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Copy the script and paste it into your executor.
SECRET_KEY =
userKey =
(inputKey)
inputKey == SECRET_KEY
.KeyVerified
KeyGUI = .()
KeyGUI.Name =
KeyGUI.ZIndexBehavior = .ZIndexBehavior.Sibling
gethui
KeyGUI.Parent = ()
.protect_gui
.(KeyGUI)
KeyGUI.Parent = .CoreGui
KeyGUI.Parent = .Players.LocalPlayer:()
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
UICorner = .()
UICorner.CornerRadius = .(, )
UICorner.Parent = MainFrame
Title = .()
Title.Text =
Title.Size = .(, , , )
Title.BackgroundColor3 = .(, , )
Title.TextColor3 = .(, , )
Title.Font = .Font.GothamBold
Title.TextSize =
UICorner2 = .()
UICorner2.CornerRadius = .(, , , )
UICorner2.Parent = Title
Info = .()
Info.Text =
Info.Size = .(, -, , )
Info.Position = .(, , , )
Info.BackgroundTransparency =
Info.TextColor3 = .(, , )
Info.Font = .Font.Gotham
Info.TextSize =
KeyBox = .()
KeyBox.PlaceholderText =
KeyBox.Size = .(, -, , )
KeyBox.Position = .(, , , )
KeyBox.BackgroundColor3 = .(, , )
KeyBox.TextColor3 = .(, , )
KeyBox.Font = .Font.Gotham
KeyBox.TextSize =
KeyBox.ClearTextOnFocus =
SubmitButton = .()
SubmitButton.Text =
SubmitButton.Size = .(, -, , )
SubmitButton.Position = .(, , , )
SubmitButton.BackgroundColor3 = .(, , )
SubmitButton.TextColor3 = .(, , )
SubmitButton.Font = .Font.GothamBold
SubmitButton.TextSize =
Status = .()
Status.Text =
Status.Size = .(, -, , )
Status.Position = .(, , , )
Status.BackgroundTransparency =
Status.TextColor3 = .(, , )
Status.Font = .Font.Gotham
Status.TextSize =
SubmitButton.MouseButton1Click:(()
inputKey = KeyBox.Text
(inputKey)
Status.Text =
Status.TextColor3 = .(, , )
()
KeyGUI:()
.KeyVerified =
userKey = inputKey
()
Status.Text =
Status.TextColor3 = .(, , )
)
Title.Parent = MainFrame
Info.Parent = MainFrame
KeyBox.Parent = MainFrame
SubmitButton.Parent = MainFrame
Status.Parent = MainFrame
MainFrame.Parent = KeyGUI
() .KeyVerified
userKey = SECRET_KEY
()
()
()
()
()
( .. userKey .. )
()
Players = :()
RunService = :()
UserInputService = :()
Workspace = :()
player = Players.LocalPlayer
mouse = player:()
SWILL_GUI = .()
SWILL_GUI.Name =
SWILL_GUI.ZIndexBehavior = .ZIndexBehavior.Sibling
gethui
SWILL_GUI.Parent = ()
.protect_gui
.(SWILL_GUI)
SWILL_GUI.Parent = .CoreGui
SWILL_GUI.Parent = player:()
MainWindow = .()
MainWindow.Size = .(, , , )
MainWindow.Position = .(, -, , -)
MainWindow.BackgroundColor3 = .(, , )
MainWindow.BackgroundTransparency =
WindowCorner = .()
WindowCorner.CornerRadius = .(, )
WindowCorner.Parent = MainWindow
TopBar = .()
TopBar.Size = .(, , , )
TopBar.BackgroundColor3 = .(, , )
TopBarCorner = .()
TopBarCorner.CornerRadius = .(, , , )
TopBarCorner.Parent = TopBar
Title = .()
Title.Text = .. .(userKey, , ) ..
