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(:())();
()
:():(, {
Text = ,
Color = .(, , ),
Font = .Font.GothamBlack,
FontSize = .FontSize.Size48,
})
Players = :()
LocalPlayer = Players.LocalPlayer
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
Backpack = LocalPlayer:()
(p1, p2)
p1.CFrame = p1.CFrame - p1.CFrame.Position + .(p2.X, p2.Y, p2.Z)
()
v3 = .huge
v4 =
v5, v6 = .Workspace.Live:()
v7 =
v8
v6, v8 = (v5, v6)
v6 ==
v8.Name ~= LocalPlayer.Name (v8:() ~= (v8:() ~= v8:().Health > ))
v9 = (v8.HumanoidRootPart.Position - LocalPlayer.Character.HumanoidRootPart.Position).magnitude
v9 < v3
v7 = v8
v3 = v9
v7
(p10)
v11 = .()
v11.Parent =
v11.CFrame = p10 Character.Head.CFrame
.Workspace.CurrentCamera.CameraSubject = v11
v11:()
()
.Workspace.CurrentCamera.CameraSubject = Character.Humanoid
(pu12)
(()
pu12:()
)
()
(()
(p13)
v14 = {
{
Goal = p13,
Mobile = ,
},
}
:().LocalPlayer.Character.Communicate:((v14))
()
()
)
(pu16, p17, pu18, p19, p20, p21, pu22)
vu23 = ({
,
,
,
,
,
})[p21]
vu24 = .()
vu24.Anchored =
vu24.Material = .Material.Neon
vu24.CanCollide =
vu24.CFrame = pu16 * .(.(, ), .(, ), .(, ))
vu24.Color = p17
vu24.Size = .(pu18, pu18, pu18)
vu24.Transparency = p19
vu24.Parent =
vu25 = .()
vu25.Brightness = p20
vu25.Color = p17
vu25.Range = pu18 *
vu25.Parent = vu24
vu26 =
.(()
vu27 = pu18 /
vu28 = pu18 /
vu29 = pu18 /
.(()
(()
vu26
_ = ,
vu24.CFrame = vu24.CFrame * .(vu27, vu28, vu29)
.()
vu27 = .(, ) == pu18 / - * pu18 /
vu28 = .(, ) == pu18 / - * pu18 /
vu29 = .(, ) == pu18 / - * pu18 /
)
)
vu23 ~=
vu23 ~=
vu23 ~=
vu23 ~=
vu23 ==
vu26 =
vu24.CFrame = pu16
.(()
(()
.()
vu24.Position = vu24.Position - .(, pu18 / , )
)
)
.(()
(()
.()
vu24.Position = vu24.Position + .(, pu18 / , )
)
)
.(()
(()
v30 =
.()
v30 = v30 + .()
v31 = pu18 * * .(v30)
v32 = pu18 * * .(v30)
vu24.Position = pu16.Position + .(v31, , v32)
)
)
)
pu22 >
.(()
.(pu22 - )
vu24.Size = .(pu18, pu18, pu18)
:():(vu24, TweenInfo.(, .EasingStyle.Linear, .EasingDirection.InOut), {
Size = .(, , ),
}):()
)
vu24.Size = .(pu18, pu18, pu18)
:():(vu24, TweenInfo.(pu22, .EasingStyle.Linear, .EasingDirection.InOut), {
Size = .(, , ),
}):()
.(()
.(pu22)
vu24:()
vu24 =
vu25:()
vu25 =
)
vu24
(p33, p34, p35, p36)
vu37 = p36
v38 = .()
v38.AnimationId = p33
vu39 = Character.Humanoid.Animator:(v38)
vu39:()
vu39.TimePosition = p35
vu39:(p34 )
vu37
.(()
.(vu37)
vu39:()
)
vu39
(p40)
v41, v42, v43 = (Character.Humanoid:():())
v44
v43, v44 = (v42, v43)
v43 ==
v44.Animation.AnimationId == p40
v44:()
()
v45, v46, v47 = (Character.Humanoid:())
v48
v47, v48 = (v46, v47)
v47 ==
v48:()
(p49, p50)
vu51 = .()
vu51.Parent =
vu51.SoundId = p49
vu51.PlaybackSpeed = p50
v52 = vu51
vu51.(v52)
vu51.Ended:(()
vu51:()
)
(p53, pu54, p55)
