Run it
Copy the script and paste it into your executor.
()
req = ( .request) ( .request)
(URL)
Data =
Test = ({
Url = URL,
Method = ,
})
i,v (Test)
Data = v
Data
Something = ()
Win = (Something)():(, )
Ragebot = Win:()
Credits = Win:()
Players = :()
RunService = :()
VirtualUser = :()
player = Players.LocalPlayer
camera = .CurrentCamera
RandRNG = .()
RandAutoaParry = {[(RandRNG)] = }
Ragebot:(, , (t)
RandAutoaParry[(RandRNG)] = t
)
Ragebot:(, , , , (t)
BaseDistance = t
)
Ragebot:()
Ragebot:(, , (t)
AutoWalk = t
)
Ragebot:(, , (t)
PlayerSaftey = t
)
Ragebot:(, , , , (v)
PlayerSaftey_Distance = v
)
can_Execute =
().WalkSpeed_Mana
().WalkSpeed_Mana =
can_Execute =
can_Execute =
Ragebot:(, , , , (v)
().WalkSpeed_Mana = v
)
can_Execute
()
(()
.()
(()
player.Character.Humanoid.WalkSpeed = ().WalkSpeed_Mana
)
)
Ragebot:(, -, , , (t)
AutoWalkDistanceX = t
)
Ragebot:(, -, , , (t)
AutoWalkDistanceZ = t
)
Ragebot:(, , (t)
AutoDoubleJump = t
)
Ragebot:()
Ragebot:(, , (t)
ClosestPlayer_var = t
)
Ragebot:(, , (t)
RandomTeleports = t
)
Ragebot:(, -, , , (t)
TeleportDistanceX = t
)
Ragebot:(, -, , , (t)
TeleportDistanceZ = t
)
()
UserInputService = :()
UserInputService:()
()
closestDistance = .huge
closestTarget =
_, v (:().Alive:())
v v:() v ~= player.Character
humanoidRootPart = v.HumanoidRootPart
distance = (player.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude
distance < closestDistance
closestDistance = distance
closestTarget = v
closestTarget
(()
.()
PlayerSaftey
player.Character.Parent.Name ==
(()
(().HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude <= PlayerSaftey_Distance
player.Character.HumanoidRootPart.CFrame = ().HumanoidRootPart.CFrame * .(-, , -PlayerSaftey_Distance)
)
)
()
i,v (:().Balls:())
v:()
v
(Ball)
(Ball.Position - player.Character.HumanoidRootPart.Position).Magnitude
(part)
part:()
speed = part.Velocity.Magnitude
speed >
part, speed
,
,
(humanoidRootPart, targetPart)
humanoidRootPartY = humanoidRootPart.Position.Y
targetPartY = targetPart.Position.Y
verticalDistance = .(humanoidRootPartY - targetPartY)
verticalDistance
()
i,v (player.PlayerGui.Hotbar.Block.HotkeyFrame:())
v:()
v.Text
text = player.PlayerGui.Hotbar.Block.HotkeyFrame.F
KeyCodeBlock = text.Text
text:():(()
KeyCodeBlock = text.Text
)
CanSlash =
BallSpeed =
(()
.()
RandAutoaParry[(RandRNG)]
success, err = (()
i, v (:().Balls:())
v:()
player.Character:()
part, speed = (v)
part speed
minDistance = * (speed * ) +
minDistance == minDistance <=
BallSpeed =
minDistance == minDistance <=
BallSpeed = * (speed * ) +
minDistance == minDistance <=
BallSpeed =
(player.Character.HumanoidRootPart.Position - part.Position).Magnitude <= (BallSpeed)
CanSlash =
CanSlash =
CanSlash
OldCameraFrame2 = .CurrentCamera.CFrame
camera = .CurrentCamera
cameraPosition = camera.CFrame.Position
targetPosition = ().Head.Position
direction = (targetPosition - cameraPosition).unit
angleUp = .()
rotatedDirection = direction * .(-angleUp, , ).lookVector
camera.CFrame = .(cameraPosition, cameraPosition + rotatedDirection)
.(, ) ==
:():(, , , , , )
:():(, .KeyCode[KeyCodeBlock], , )
CanSlash =
.()
.CurrentCamera.CFrame = OldCameraFrame2
)
(success, err)
)
(()
.()
AutoWalk
(()
player.Character.Parent.Name ==
i, v (:().Balls:())
v:()
part, speed = (v)
part speed
speed >
player.Character:()
player.Character.Humanoid:(part.Position + .(AutoWalkDistanceX, , AutoWalkDistanceZ))
i,v (:().Alive:())
player.Character.Parent.Name ==
v ~= player.Character
player.Character.Humanoid:(v.HumanoidRootPart.Position + .(AutoWalkDistanceX, , AutoWalkDistanceZ))
)
AutoDoubleJump
(()
:():(, .KeyCode.Space, , )
)
)
(()
.()
ClosestPlayer_var
(()
player.Character.Parent.Name ==
OldCameraFrame = .CurrentCamera.CFrame
ClosestPlayer = ()
ClosestPlayer
.CurrentCamera.CFrame = .(.CurrentCamera.CFrame.Position, ClosestPlayer.Head.Position)
)
)
(()
.(.(,))
RandomTeleports
(()
player.Character.Parent.Name ==
i, v (:().Balls:())
v:()
part, speed = (v)
player.Character.HumanoidRootPart.CFrame = part.CFrame * .(TeleportDistanceX, , TeleportDistancez)
)
)
Credits:(, ()
()
)
Credits:(, ()
()
)
Credits:()
Credits:(, ()
.CoreGui:()
.CoreGui.woof:()
)
Credits:(, ()
ts = :()
p = :().LocalPlayer
ts:(.PlaceId, p)
)
Credits:()
* Use At Own Risk * No Remotes where used in this script meaning your unlikely to get banned. sorry if its a little shit i don't have access to any remote spys only paths and normal functions not even fu***ng module scripts <Features> Auto Slash - (Slider <Slash Base Distance>) Auto Walk - (Slider <Auto Walk Distance X,Z>) Auto Jump - (Toggle) Aim At Closest Player - (Aimbot) Random Teleports - (Slider <Teleport Distance X,Z>) - May be unsafe --> Supported Executors <-- - Celery not paying half my income on a roblox exploit