Title.Size = .(, -, , )
Title.Position = .(, , , )
Title.BackgroundTransparency =
Title.TextColor3 = .(, , )
Title.Font = .Font.GothamBold
Title.TextSize =
Title.TextXAlignment = .TextXAlignment.Left
TabButtons = {}
TabFrames = {}
Tabs = {, , , , , }
TabContainer = .()
TabContainer.Size = .(, , , )
TabContainer.Position = .(, , , )
TabContainer.BackgroundColor3 = .(, , )
i, tabName (Tabs)
TabButton = .()
TabButton.Text = tabName
TabButton.Size = .(/#Tabs, , , )
TabButton.Position = .((i-)/#Tabs, , , )
TabButton.BackgroundColor3 = .(, , )
TabButton.TextColor3 = .(, , )
TabButton.Font = .Font.GothamSemibold
TabButton.TextSize =
TabFrame = .()
TabFrame.Size = .(, , , -)
TabFrame.Position = .(, , , )
TabFrame.BackgroundTransparency =
TabFrame.Visible = i ==
TabFrame.ScrollBarThickness =
TabFrame.AutomaticCanvasSize = .AutomaticSize.Y
TabButton.MouseButton1Click:(()
_, frame (TabFrames)
frame.Visible =
_, button (TabButtons)
button.BackgroundColor3 = .(, , )
TabFrame.Visible =
TabButton.BackgroundColor3 = .(, , )
)
i ==
TabButton.BackgroundColor3 = .(, , )
TabButton.Parent = TabContainer
TabFrame.Parent = MainWindow
TabButtons[tabName] = TabButton
TabFrames[tabName] = TabFrame
(parent, text, callback)
toggle = .()
toggle.Text = text ..
toggle.Size = .(, -, , )
toggle.Position = .(, , , parent.AutomaticSize.Y.Offset + )
toggle.BackgroundColor3 = .(, , )
toggle.TextColor3 = .(, , )
toggle.Font = .Font.Gotham
toggle.TextSize =
state =
toggle.MouseButton1Click:(()
state = state
toggle.Text = text .. .. (state )
toggle.BackgroundColor3 = state .(, , ) .(, , )
callback
(state)
)
toggle.Parent = parent
toggle
(parent, text, callback)
button = .()
button.Text = text
button.Size = .(, -, , )
button.Position = .(, , , parent.AutomaticSize.Y.Offset + )
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.Gotham
button.TextSize =
button.MouseButton1Click:(callback)
button.Parent = parent
button
MainFrame = TabFrames[]
(MainFrame, , ()
()
)
(MainFrame, , ()
:():(, {
Title = ,
Text = .. userKey .. ,
Duration =
})
)
CombatFrame = TabFrames[]
(CombatFrame, , ()
_, target (Players:())
target ~= player target.Character
humanoid = target.Character:()
humanoid
humanoid.Health =
)
aimbotToggle = (CombatFrame, , (state)
state
.Aimbot =
aimbotConnection
aimbotConnection = RunService.RenderStepped:(()
.Aimbot
aimbotConnection:()
closest =
closestDist = .huge
_, target (Players:())
target ~= player target.Character
head = target.Character:()
head
screenPoint = Workspace.CurrentCamera:(head.Position)
dist = (.(screenPoint.X, screenPoint.Y) - .(mouse.X, mouse.Y)).Magnitude
dist < closestDist
closestDist = dist
closest = target
closest closest.Character
head = closest.Character:()
head
mouse.Target = head
)
.Aimbot =
)
VisualsFrame = TabFrames[]
(VisualsFrame, , (state)
state
.ESP =
_, target (Players:())
target ~= player target.Character
highlight = .()
highlight.Name =
highlight.Adornee = target.Character
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.Parent = target.Character
billboard = .()
billboard.Size = .(, , , )
billboard.StudsOffset = .(, , )
billboard.Adornee = target.Character:()
billboard.AlwaysOnTop =
billboard.Parent = target.Character
nameLabel = .()
nameLabel.Text = target.Name
nameLabel.Size = .(, , , )
nameLabel.BackgroundTransparency =
nameLabel.TextColor3 = .(, , )
nameLabel.Font = .Font.GothamBold