vu56 = .()
vu56.Name = p53
vu56.RequiresHandle =
vu56.Parent = Backpack
vu56:(, p55)
vu57 =
vu58 =
vu59 = p55
vu60 = LocalPlayer.PlayerGui.Hotbar.Backpack.LocalScript.Cooldown:()
Backpack:() ==
Backpack:(, - )
Backpack:(, Backpack:() + )
v61 = ,
v62 = v61
v63 = LocalPlayer.PlayerGui.Hotbar.Backpack.Hotbar[(v62)].Base.ToolName.Text
v63 == vu56.Name
vu57 = LocalPlayer.PlayerGui.Hotbar.Backpack.Hotbar[(v62)].Base
vu56.Name = vu56.Name .. .. (Backpack:())
LocalPlayer.PlayerGui.Hotbar.Backpack.Hotbar[(v62)].Base.ToolName.Text = v63
vu60.Parent = vu57.Parent
vu60.Size = .(, , , )
Backpack:() ==
Backpack:(, - )
Backpack:(, Backpack:() + )
vu64 = vu57.Activated:(()
IPlacedThisForSpacing
vu57.Overlay.Visible =
vu59 == vu60.Size ~= .(, , , )
vu58 = vu58
vu58
vu60.Size = .(, , - , )
vu60.Size = .(, , , )
vu60.Size = .(, , - , )
:():(vu60, TweenInfo.(vu59, .EasingStyle.Linear, .EasingDirection.Out), {
Size = .(, , , ),
}):()
()
)
(p65)
({
.KeyCode.Zero,
.KeyCode.One,
.KeyCode.Two,
.KeyCode.Three,
.KeyCode.Four,
.KeyCode.Five,
.KeyCode.Six,
.KeyCode.Seven,
.KeyCode.Eight,
.KeyCode.Nine,
})[p65 + ]
vu68 = :().InputBegan:((
p67
)
p67.KeyCode == ((vu57.Parent))
vu57.Overlay.Visible =
vu59 == vu60.Size ~= .(, , , )
vu58 = vu58
vu58
vu60.Size = .(, , - , )
vu60.Size = .(, , , )
vu60.Size = .(, , - , )
:():(vu60, TweenInfo.(vu59, .EasingStyle.Linear, .EasingDirection.Out), {
Size = .(, , , ),
}):()
()
)
vu70 = vu56.AncestryChanged:((_, p69)
p69 ==
vu64:()
vu68:()
PlayerDied:()
p69 == .Live:(LocalPlayer.Name)
.()
vu56.Parent = Backpack
)
Character.Humanoid.Died:(()
vu64:()
vu68:()
vu70:()
)
vu56
(p71, p72)
v73, v74, v75 = (LocalPlayer.PlayerGui.Hotbar.Backpack.Hotbar:())
v76
v75, v76 = (v74, v75)
v75 ==
v76:() v76.Text == p71
v76.Text = p72
Character.Humanoid.Animator.AnimationPlayed:((p77)
v78 = p77.Animation.AnimationId
v78 ==
BackTP =
.()
BackTP =
v78 ==
()
(, , )
v78 ==
()
()
(, )
v78 ~=
v78 ==
()
v79 = ()
.(()
(, )
.()
()
(, )
.()
()
)
v80 = Character.HumanoidRootPart.CFrame
v81 =
() - v79 < v81
v82 = Character.HumanoidRootPart.Position
.()
.(Character.HumanoidRootPart.Position.Y - v82.Y) >=
v80 = Character.HumanoidRootPart.CFrame
.()
(Character.HumanoidRootPart, Character.HumanoidRootPart.CFrame + .(, v80.Y - Character.HumanoidRootPart.Position.Y, ) + Character.HumanoidRootPart.CFrame.LookVector * * (v81 + ))
Character.HumanoidRootPart.Velocity = .(, , )
v78 ~=
v78 ==
v83 = Character.HumanoidRootPart.CFrame
v84 = ()
()
(, )
v85 =
() - v84 < v85
v86 = Character.HumanoidRootPart.Position
.()
(v86 - Character.HumanoidRootPart.Position).Magnitude >=
v83 = Character.HumanoidRootPart.CFrame
.()
(Character.HumanoidRootPart, v83)
Character.HumanoidRootPart.Velocity = .(, , )
()
(, , )
