Run it
Copy the script and paste it into your executor.
plr = .Players.LocalPlayer
library = (:())()
window_player = library.()
window_farm = library.()
window_teleport = library.()
window_admin = library.()
(toucher,touched)
(toucher,touched,)
()
(toucher,touched,)
admins = {
,
,
,
,
}
cam = .CurrentCamera
alertadmin =
window_admin.(,alertadmin,(bool)
alertadmin = bool
)
admintext = window_admin.()
adminsinserver = {}
(who)
.(admins,who.UserId)
.(adminsinserver,who.Name)
alertadmin
ss = .(,.CoreGui)
:():(ss,)
ss.SoundId =
ss.Volume =
ss:()
(()
() who:(.Players)
.(adminsinserver,.(adminsinserver,who.Name))
)
(()
i,who (.Players:())
(who)
)
.Players.PlayerAdded:((who)
(who)
)
selectedplayer =
label_player
window_player.(,(txt)
i,v (.Players:())
us = v.Name:():(,txt:()) == txt:():(,txt:())
ds = v.DisplayName:():(,txt:()) == txt:():(,txt:())
us ds
selectedplayer = v
label_player.(..v.Name)
)
meleetool =
label_player = window_player.()
label_tool = window_player.()
window_player.(,()
meleetool = plr.Character:()
label_tool.(meleetool.Name)
)
window_player.(,()
meleetool selectedplayer
() selectedplayer.Character selectedplayer.Character.Humanoid.Health >
meleetool:(plr.Character)
plr.Character.Humanoid:(meleetool)
cam.CameraSubject = selectedplayer.Character.Humanoid
dmg = meleetool:() meleetool:()
()
meleetool:()
()
(dmg,selectedplayer.Character.PrimaryPart)
label_player.()
cam.CameraSubject = plr.Character.Humanoid
)
playerinfo = window_player.()
window_player.(,()
c = selectedplayer.Character
farthings = c.farthings.Value
pence = c.pence.Value
shillings = c.shillings.Value
pounds = c.pounds.Value
playerinfo.(farthings....pence....shillings....pounds..)
)
window_teleport.(,()
plr.Character:(.(-,,-))
)
window_teleport.(,()
plr.Character:(.(-,,-))
)
window_teleport.(,()
plr.Character:(.(-,,-))
)
window_teleport.(,()
plr.Character:(.(-,,-))
)
window_teleport.(,()
plr.Character:(.(-,,-))
)
window_teleport.(,()
plr.Character:(.(-,-,-))
)
window_teleport.(,()
plr.Character:(.(-,,-))
)
window_teleport.(,()
plr.Character:(.(-,,-))
)
window_teleport.(,()
plr.Character:(.(-,,))
)
enable_farmtrash =
window_farm.(,enable_farmtrash,(bool)
enable_farmtrash = bool
ogpos = plr.Character.PrimaryPart.CFrame
enable_farmtrash
enable_farmtrash ()
i,v (:())
v.Name ==
p = v.trashcore.ProximityPrompt
p.Enabled
plr.Character:(v.trashcore.CFrame+.(,,))
p.HoldDuration =
()
()
p:()
p:()
p.Enabled ==
()
p.HoldDuration =
plr.Character:(ogcframe)
)
window_player.(.(,))
enable_grabmoney =
window_player.(,enable_grabmoney,(bool)
enable_grabmoney = bool
)
loopwalkspeed =
window_player.(,(t)
(t)
loopwalkspeed = (t)
loopwalkspeed =
)
enable_gfx =
window_player.(,enable_gfx,(bool)
enable_gfx = bool
)
enable_jump =
window_player.(,enable_jump,(bool)
enable_jump = bool
)
:().RenderStepped:(()
loopwalkspeed loopwalkspeed ~=
plr.Character.Humanoid.WalkSpeed = loopwalkspeed
enable_jump
plr.Character.Humanoid:(.HumanoidStateType.Jumping,)
enable_gfx
c = plr.PlayerGui.healthgui
c.chills.Visible =
c.poopoo.Visible =
admintext.(.. .(adminsinserver,))
i,v (:())
v.Name == v.Name == v.Name == v.Name == v.Name ==
enable_grabmoney plr.Character.Humanoid.Health >
()
(plr.Character.PrimaryPart,v)
v:()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: pastebin.com.
test it yourself im banned from this game ORIGINAL:https://v3rmillion.net/showthread.php?tid=1180964
Thy hood