Run it
Copy the script and paste it into your executor.
.HeadSize =
.HeadTransparency =
.Disabled =
.UIVisible =
player = :().LocalPlayer
coreGui = :()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = coreGui
ScreenGui.IgnoreGuiInset =
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = .(, , )
Frame.BackgroundTransparency =
Frame.Parent = ScreenGui
Frame.BorderSizePixel =
Frame.BorderColor3 = .(, , )
Frame.ClipsDescendants =
Frame.ZIndex =
TopBar = .()
TopBar.Size = .(, , , )
TopBar.BackgroundColor3 = .(, , )
TopBar.Parent = Frame
TopBar.BorderSizePixel =
dragging, dragInput, dragStart, startPos
(input, gameProcessed)
input.UserInputType == .UserInputType.MouseButton1 gameProcessed
dragging =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
dragging
delta = input.Position - dragStart
Frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
(input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
TopBar.InputBegan:(onInputBegan)
TopBar.InputEnded:(onInputEnded)
CloseButton = .()
CloseButton.Text =
CloseButton.Size = .(, , , )
CloseButton.Position = .(, -, , )
CloseButton.TextColor3 = .(, , )
CloseButton.BackgroundColor3 = .(, , )
CloseButton.BorderSizePixel =
CloseButton.Parent = TopBar
CloseButton.MouseButton1Click:(()
.UIVisible =
ScreenGui.Enabled =
()
)
HeadSizeLabel = .()
HeadSizeLabel.Text =
HeadSizeLabel.Size = .(, , , )
HeadSizeLabel.Position = .(, , , )
HeadSizeLabel.TextColor3 = .(, , )
HeadSizeLabel.BackgroundTransparency =
HeadSizeLabel.Parent = Frame
HeadSizeInput = .()
HeadSizeInput.Text = (.HeadSize)
HeadSizeInput.Size = .(, , , )
HeadSizeInput.Position = .(, , , )
HeadSizeInput.BackgroundColor3 = .(, , )
HeadSizeInput.TextColor3 = .(, , )
HeadSizeInput.ClearTextOnFocus =
HeadSizeInput.Parent = Frame
TransparencyLabel = .()
TransparencyLabel.Text =
TransparencyLabel.Size = .(, , , )
TransparencyLabel.Position = .(, , , )
TransparencyLabel.TextColor3 = .(, , )
TransparencyLabel.BackgroundTransparency =
TransparencyLabel.Parent = Frame
TransparencyInput = .()
TransparencyInput.Text = (.HeadTransparency)
TransparencyInput.Size = .(, , , )
TransparencyInput.Position = .(, , , )
TransparencyInput.BackgroundColor3 = .(, , )
TransparencyInput.TextColor3 = .(, , )
TransparencyInput.ClearTextOnFocus =
TransparencyInput.Parent = Frame
ToggleButton = .()
ToggleButton.Text =
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , , )
ToggleButton.TextColor3 = .(, , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.BorderSizePixel =
ToggleButton.Parent = Frame
ToggleButton.MouseButton1Click:(()
.Disabled = .Disabled
ToggleButton.Text = .Disabled
)
HeadSizeInput.FocusLost:(()
newSize = (HeadSizeInput.Text)
newSize
.HeadSize = newSize
HeadSizeInput.Text = (.HeadSize)
)
TransparencyInput.FocusLost:(()
newTransparency = (TransparencyInput.Text)
newTransparency
.HeadTransparency = .(newTransparency, , )
TransparencyInput.Text = (.HeadTransparency)
)
()
MessageLabel = .()
MessageLabel.Text =
MessageLabel.Size = .(, , , )
MessageLabel.Position = .(, , , )
MessageLabel.TextColor3 = .(, , )
MessageLabel.BackgroundTransparency =
MessageLabel.Parent = Frame
()
:().InputBegan:((input, gameProcessed)
gameProcessed
input.UserInputType == .UserInputType.Keyboard input.KeyCode == .KeyCode.RightShift
.UIVisible = .UIVisible
ScreenGui.Enabled = .UIVisible
(.UIVisible )
)
:().RenderStepped:(()
.Disabled
_, folderName ({, })
folder = .AI:(folderName)
folder
_, v (folder:())
v:()
(()
v.Head.Size = .(.HeadSize, .HeadSize, .HeadSize)
v.Head.Transparency = .HeadTransparency
folderName ==
v.Head.BrickColor = BrickColor.()
folderName ==
v.Head.BrickColor = BrickColor.()
v.Head.Material =
v.Head.CanCollide =
v.Head.Anchored =
v.Head.Massless =
)
)
hitbox head npc much you can do alot thing re edit the script