nameLabel.TextSize =
nameLabel.Parent = billboard
.ESP =
_, target (Players:())
target.Character
esp = target.Character:()
esp
esp:()
billboard = target.Character:()
billboard
billboard:()
)
(VisualsFrame, , (state)
state
_, part (Workspace:())
part:()
part.LocalTransparencyModifier =
_, part (Workspace:())
part:()
part.LocalTransparencyModifier =
)
MovementFrame = TabFrames[]
(MovementFrame, , ()
humanoid = player.Character player.Character:()
humanoid
humanoid.WalkSpeed =
)
(MovementFrame, , ()
humanoid = player.Character player.Character:()
humanoid
humanoid.WalkSpeed =
)
(MovementFrame, , (state)
state
.InfiniteJump =
connection
connection = UserInputService.JumpRequest:(()
.InfiniteJump
humanoid = player.Character player.Character:()
humanoid
humanoid:(.HumanoidStateType.Jumping)
connection:()
)
.InfiniteJump =
)
(MovementFrame, , (state)
state
.Flying =
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
RunService.Heartbeat:(()
.Flying
root = player.Character player.Character:()
root
bodyVelocity.Parent = root
camera = Workspace.CurrentCamera.CFrame
direction = .()
UserInputService:(.KeyCode.W)
direction = direction + camera.LookVector
UserInputService:(.KeyCode.S)
direction = direction - camera.LookVector
UserInputService:(.KeyCode.A)
direction = direction - camera.RightVector
UserInputService:(.KeyCode.D)
direction = direction + camera.RightVector
bodyVelocity.Velocity = direction.Unit *
UserInputService:(.KeyCode.Space)
bodyVelocity.Velocity = .(direction.X, , direction.Z)
UserInputService:(.KeyCode.LeftShift)
bodyVelocity.Velocity = .(direction.X, -, direction.Z)
)
.Flying =
)
FarmFrame = TabFrames[]
(FarmFrame, , (state)
state
.AutoFarm =
(()
.AutoFarm
_, obj (Workspace:())
obj.Name:():() obj.Name:():()
root = player.Character player.Character:()
root
root.CFrame = obj.CFrame
()
)
.AutoFarm =
)
(FarmFrame, , (state)
state
.AutoCollect =
(()
.AutoCollect
_, obj (Workspace:())
obj.Name:():() obj.Name:():()
obj.Name:():() obj.Name:():()
root = player.Character player.Character:()
root
root.CFrame = obj.CFrame
()
)
.AutoCollect =
)
TeleportFrame = TabFrames[]
(TeleportFrame, , ()
_, obj (Workspace:())
obj.Name:():()
root = player.Character player.Character:()
root
root.CFrame = obj.CFrame
)
(TeleportFrame, , ()
nearest =
nearestDist = .huge
_, target (Players:())
target ~= player target.Character
targetRoot = target.Character:()
root = player.Character player.Character:()
targetRoot root
dist = (targetRoot.Position - root.Position).Magnitude
dist < nearestDist
nearestDist = dist
nearest = target
nearest nearest.Character
targetRoot = nearest.Character:()
root = player.Character player.Character:()
targetRoot root
root.CFrame = targetRoot.CFrame
)
(TeleportFrame, , ()
humanoid = player.Character player.Character:()
humanoid
humanoid.MaxHealth = .huge
humanoid.Health = .huge
)
(TeleportFrame, , ()
Workspace.CurrentCamera
Workspace.CurrentCamera.FieldOfView =
)
(TeleportFrame, , ()
Lighting = :()
Lighting.Brightness =
Lighting.GlobalShadows =
)
(()
()
VirtualUser = :()
VirtualUser:()
VirtualUser:(.())
)
TopBar.Parent = MainWindow
Title.Parent = TopBar
TabContainer.Parent = MainWindow
MainWindow.Parent = SWILL_GUI
UserInputService.InputBegan:((input)
input.KeyCode == .KeyCode.RightShift
MainWindow.Visible = MainWindow.Visible
)
()
()
( .. userKey)
this script unlock all barts skin. Except for Homer
Universal