Run it
Copy the script and paste it into your executor.
Library = (:())()
PlayersService = :()
ReplicatedStorageService = :()
RunService = :()
LocalPlayer = PlayersService.LocalPlayer
RemoteFolder = ReplicatedStorageService:()
RequestRockDamageRemote = RemoteFolder:()
BonkClickRemote = RemoteFolder:()
MineOreRemote = RemoteFolder:()
PrestigeRemote = RemoteFolder:()
RequestReforgeRemote = RemoteFolder:()
LocalPlayer:() ~=
.()
CurrentGeneration = LocalPlayer:()
LastResetClock =
LocalPlayer:():(()
CurrentGeneration = LocalPlayer:() CurrentGeneration
LastResetClock = .()
)
Settings = {
AutoFarmEnabled = ,
SendInterval = ,
UseResetGuard = ,
AutoBonk = ,
AutoOre = ,
AutoPrestige = ,
AutoReforge = ,
}
(PositionVector)
vector vector.create
vector.(PositionVector.X, PositionVector.Y, PositionVector.Z)
PositionVector
(RemoteInstance, IsEnabled)
IsEnabled RemoteInstance
RemoteInstance:()
()
Settings.UseResetGuard (.() - LastResetClock < )
(BonkClickRemote, Settings.AutoBonk)
(MineOreRemote, Settings.AutoOre)
(PrestigeRemote, Settings.AutoPrestige)
(RequestReforgeRemote, Settings.AutoReforge)
_, Object (:())
Object:() .(Object.Name, , , )
RockIdentifier = Object:()
RockIdentifier ~=
RequestRockDamageRemote:({
Gen = CurrentGeneration,
Pos = (Object.Position),
Rocks = { RockIdentifier }
})
Window = Library:(, {
topcolor = .(, , ),
bgcolor = .(, , ),
btncolor = .(, , ),
dropcolor = .(, , ),
sectncolor = .(, , ),
bordercolor = .(, , ),
underlinecolor = .(, , ),
font = .Font.SourceSans,
titlefont = .Font.SourceSansSemibold,
fontsize = ,
titlesize = ,
})
Window:()
AutoFarmToggle = Window:(, { flag = , default = }, (IsEnabled)
Settings.AutoFarmEnabled = IsEnabled
)
IntervalSlider
IsUpdatingIntervalSlider =
IntervalSlider = Window:(, {
flag = ,
min = ,
max = ,
default = Settings.SendInterval,
precise =
}, (NewInterval)
RoundedInterval = (.(, NewInterval))
IsUpdatingIntervalSlider
Settings.SendInterval = RoundedInterval
Settings.SendInterval = RoundedInterval
IsUpdatingIntervalSlider =
IntervalSlider:(RoundedInterval)
IsUpdatingIntervalSlider =
)
Window:(, { flag = , default = }, (IsEnabled)
Settings.UseResetGuard = IsEnabled
)
Window:(, ()
()
)
Window:(, {
flag = ,
default = .KeyCode.RightShift,
kbonly =
}, ()
AutoFarmToggle:( Settings.AutoFarmEnabled)
)
Window:()
Window:(, { flag = , default = }, (IsEnabled)
Settings.AutoBonk = IsEnabled
)
Window:(, { flag = , default = }, (IsEnabled)
Settings.AutoOre = IsEnabled
)
Window:(, { flag = , default = }, (IsEnabled)
Settings.AutoPrestige = IsEnabled
)
Window:(, { flag = , default = }, (IsEnabled)
Settings.AutoReforge = IsEnabled
)
LastSendTime =
RunService.Heartbeat:(()
Settings.AutoFarmEnabled
CurrentTime = ()
CurrentTime - LastSendTime < Settings.SendInterval
LastSendTime = CurrentTime
()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Autofarm for multiple features of the game