EPIC HUB (Support Solara) Now WORKING 路 RobloxExploits.lol
ScriptBlox / [UPD 馃寣] Scythe Simulator EPIC HUB (Support Solara) Now WORKING BKmD_YT 2 years ago 31K views 6Run it
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EPIC HUB Support Solara Now WORKING.lua 路 136 lines Download Copy Library = ( : ( ))()
UI = Library: ( )
Tab1 = UI: ( )
Tab2 = UI: ( )
UI: (Tab2, , (bool)
().AutoEgg = bool
().AutoEgg . ()
args = {
[ ] = ().SelectedEgg,
[ ] = ,
[ ] =
}
: ( ).HatchPet: ( (args))
)
EGoptions = { , , }
dropdown = Library: (Tab2, , EGoptions, (Selected)
().SelectedEgg = Selected
)
options = { , , , , , , , , , , , , , , , , }
dropdown = Library: (Tab1, , options, (Value)
DupeAmount = Value
)
UI: (Tab1, , ()
i = , DupeAmount
: ( ): ( ): ( )
)
UI: (Tab1, , ()
player = .Players.LocalPlayer
player player: ( )
inventoryInfo = player.PlayerData: ( )
inventoryInfo inventoryInfo: ( )
inventoryInfo.PetLimit.Value =
( )
( )
( )
)
UI: (Tab1, , ()
player = .Players.LocalPlayer
player.PlayerData
inventoryInfo = player.PlayerData: ( )
inventoryInfo inventoryInfo: ( )
inventoryInfo.StorageSize.Value =
( )
( )
( )
)
UI: (Tab1, , (enabled)
().Gems = enabled
().Gems ==
: ( ): ( ): ( )
: ( ).Heartbeat: ();
)
UI: (Tab1, , (enabled)
().Rebirth = enabled
().Rebirth ==
: ( ): ( ): ()
: ( ).Heartbeat: ();
)
UI: (Tab1, , ()
player = .Players.LocalPlayer
player.PlayerData
questData = player.PlayerData: ( )
questData questData: ( )
questData.CanClaim.Value =
( )
( )
( )
)
Show all 136 lines
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
About this script About "EPIC HUB Script"
[ + ] INF Equip Pets - Can Make u Lagging.
[ + ] INF Storage
[ + ] INF Gems - Spawn Gems (OP)
[ + ] AUTO Open Eggs - 25 Eggs Open Per Second.
[ + ] AUTO Rebirth
[ + ] Claim Quest for without waiting
[ + ] U Can Close The GUI From Icon it Will Pop Up.
Discord : https://discord.gg/HsK5grs8DH
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More for [UPD 馃寣] Scythe Simulator local
loadstring
game
HttpGet
"https://raw.githubusercontent.com/BlockyCoder/Epic-Hub/main/LibararyGUI"
-- Assume you've loaded the Library script and created an instance
local
Create
"[UPD] 馃挭 Scythe Simulator"
-- Create a tab in the UI
local
CreateTab
"Main"
local
CreateTab
"Egg"
-- Create a toggle switch
CreateToggle
"Auto Buy Selected Egge"
function
getgenv
while
getgenv
and
task
wait
do
local
1
getgenv
2
5
3
999990
game
GetService
"ReplicatedStorage"
FireServer
unpack
end
end
local
"Egg1"
"Egg2"
"Egg3"
local
CreateDropdown
"Select Egg"
function
getgenv
end
local
"1"
"10"
"20"
"30"
"40"
"50"
"100"
"200"
"300"
"400"
"500"
"1000"
"2000"
"3000"
"4000"
"5000"
"10000"
local
CreateDropdown
"How much quest Pet you wanna equip"
function
end
-- Create a button to demonstrate functionality
CreateButton
"Equip Infinite Pet: quest pet"
function
for
1
do
game
GetService
"ReplicatedStorage"
WaitForChild
"PetEquip"
FireServer
"KrakenPet"
end
end
-- Create a button to demonstrate functionality
CreateButton
"Allows you to equip Inf pets"
function
-- Assuming you have access to game and game.Players.LocalPlayer
local
game
-- Check if PlayerData exists
if
and
FindFirstChild
"PlayerData"
then
-- Find InventoryInfo under PlayerData
local
FindFirstChild
"InventoryInfo"
-- Check if InventoryInfo exists and has PetLimit
if
and
FindFirstChild
"PetLimit"
then
-- Set PetLimit to 1000000
1000000
print
"Changed PetLimit to 1000000"
else
warn
"InventoryInfo or PetLimit not found."
end
else
warn
"Player or PlayerData not found."
end
end
-- Create a button to demonstrate functionality
CreateButton
"Inf Storage Size"
function
-- Assuming you have access to game and game.Players.LocalPlayer
local
game
-- Check if PlayerData exists
if
then
-- Find InventoryInfo under PlayerData
local
FindFirstChild
"InventoryInfo"
-- Check if InventoryInfo exists and has StorageSize
if
and
FindFirstChild
"StorageSize"
then
-- Set StorageSize to 1000000
1000000
print
"Changed StorageSize to 1000000"
else
warn
"InventoryInfo or StorageSize not found."
end
else
warn
"PlayerData not found!"
end
end
-- Create a toggle switch
CreateToggle
"Spawn Gems (OP)"
function
getgenv
while
getgenv
true
do
game
GetService
"ReplicatedStorage"
WaitForChild
"PlaytimeRewards"
FireServer
7
game
GetService
"RunService"
wait
end
end
-- Create a toggle switch
CreateToggle
"Auto Rebirth"
function
getgenv
while
getgenv
true
do
game
GetService
"ReplicatedStorage"
WaitForChild
"RebirthPlayer"
FireServer
game
GetService
"RunService"
wait
end
end
-- Create a button to demonstrate functionality
CreateButton
"Claim Quest for without waiting"
function
local
game
-- Check if PlayerData exists
if
then
local
FindFirstChild
"QuestData"
-- Check if QuestData exists and has CanClaim
if
and
FindFirstChild
"CanClaim"
then
true
print
"Changed CanClaim to true"
else
warn
"QuestData or CanClaim not found."
end
else
warn
"PlayerData not found!"
end
end
ADMIN COMMANDS LET ME KNOW IF IT DOESNT WORK [UPD 馃寣] Scythe Simulator
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