Run it
Copy the script and paste it into your executor.
repeat task.wait() until game:isLoaded()
repeat task.wait() until game:GetService("Players").LocalPlayer:FindFirstChild("startevent")
tpsrv = game:GetService("TeleportService")
print("Creating variables")
game:GetService("Players").LocalPlayer.startevent:FireServer("band", "\128")
elementwanted = {"boil", "lightning", "fire", "ice", "sand", "crystal", "explosion"} -- put the bloodlines u want here
slot = "kg2" -- slot, u can change to kg2, kg3, kg4
print()
().atspn =
().atspn
()
_, v (elementwanted)
( .. :().LocalPlayer.statz.main[slot].Value)
:().LocalPlayer.statz.main[slot].Value == v
()
:().LocalPlayer.startevent:(, )
()
.Players.LocalPlayer:(..game:().LocalPlayer.statz.main[slot].Value.. )
:().LocalPlayer.statz.spins.Value <=
tpsrv:(.PlaceId, .Players.LocalPlayer)
:().LocalPlayer.startevent:(, slot)
for all the people who dont realize, press F9 to see the logs on what u got also heres the code names for all the bloodlines: https://raw.githubusercontent.com/HydraVirgo/Releases/main/codenamesshindo hi, infinite spins for shindo life, works on auto execute but synapse is kinda fucked rn so just use it normally. change the values in elementwanted (its for bloodline i named it that) in the way i did it, or add more if u want -- credits to Sowd for releasing the inf spins remote

Shindo Life [250]