgroundOverlay.Name =
backgroundOverlay.Size = .(, , , )
backgroundOverlay.BackgroundColor3 = .(, , )
backgroundOverlay.BackgroundTransparency =
backgroundOverlay.Parent = mainFrame
mainCorner = .()
mainCorner.CornerRadius = .(, )
mainCorner.Parent = mainFrame
outerBorder = .()
outerBorder.Name =
outerBorder.Size = .(, , , )
outerBorder.Position = .(, -, , -)
outerBorder.BackgroundColor3 = .(, , )
outerBorder.BorderSizePixel =
outerBorder.ZIndex =
outerBorder.Parent = mainFrame
outerCorner = .()
outerCorner.CornerRadius = .(, )
outerCorner.Parent = outerBorder
titleBar = .()
titleBar.Name =
titleBar.Size = .(, , , )
titleBar.Position = .(, , , )
titleBar.BackgroundColor3 = .(, , )
titleBar.BackgroundTransparency =
titleBar.BorderSizePixel =
titleBar.ZIndex =
titleBar.Parent = mainFrame
titleAccent = .()
titleAccent.Name =
titleAccent.Size = .(, , , )
titleAccent.Position = .(, , , )
titleAccent.BackgroundColor3 = .(, , )
titleAccent.BorderSizePixel =
titleAccent.ZIndex =
titleAccent.Parent = titleBar
titleLabel = .()
titleLabel.Name =
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextScaled =
titleLabel.Font = .Font.GothamBold
titleLabel.TextSize =
titleLabel.ZIndex =
titleLabel.Parent = titleBar
closeButton = .()
closeButton.Name =
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , -)
closeButton.BackgroundColor3 = .(, , )
closeButton.BorderSizePixel =
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.TextScaled =
closeButton.Font = .Font.Gotham
closeButton.TextSize =
closeButton.ZIndex =
closeButton.Parent = titleBar
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeButton
contentFrame = .()
contentFrame.Name =
contentFrame.Size = .(, -, , -)
contentFrame.Position = .(, , , )
contentFrame.BackgroundTransparency =
contentFrame.Parent = mainFrame
tabsFrame = .()
tabsFrame.Name =
tabsFrame.Size = .(, , , )
tabsFrame.BackgroundTransparency =
tabsFrame.Parent = contentFrame
f3xTab = .()
f3xTab.Name =
f3xTab.Size = .(, -, , )
f3xTab.Position = .(, , , )
f3xTab.BackgroundColor3 = .(, , )
f3xTab.BorderSizePixel =
f3xTab.Text =
f3xTab.TextColor3 = .(, , )
f3xTab.TextScaled =
f3xTab.Font = .Font.GothamBold
f3xTab.TextSize =
f3xTab.Parent = tabsFrame
musicTab = .()
musicTab.Name =
musicTab.Size = .(, -, , )
musicTab.Position = .(, , , )
musicTab.BackgroundColor3 = .(, , )
musicTab.BorderSizePixel =
musicTab.Text =
musicTab.TextColor3 = .(, , )
musicTab.TextScaled =
musicTab.Font = .Font.GothamBold
musicTab.TextSize =
musicTab.Parent = tabsFrame
tabCorner = .()
tabCorner.CornerRadius = .(, )
tabCorner.Parent = f3xTab
tabCorner:().Parent = musicTab
f3xScroll = .()
f3xScroll.Name =
f3xScroll.Size = .(, , , -)
f3xScroll.Position = .(, , , )
f3xScroll.BackgroundTransparency =
f3xScroll.BorderSizePixel =
f3xScroll.ScrollBarThickness =
f3xScroll.ScrollBarImageColor3 = .(, , )
f3xScroll.Visible =
f3xScroll.Parent = contentFrame
musicScroll = .()
musicScroll.Name =
musicScroll.Size = .(, , , -)
musicScroll.Position = .(, , , )
musicScroll.BackgroundTransparency =
musicScroll.BorderSizePixel =
musicScroll.ScrollBarThickness =
musicScroll.ScrollBarImageColor3 = .(, , )
musicScroll.Visible =
musicScroll.Parent = contentFrame
f3xLayout = .()
f3xLayout.CellSize = .(, -, , )
f3xLayout.CellPadding = .(, , , )
f3xLayout.HorizontalAlignment = .HorizontalAlignment.Center
f3xLayout.SortOrder = .SortOrder.LayoutOrder
f3xLayout.Parent = f3xScroll
musicLayout = .()
musicLayout.CellSize = .(, -, , )
musicLayout.CellPadding = .(, , , )
musicLayout.HorizontalAlignment = .HorizontalAlignment.Center
musicLayout.SortOrder = .SortOrder.LayoutOrder
