Run it
Copy the script and paste it into your executor.
local fall_dmg = game:GetService("Players").LocalPlayer:FindFirstChild("RemoteEvent")
local nan = 0/0
if fall_dmg then
fall_dmg.FireServer(fall_dmg, "FallDamage", nan)
endannoy people by not taking any damage when getting hit lol very simple steps to get it working: execute > jump once > done!