Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")
local Pickups = workspace:FindFirstChild()
Pickups
gui = .(, PlayerGui)
gui.Name =
gui.ResetOnSpawn =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
close = .(, frame)
close.Size = .(, , , )
close.Position = .(, -, , )
close.Text =
close.BackgroundColor3 = .(, , )
close.TextColor3 = .(, , )
close.Font = .Font.SourceSansBold
close.TextScaled =
close.MouseButton1Click:(() gui:() )
refresh = .(, frame)
refresh.Size = .(, , , )
refresh.Position = .(, , , )
refresh.Text =
refresh.BackgroundColor3 = .(, , )
refresh.TextColor3 = .(, , )
refresh.Font = .Font.SourceSansBold
refresh.TextScaled =
scroll = .(, frame)
scroll.Size = .(, -, , -)
scroll.Position = .(, , , )
scroll.CanvasSize = .(, , , )
scroll.ScrollBarThickness =
scroll.BackgroundTransparency =
layout = .(, scroll)
layout.SortOrder = .SortOrder.Name
(model)
model.PrimaryPart model.PrimaryPart.Position
_, v (model:())
v:() v.Position
()
_, b (scroll:())
b:() b:()
_, m (Pickups:())
m:()
pos = (m)
pos
btn = .(, scroll)
btn.Size = .(, -, , )
btn.Text = m.Name
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.SourceSans
btn.TextScaled =
btn.MouseButton1Click:(()
char = LocalPlayer.Character
char char:()
char:(pos + .(, , ))
)
.()
scroll.CanvasSize = .(, , , layout.AbsoluteContentSize.Y + )
refresh.MouseButton1Click:(update)
()UI that can collect any spawned in sword Completely free and keyless
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