Run it
Copy the script and paste it into your executor.
Players = :()
Lighting = :()
Workspace = :()
TweenService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
PlayerGui = LocalPlayer:(, )
PlayerGui
PlayerGui:()
PlayerGui.TrollGuiContainer:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ScreenGui.Parent = PlayerGui
Frame = .()
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = .(, , )
Frame.BorderColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
TextLabel = .()
TextLabel.Parent = Frame
TextLabel.BackgroundTransparency =
TextLabel.Position = .(, , , )
TextLabel.Size = .(, , , )
TextLabel.Font = .Font.SourceSans
TextLabel.Text =
TextLabel.TextColor3 = .(, , )
TextLabel.TextSize =
TextLabel_2 = .()
TextLabel_2.Parent = Frame
TextLabel_2.BackgroundTransparency =
TextLabel_2.Position = .(, , , )
TextLabel_2.Size = .(, , , )
TextLabel_2.Font = .Font.SourceSans
TextLabel_2.Text =
TextLabel_2.TextColor3 = .(, , )
TextLabel_2.TextSize =
(Main)
dragToggle, dragInput, dragStart, startPos
Main.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragToggle =
dragStart = input.Position
startPos = Main.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragToggle =
)
)
Main.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragToggle
Delta = input.Position - dragStart
Position = .(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
TweenService:(Main, TweenInfo.(, .EasingStyle.Linear), {Position = Position}):()
)
(Frame)
(name, text, pos, size)
btn = .()
btn.Name = name
btn.Parent = Frame
btn.BackgroundColor3 = .(, , )
btn.BorderColor3 = .(, , )
btn.BorderSizePixel =
btn.Position = pos
btn.Size = size
btn.Font = .Font.SourceSans
btn.Text = text
btn.TextColor3 = .(, , )
btn.TextScaled =
btn
decalspam = (, , .(, , , ), .(, , , ))
skybox = (, , .(, , , ), .(, , , ))
hint = (, , .(, , , ), .(, , , ))
jumpscare1 = (, , .(, , , ), .(, , , ))
disco = (, , .(, , , ), .(, , , ))
jumpscare2 = (, , .(, , , ), .(, , , ))
music2 = (, , .(, , , ), .(, , , ))
musicstop = (, , .(, , , ), .(, , , ))
particlesspam = (, , .(, , , ), .(, , , ))
decalspam.MouseButton1Click:(()
(root)
_, v (root:())
v:()
v.Material = .Material.Plastic
v.Transparency =
faces = {.NormalId.Front, .NormalId.Back, .NormalId.Right, .NormalId.Left, .NormalId.Top, .NormalId.Bottom}
_, face (faces)
d = .()
d.Texture =
d.Face = face
d.Parent = v
(v)
(Workspace)
)
skybox.MouseButton1Click:(()
s = .()
s.Name =
s.SkyboxBk =
s.SkyboxDn =
s.SkyboxFt =
s.SkyboxLf =
s.SkyboxRt =
s.SkyboxUp =
s.Parent = Lighting
Lighting.TimeOfDay =
)
hint.MouseButton1Click:(()
m = .()
m.Text =
m.Parent = Workspace
.()
m:()
)
discoActive =
disco.MouseButton1Click:(()
discoActive
discoActive =
cc = .(, Lighting)
counter =
.(()
discoActive
color = .(.(.(counter * .pi)) / .pi, , )
cc.TintColor = color
Lighting.Ambient = color
counter = counter +
.()
)
)
currentSound
music2.MouseButton1Click:(()
currentSound currentSound:()
currentSound = .()
currentSound.SoundId =
currentSound.Volume =
currentSound.Looped =
currentSound.Parent = Workspace
currentSound:()
)
musicstop.MouseButton1Click:(()
currentSound currentSound:() currentSound:()
discoActive =
_, v (Lighting:())
v:() v:()
)
particlesspam.MouseButton1Click:(()
_, p (Players:())
p.Character p.Character:()
emit = .()
emit.Texture =
emit.VelocitySpread =
emit.Speed = NumberRange.(, )
emit.Parent = p.Character.Head
)
(soundId)
scr = .(, PlayerGui)
scr.Name =
img = .(, scr)
img.Image =
img.Size = .(, , , )
img.Position = .(, , , )
s = .(, scr)
s.SoundId = .. soundId
s.Volume =
s:()
.()
scr:()
jumpscare1.MouseButton1Click:(()
()
)
jumpscare2.MouseButton1Click:(()
()
)Troll gui furry