musicLayout.Parent = musicScroll
(parent, text, callback)
button = .()
button.Name = text
button.Size = .(, , , )
button.BackgroundColor3 = .(, , )
button.BackgroundTransparency =
button.BorderSizePixel =
button.Text = text
button.TextColor3 = .(, , )
button.TextScaled =
button.Font = .Font.Gotham
button.TextSize =
button.Parent = parent
buttonCorner = .()
buttonCorner.CornerRadius = .(, )
buttonCorner.Parent = button
buttonBorder = .()
buttonBorder.Name =
buttonBorder.Size = .(, , , )
buttonBorder.Position = .(, -, , -)
buttonBorder.BackgroundColor3 = .(, , )
buttonBorder.BorderSizePixel =
buttonBorder.ZIndex = -
buttonBorder.Parent = button
borderCorner = .()
borderCorner.CornerRadius = .(, )
borderCorner.Parent = buttonBorder
button.MouseEnter:(()
button.BackgroundColor3 = .(, , )
buttonBorder.BackgroundColor3 = .(, , )
)
button.MouseLeave:(()
button.BackgroundColor3 = .(, , )
buttonBorder.BackgroundColor3 = .(, , )
)
callback
button.MouseButton1Click:(callback)
button
()
player = .Players.LocalPlayer
char = player.Character
backpack = player.Backpack
_, v (backpack:())
v:()
v
_, v (char:())
v:()
v
(command, args)
f3x = ()
f3x
syncAPI = f3x.SyncAPI
serverEndpoint = syncAPI.ServerEndpoint
serverEndpoint:(command, args)
()
(skyboxId)
f3x = ()
f3x
()
syncAPI = f3x.SyncAPI
serverEndpoint = syncAPI.ServerEndpoint
player = .Players.LocalPlayer
char = player.Character
char
hrp = char:()
hrp
position = hrp.CFrame.Position + .(, , )
skyPart = serverEndpoint:(, , .(position), )
serverEndpoint:(, {
{[] = skyPart}
})
serverEndpoint:(, {
{[] = skyPart, [] = }
})
serverEndpoint:(, {
{[] = skyPart, [] = }
})
serverEndpoint:(, {
{[] = skyPart, [] = .(, , )}
})
serverEndpoint:(, {skyPart}, )
serverEndpoint:(, {skyPart}, )
(decalId)
f3x = ()
f3x
syncAPI = f3x.SyncAPI
serverEndpoint = syncAPI.ServerEndpoint
_, v (:())
v:() v:()
(()
faces = {
.NormalId.Front,
.NormalId.Back,
.NormalId.Left,
.NormalId.Right,
.NormalId.Top,
.NormalId.Bottom
}
_, face (faces)
serverEndpoint:(, {
{
[] = v,
[] = face,
[] =
}
})
serverEndpoint:(, {
{
[] = v,
[] = face,
[] = ,
[] =
}
})
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
()
()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
()
()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
()
()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
()
f3x = ()
f3x
syncAPI = f3x.SyncAPI
serverEndpoint = syncAPI.ServerEndpoint
_, v (:())
v:() v:()
(()
serverEndpoint:(, {v})
)
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
(f3xScroll, , ()
(:())()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
RequestCommand:()
()
f3x = ()
f3x
()
syncAPI = f3x.SyncAPI
serverEndpoint = syncAPI.ServerEndpoint
_, v (:())
v:() v:() v:()
(()
(()
serverEndpoint:(, {v})
)
)
()
baseplate = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = baseplate, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = baseplate, [] = .(, , ), [] = }
})
serverEndpoint:(, {baseplate}, )
serverEndpoint:(, {baseplate}, )
()
floor = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = floor, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = floor, [] = .(, , ), [] = }
})
wallPositions = {
{pos = .(, , ), size = .(, , )},
{pos = .(, , -), size = .(, , )},
{pos = .(, , ), size = .(, , )},
{pos = .(-, , ), size = .(, , )}
}
_, wall (wallPositions)
wallPart = serverEndpoint:(, , wall.pos, )
serverEndpoint:(, {
{[] = wallPart, [] = wall.pos, [] = wall.size}
})
serverEndpoint:(, {
{[] = wallPart, [] = .(, , ), [] = }
})
