Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local Virtual_Input_Manager = game:GetService("VirtualInputManager")
local Player = Players.LocalPlayer or Players.PlayerAdded:Wait()
local Balls = workspace:WaitForChild("Part")
local function Verify_Ball(Ball)
if typeof(Ball) == "Instance" and Ball:IsA("MeshPart") then
return true
end
return false
end
()
Player.Character
Highlight = Player.Character:()
Highlight
Highlight.FillTransparency ~=
()
Virtual_Input_Manager:(, .KeyCode.F, , )
Virtual_Input_Manager:(, .KeyCode.F, , )
(Ball)
(Ball)
Old_Position = Ball.Position
Old_Tick = ()
Ball:():(()
()
Distance = (Ball.Position - .CurrentCamera.Focus.Position).Magnitude
Velocity = (Old_Position - Ball.Position).Magnitude
(Distance / Velocity) <=
()
(() - Old_Tick >= /)
Old_Tick = ()
Old_Position = Ball.Position
)
(Balls)
.ChildAdded:((Ball)
Ball.ClassName == Ball.Name == Ball.Parent ==
(Ball)
)old post got raided and i deleted it