Shedletsky VIRSI 2 SKY · RobloxExploits.lolShedletsky VIRSI 2 SKY
teamc00lkidd4 1 year ago 6K viewsRun it
Copy the script and paste it into your executor.
Shedletsky VIRSI 2 SKY.lua · 103 lines ID =
Skybox =
particle =
i,v (.Workspace:())
v:()
decal1 =.()
decal2 =.()
decal3 =.()
decal4 =.()
decal5 =.()
decal6 =.()
decal1.Texture = ..ID
decal2.Texture = ..ID
decal3.Texture = ..ID
decal4.Texture = ..ID
decal5.Texture = ..ID
decal6.Texture = ..ID
decal1.Parent = v
decal2.Parent = v
decal3.Parent = v
decal4.Parent = v
decal5.Parent = v
decal6.Parent = v
decal1.Face =
decal2.Face =
decal3.Face =
decal4.Face =
decal5.Face =
decal6.Face =
i,v (.Workspace:())
v:()
i,z (v:())
z:()
decal7 =.()
decal8 =.()
decal9 =.()
decal10 =.()
decal11 =.()
decal12 =.()
decal7.Texture = ..ID
decal8.Texture = ..ID
decal9.Texture = ..ID
decal10.Texture = ..ID
decal11.Texture = ..ID
decal12.Texture = ..ID
decal7.Parent = z
decal8.Parent = z
decal9.Parent = z
decal10.Parent = z
decal11.Parent = z
decal12.Parent = z
decal7.Face =
decal8.Face =
decal9.Face =
decal10.Face =
decal11.Face =
decal12.Face =
Skybox ==
sky = .()
sky.Parent = .Lighting
sky.SkyboxBk =
sky.SkyboxDn =
sky.SkyboxFt =
sky.SkyboxLf =
sky.SkyboxRt =
sky.SkyboxUp =
particle ==
i,v (.Workspace:())
v:()
particle = .()
particle.Texture = ..ID
particle.Parent = v
particle.Rate =
i,x (.Workspace:())
x:()
i,z (x:())
z:()
particle2 = .()
particle2.Texture = ..ID
particle2.Parent = z
particle2.Rate =
Comments
About this script
H'ILKHL;IG;FG
More for Sword Fights on the Heights IV
local
84419218047002
local
true
local
true
-- DO NOT CHANGE BELOW. UNLESS YOU KNOW WHAT YOU'RE DOING.
for
in
pairs
game
GetChildren
do
if
IsA
"Part"
then
local
Instance
new
"Decal"
local
Instance
new
"Decal"
local
Instance
new
"Decal"
local
Instance
new
"Decal"
local
Instance
new
"Decal"
local
Instance
new
"Decal"
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"Front"
"Top"
"Left"
"Right"
"Bottom"
"Back"
end
end
for
in
pairs
game
GetChildren
do
if
IsA
"Model"
then
for
in
pairs
GetChildren
do
if
IsA
"Part"
then
local
Instance
new
"Decal"
local
Instance
new
"Decal"
local
Instance
new
"Decal"
local
Instance
new
"Decal"
local
Instance
new
"Decal"
local
Instance
new
"Decal"
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"http://www.roblox.com/asset/?id="
"Front"
"Top"
"Left"
"Right"
"Bottom"
"Back"
end
end
end
end
if
true
then
local
Instance
new
"Sky"
game
"http://www.roblox.com/asset/?id=172423468"
"http://www.roblox.com/asset/?id=172423468"
"http://www.roblox.com/asset/?id=172423468"
"http://www.roblox.com/asset/?id=172423468"
"http://www.roblox.com/asset/?id=172423468"
"http://www.roblox.com/asset/?id=172423468"
end
if
true
then
for
in
pairs
game
GetChildren
do
if
IsA
"Part"
then
local
Instance
new
"ParticleEmitter"
"http://www.roblox.com/asset/?id="
200
for
in
pairs
game
GetChildren
do
if
IsA
"Model"
then
for
in
pairs
GetChildren
do
if
IsA
"Part"
then
local
Instance
new
"ParticleEmitter"
"http://www.roblox.com/asset/?id="
200
end
end
end
end
end
end
end
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