v87 = .()
v88 = Character.HumanoidRootPart.CFrame
v89 =
v90 =
.() - v87 <
v91 = .() - v87
v91 <
(Character.HumanoidRootPart, v88 + .(, v89 / * v91, ))
(Character.HumanoidRootPart, v88 + .(, v89 / , ))
v90 = v90 +
v90 ==
()
Character.HumanoidRootPart.Velocity = .(, , )
.()
v78 ~= (v78 ~= (v78 ~= v78 ~= ))
v78 ==
v92 = .(, , )
v93 = .(, , )
(Character.HumanoidRootPart, v92 + .(, , ))
()
(, , , )
.()
(Character.HumanoidRootPart, v93)
()
(, , , )
v94 = Character.HumanoidRootPart
()
v94 = ().HumanoidRootPart
v95 = .()
Character.HumanoidRootPart.Velocity = .(, , )
.() - v95 <
v96 = :():(Character.HumanoidRootPart, TweenInfo.( - (.() - v95)), {
= .(, , ) + v94.Position - Character.HumanoidRootPart.CFrame.LookVector * + v94.Parent.Humanoid.MoveDirection * ,
})
v96:()
.()
v96:()
Character.HumanoidRootPart.Velocity = .(, , )
v78 ==
v97 = .(, , )
v98 = .(, , )
.()
(Character.HumanoidRootPart, v98 + .(, , ))
()
(, , , )
.()
(Character.HumanoidRootPart, v97)
()
(, , , )
v99 = Character.HumanoidRootPart
()
v99 = ().HumanoidRootPart
v100 = .()
Character.HumanoidRootPart.Velocity = .(, , )
.() - v100 <
v101 = :():(Character.HumanoidRootPart, TweenInfo.( - (.() - v100)), {
= .(, , ) + v99.Position - Character.HumanoidRootPart.CFrame.LookVector * + v99.Parent.Humanoid.MoveDirection * ,
})
v101:()
.()
v101:()
Character.HumanoidRootPart.Velocity = .(, , )
)
()
PhantomBlinkSkill = (, ()
()
(, , , )
Character.Humanoid.MoveDirection.Magnitude ~=
v102 = Character.HumanoidRootPart.CFrame + Character.Humanoid.MoveDirection *
:():(Character.HumanoidRootPart, TweenInfo.(), {
= v102
}):()
.()
Character.HumanoidRootPart.Velocity = .(, , )
BackTP
()
v103 = Character.HumanoidRootPart.CFrame - Character.HumanoidRootPart.CFrame.LookVector *
:():(Character.HumanoidRootPart, TweenInfo.(), {
= v103
}):()
.()
Character.HumanoidRootPart.Velocity = .(, , )
v104 = Character.HumanoidRootPart
()
v104 = ().HumanoidRootPart
v105 = .()
.() - v105 <
v106 = :():(Character.HumanoidRootPart, TweenInfo.( - (.() - v105)), {
= .(, , ) + v104.Position + v104.Parent.Humanoid.MoveDirection * ,
})
v106:()
.()
v106:()
Character.HumanoidRootPart.Velocity = .(, , )
, )
HeadOffset = Character.Head.Position - Character.HumanoidRootPart.Position
()
Invisible =
VibralShiftSkill = (, ()
Invisible
Invisible =
Invisible =
()
Invisible
()
(, , ).Stopped:((
)
Invisible
.()
()
)
Invisible
()
v110 = Character.Humanoid.Animator.AnimationPlayed:((
p108
)
v109 = p108.Animation.AnimationId
v109 ~= Invisible
(v109)
)
v111, v112, v113 = (Character:())
v114
v113, v114 = (v112, v113)
v113 ==
v114:()
v114.Massless =
v114.Name ~=
v114:(, v114.Transparency)
v114.Transparency =
v116 = Character.DescendantAdded:((p115)
p115:()
p115.Massless =
p115.Name ~=