frontWall = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = frontWall, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = frontWall, [] = .(, , ), [] = }
})
door = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = door, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = door, [] = .(, , ), [] = }
})
serverEndpoint:(, {
{[] = door, [] = }
})
roof = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = roof, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = roof, [] = .(, , ), [] = }
})
= serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = , [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = , [] = .(, , ), [] = }
})
chairPositions = {
.(, , ),
.(-, , ),
.(, , )
}
_, chairPos (chairPositions)
chair = serverEndpoint:(, , chairPos, )
serverEndpoint:(, {
{[] = chair, [] = chairPos, [] = .(, , )}
})
serverEndpoint:(, {
{[] = chair, [] = .(, , ), [] = }
})
bed = serverEndpoint:(, , .(-, , ), )
serverEndpoint:(, {
{[] = bed, [] = .(-, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = bed, [] = .(, , ), [] = }
})
closet = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = closet, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = closet, [] = .(, , ), [] = }
})
light = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = light, [] = }
})
serverEndpoint:(, {
{[] = light, [] = , [] = , [] = .(, , )}
})
serverEndpoint:(, {
{[] = light, [] = }
})
serverEndpoint:(, {
{[] = light, [] = }
})
spawnPoint = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = spawnPoint, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = spawnPoint, [] = }
})
serverEndpoint:(, {
{[] = spawnPoint, [] = }
})
RequestCommand:()
()
RequestCommand:()
()
()
RequestCommand:()
RequestCommand:()
skyPosition = .(, , )
skyPart = serverEndpoint:(, , skyPosition, )
serverEndpoint:(, {
{[] = skyPart}
})
serverEndpoint:(, {
{[] = skyPart, [] = }
})
serverEndpoint:(, {
{[] = skyPart, [] = }
})
serverEndpoint:(, {
{[] = skyPart, [] = .(, , )}
})
serverEndpoint:(, {skyPart}, )
serverEndpoint:(, {skyPart}, )
_, v (:())
v:() v:()
(()
(()
serverEndpoint:(, {
{[] = v, [] = }
})
serverEndpoint:(, {
{[] = v, [] = , [] = , [] = }
})
serverEndpoint:(, {
{[] = v, [] = }
})
faces = {
.NormalId.Front, .NormalId.Back,
.NormalId.Left, .NormalId.Right,
.NormalId.Top, .NormalId.Bottom
}
_, face (faces)
serverEndpoint:(, {
{
[] = v,
[] = face,
[] =
}
})
serverEndpoint:(, {
{
[] = v,
[] = face,
[] = ,
[] =
}
})
)
)
RequestCommand:()
RequestCommand:()
RequestCommand:()
RequestCommand:()
RequestCommand:()
RequestCommand:()
RequestCommand:()
)
(f3xScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
RequestCommand:()
()
f3x = ()
f3x
()
syncAPI = f3x.SyncAPI
serverEndpoint = syncAPI.ServerEndpoint
_, v (:())
v:() v:() v:()
(()
(()
serverEndpoint:(, {v})
)
)
()
baseplate = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = baseplate, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = baseplate, [] = .(, , ), [] = }
})
serverEndpoint:(, {baseplate}, )
serverEndpoint:(, {baseplate}, )
skyPosition = .(, , )
skyPart = serverEndpoint:(, , skyPosition, )
serverEndpoint:(, {
{[] = skyPart}
})
serverEndpoint:(, {
{[] = skyPart, [] = }
})
serverEndpoint:(, {
{[] = skyPart, [] = }
})
serverEndpoint:(, {
{[] = skyPart, [] = .(, , )}
})
serverEndpoint:(, {skyPart}, )
serverEndpoint:(, {skyPart}, )
()
safeRoomFloor = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = safeRoomFloor, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = safeRoomFloor, [] = .(, , ), [] = }
})
safeRoomWalls = {
{pos = .(, , ), size = .(, , )},
{pos = .(, , -), size = .(, , )},
{pos = .(, , ), size = .(, , )},
{pos = .(-, , ), size = .(, , )}
