Run it
Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
UserInputService = :()
player = Players.LocalPlayer
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = player:()
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Parent = ScreenGui
Frame.Active =
Title = .()
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.Font = .Font.GothamBold
Title.TextSize =
Title.Parent = Frame
ToolButton = .()
ToolButton.Size = .(, , , )
ToolButton.Position = .(, , , )
ToolButton.BackgroundColor3 = .(, , )
ToolButton.Text =
ToolButton.TextColor3 = .(, , )
ToolButton.Font = .Font.GothamBold
ToolButton.TextSize =
ToolButton.Parent = Frame
MoneyButton = .()
MoneyButton.Size = .(, , , )
MoneyButton.Position = .(, , , )
MoneyButton.BackgroundColor3 = .(, , )
MoneyButton.Text =
MoneyButton.TextColor3 = .(, , )
MoneyButton.Font = .Font.GothamBold
MoneyButton.TextSize =
MoneyButton.Parent = Frame
LoopSlashButton = .()
LoopSlashButton.Size = .(, , , )
LoopSlashButton.Position = .(, , , )
LoopSlashButton.BackgroundColor3 = .(, , )
LoopSlashButton.Text =
LoopSlashButton.TextColor3 = .(, , )
LoopSlashButton.Font = .Font.GothamBold
LoopSlashButton.TextSize =
LoopSlashButton.Parent = Frame
ToolButton.MouseButton1Click:(()
args = {
,
}
:():():():((args))
)
MoneyButton.MouseButton1Click:(()
()
args = {
}
:():():():():((args))
)
loopEnabled =
LoopSlashButton.MouseButton1Click:(()
Players = :()
LocalPlayer = Players.LocalPlayer
.()
_, plr (Players:())
plr ~= LocalPlayer plr.Character
args = {
,
plr.Character,
vector.(-, -, )
}
LocalPlayer.Character
:()
:()
:((args))
)
dragging =
dragStart
startPos
(input)
delta = input.Position - dragStart
Frame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
Frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
Frame.InputChanged:((input)
dragging
(input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch)
(input)
)
The $1,000,000 Jump Rope