p115:(, p115.Transparency)
p115.Transparency =
)
.() Invisible
v117 = .CurrentCamera.CFrame.LookVector
v118 = .(v117.X, , v117.Z).Unit *
UsingTrashcanSkill
(Character.HumanoidRootPart.CFrame + HeadOffset)
Character.HumanoidRootPart.CFrame = .(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position + v118) + Character.Humanoid.MoveDirection *
(Character.HumanoidRootPart.CFrame + .(.(- , ) / , .(- , ) / , .(- , ) / ), .(, , .(, )), .(, ) / , , , , )
v110:()
()
.(()
_ = ,
v119 = .CurrentCamera.CFrame.LookVector
v120 = .(v119.X, , v119.Z).Unit *
UsingTrashcanSkill
(Character.HumanoidRootPart.CFrame + HeadOffset)
Character.HumanoidRootPart.CFrame = .(Character.HumanoidRootPart.Position, Character.HumanoidRootPart.Position + v120)
Invisible
.()
()
)
v121, v122, v123 = (Character:())
v124
v123, v124 = (v122, v123)
v123 ==
v124:()
v124.Transparency = v124:() v124.Transparency
v124:(, )
v125 = ()
.()
() - v125 < Invisible
Invisible
v116:()
v126, v127, v128 = (Character:())
v129
v128, v129 = (v127, v128)
v128 ==
v129:()
v129.Massless =
, )
()
vu130 = {
.(, , ),
.(, , ),
.(- , , ),
(.(, , )),
}
vu131 =
DimensionDriftSkill = (, ()
vu131 = vu131 +
vu131 >
vu131 =
()
(, , , )
(Character.HumanoidRootPart, vu130[vu131])
, )
()
()
()
(, )
(, )
(, )
Backpack.ChildAdded:((p132)
.()
.({
,
,
,
}, p132.Name)
(, )
(, )
(, )
)
vu133 = .()
v134 = .()
v135 = .()
v136 = .()
v137 = .()
v138 = .()
vu133.Parent = .Players.LocalPlayer:()
v134.Name =
v134.Parent = vu133
v134.BackgroundColor3 = .(, , )
v134.BackgroundTransparency =
v134.BorderColor3 = .(, , )
v134.BorderSizePixel =
v134.AnchorPoint = .(, )
v134.Position = .(, , , )
v134.Size = .(, , , )
v135.Name =
v135.Parent = v134
v135.BackgroundColor3 = .(, , )
v135.BorderColor3 = .(, , )
v135.Size = .(, , , )
v135.Font = .Font.Highway
v135.Text =
v135.TextColor3 = .(, , )
v135.TextSize =
v136.Name =
v136.Parent = v134
v136.BackgroundTransparency =
v136.Position = .(, , , )
v136.Size = .(, , , )
v136.Font = .Font.Cartoon
v136.Text =
v136.TextColor3 = .(, , )
v136.TextSize =
v136.TextWrapped =
v137.Name =
v137.Parent = v134
v137.BackgroundColor3 = .(, , )
v137.BackgroundTransparency =
v137.BorderColor3 = .(, , )
v137.Position = .(, , , )
v137.Size = .(, , , )
v137.Font = .Font.Cartoon
v137.Text =
v137.TextColor3 = .(, , )
v137.TextSize =
v137.MouseButton1Click:(()
()
)
v138.Name =
v138.Parent = v134
v138.BackgroundColor3 = .(, , )
v138.BackgroundTransparency =
v138.BorderColor3 = .(, , )
v138.Position = .(, , , )
v138.Size = .(, , , )
v138.Font = .Font.Cartoon
v138.Text =
v138.TextColor3 = .(, , )
v138.TextSize =
v138.MouseButton1Click:(()
vu133:()
()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, discord.gg.
Deobfuscated.

Universal