}
_, wall (safeRoomWalls)
wallPart = serverEndpoint:(, , wall.pos, )
serverEndpoint:(, {
{[] = wallPart, [] = wall.pos, [] = wall.size}
})
serverEndpoint:(, {
{[] = wallPart, [] = .(, , ), [] = }
})
safeRoomDoor = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = safeRoomDoor, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = safeRoomDoor, [] = .(, , ), [] = }
})
serverEndpoint:(, {
{[] = safeRoomDoor, [] = }
})
safeRoomSign = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = safeRoomSign, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = safeRoomSign, [] = .(, , ), [] = }
})
safeRoomTable = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = safeRoomTable, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = safeRoomTable, [] = .(, , ), [] = }
})
paper = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = paper, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = paper, [] = .(, , ), [] = }
})
corridorFloor = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = corridorFloor, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = corridorFloor, [] = .(, , ), [] = }
})
corridorWalls = {
{pos = .(, , -), size = .(, , )},
{pos = .(-, , -), size = .(, , )}
}
_, wall (corridorWalls)
wallPart = serverEndpoint:(, , wall.pos, )
serverEndpoint:(, {
{[] = wallPart, [] = wall.pos, [] = wall.size}
})
serverEndpoint:(, {
{[] = wallPart, [] = .(, , ), [] = }
})
cafeteriaFloor = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = cafeteriaFloor, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = cafeteriaFloor, [] = .(, , ), [] = }
})
cafeteriaWalls = {
{pos = .(, , -), size = .(, , )},
{pos = .(, , -), size = .(, , )},
{pos = .(, , -), size = .(, , )},
{pos = .(-, , -), size = .(, , )}
}
_, wall (cafeteriaWalls)
wallPart = serverEndpoint:(, , wall.pos, )
serverEndpoint:(, {
{[] = wallPart, [] = wall.pos, [] = wall.size}
})
serverEndpoint:(, {
{[] = wallPart, [] = .(, , ), [] = }
})
cafeteriaDoor = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = cafeteriaDoor, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = cafeteriaDoor, [] = .(, , ), [] = }
})
serverEndpoint:(, {
{[] = cafeteriaDoor, [] = }
})
columnPositions = {
.(, , -),
.(-, , -),
.(, , -),
.(-, , -)
}
_, pos (columnPositions)
column = serverEndpoint:(, , pos, )
serverEndpoint:(, {
{[] = column, [] = pos, [] = .(, , )}
})
serverEndpoint:(, {
{[] = column, [] = .(, , ), [] = }
})
tablePositions = {
{pos = .(, , -), chairs = {
.(, , -),
.(, , -),
.(, , -),
.(, , -)
}},
{pos = .(-, , -), chairs = {
.(-, , -),
.(-, , -),
.(-, , -),
.(-, , -)
}},
{pos = .(, , -), chairs = {
.(, , -),
.(, , -),
.(, , -),
.(, , -)
}},
{pos = .(-, , -), chairs = {
.(-, , -),
.(-, , -),
.(-, , -),
.(-, , -)
}}
}
_, tableData (tablePositions)
tablePart = serverEndpoint:(, , tableData.pos, )
serverEndpoint:(, {
{[] = tablePart, [] = tableData.pos, [] = .(, , )}
})
serverEndpoint:(, {
{[] = tablePart, [] = .(, , ), [] = }
})
_, chairPos (tableData.chairs)
chair = serverEndpoint:(, , chairPos, )
serverEndpoint:(, {
{[] = chair, [] = chairPos, [] = .(, , )}
})
serverEndpoint:(, {
{[] = chair, [] = .(, , ), [] = }
})
kitchenFloor = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = kitchenFloor, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = kitchenFloor, [] = .(, , ), [] = }
})
kitchenWalls = {
{pos = .(, , -), size = .(, , )},
{pos = .(, , -), size = .(, , )},
{pos = .(, , -), size = .(, , )},
{pos = .(, , -), size = .(, , )}
}
_, wall (kitchenWalls)
wallPart = serverEndpoint:(, , wall.pos, )
serverEndpoint:(, {
{[] = wallPart, [] = wall.pos, [] = wall.size}
