Run it
Copy the script and paste it into your executor.
local player = game:GetService("Players").LocalPlayer
local leaderstats = player:WaitForChild("leaderstats")
local boolNames = {
"Anchor",
"Anvil",
"Balloon",
"Barbeque",
"Bionic",
"BlackHole",
"Bomb",
"Boulder",
"Box",
"Car",
"Chair",
"Coconut",
"ConsecutiveDays",
"Cutlass",
"Dagger",
"DevilTrident",
"Dynamite",
"FireworkItem",
"Fireworks",
"FirstVisit",
"GodArm",
"GroupReward",
"Kills",
"LastReward",
"LawnMower",
"NPCKills",
"Pan",
"Piano",
"PirateScrap",
"Points",
"PointsMultiply",
"Powder",
"QuestNumber",
"Revolver",
"Safe",
"SandDollars",
,
,
,
,
,
,
,
,
,
,
,
,
,
,
}
_, name (boolNames)
stat = leaderstats:(name)
stat stat:()
stat.Value =
Nothing here too lol