})
serverEndpoint:(, {
{[] = wallPart, [] = .(, , ), [] = }
})
kitchenDoor = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = kitchenDoor, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = kitchenDoor, [] = .(, , ), [] = }
})
serverEndpoint:(, {
{[] = kitchenDoor, [] = }
})
fridge = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = fridge, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = fridge, [] = .(, , ), [] = }
})
cabinetPositions = {
.(, , -),
.(, , -),
.(, , -),
.(, , -)
}
_, pos (cabinetPositions)
cabinet = serverEndpoint:(, , pos, )
serverEndpoint:(, {
{[] = cabinet, [] = pos, [] = .(, , )}
})
serverEndpoint:(, {
{[] = cabinet, [] = .(, , ), [] = }
})
prepTable = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = prepTable, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = prepTable, [] = .(, , ), [] = }
})
utensils = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = utensils, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = utensils, [] = .(, , ), [] = }
})
exitDoor = serverEndpoint:(, , .(, , -), )
serverEndpoint:(, {
{[] = exitDoor, [] = .(, , -), [] = .(, , )}
})
serverEndpoint:(, {
{[] = exitDoor, [] = .(, , ), [] = }
})
serverEndpoint:(, {
{[] = exitDoor, [] = }
})
fencePositions = {
{pos = .(, , -), size = .(, , )},
{pos = .(, , ), size = .(, , )},
{pos = .(, , -), size = .(, , )},
{pos = .(-, , -), size = .(, , )}
}
_, fence (fencePositions)
fencePart = serverEndpoint:(, , fence.pos, )
serverEndpoint:(, {
{[] = fencePart, [] = fence.pos, [] = fence.size}
})
serverEndpoint:(, {
{[] = fencePart, [] = .(, , ), [] = }
})
lightPositions = {
.(, , ),
.(, , -),
.(, , -),
.(, , -)
}
_, pos (lightPositions)
light = serverEndpoint:(, , pos, )
serverEndpoint:(, {
{[] = light, [] = }
})
serverEndpoint:(, {
{[] = light, [] = , [] = , [] = .(, , )}
})
serverEndpoint:(, {
{[] = light, [] = }
})
serverEndpoint:(, {
{[] = light, [] = }
})
spawnPoint = serverEndpoint:(, , .(, , ), )
serverEndpoint:(, {
{[] = spawnPoint, [] = .(, , ), [] = .(, , )}
})
serverEndpoint:(, {
{[] = spawnPoint, [] = }
})
serverEndpoint:(, {
{[] = spawnPoint, [] = }
})
RequestCommand:()
()
RequestCommand:()
()
RequestCommand:()
RequestCommand:()
)
(musicScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
)
(musicScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
)
(musicScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
(musicScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
)
(musicScroll, , ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
)
()
f3xScroll.CanvasSize = .(, , , f3xLayout.AbsoluteContentSize.Y + )
musicScroll.CanvasSize = .(, , , musicLayout.AbsoluteContentSize.Y + )
f3xLayout:():(updateCanvasSizes)
musicLayout:():(updateCanvasSizes)
f3xTab.MouseButton1Click:(()
f3xScroll.Visible =
musicScroll.Visible =
f3xTab.BackgroundColor3 = .(, , )
f3xTab.TextColor3 = .(, , )
musicTab.BackgroundColor3 = .(, , )
musicTab.TextColor3 = .(, , )
)
musicTab.MouseButton1Click:(()
f3xScroll.Visible =
musicScroll.Visible =
musicTab.BackgroundColor3 = .(, , )
musicTab.TextColor3 = .(, , )
f3xTab.BackgroundColor3 = .(, , )
f3xTab.TextColor3 = .(, , )
)
iconButton.MouseButton1Click:(()
screenGui.Enabled = screenGui.Enabled
)
closeButton.MouseButton1Click:(()
screenGui.Enabled =
)
dragging =
dragInput, dragStart, startPos
(input)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
titleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
titleBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragging
(input)
)
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