Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
Lighting = :()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = :()
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, , , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.Parent = ScreenGui
Title = .()
Title.Size = .(, , , )
Title.Text =
Title.TextColor3 = .(, , )
Title.BackgroundColor3 = .(, , )
Title.Parent = MainFrame
(name, pos, text)
btn = .()
btn.Name = name
btn.Size = .(, , , )
btn.Position = .(, , , pos)
btn.Text = text
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Parent = MainFrame
btn
espBtn = (, , )
brightBtn = (, , )
itemsBtn = (, , )
espActive =
()
_, player (Players:())
player ~= Players.LocalPlayer player.Character
highlight = player.Character:()
espActive
highlight
highlight = .()
highlight.Name =
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.Parent = player.Character
highlight highlight:()
brightActive =
originalBrightness = Lighting.Brightness
originalClock = Lighting.ClockTime
()
brightActive = brightActive
brightActive
Lighting.Brightness =
Lighting.ClockTime =
Lighting.GlobalShadows =
Lighting.Brightness = originalBrightness
Lighting.ClockTime = originalClock
Lighting.GlobalShadows =
itemsActive =
()
itemsActive = itemsActive
_, obj (:())
itemsActive
obj.Name == obj.Name ==
h = .(, obj)
h.Name =
h.FillColor = .(, , )
obj.Name ==
h = .(, obj)
h.Name =
h.FillColor = .(, , )
obj:() obj.ItemESP:()
espBtn.MouseButton1Click:(()
espActive = espActive
()
)
brightBtn.MouseButton1Click:(()
()
)
itemsBtn.MouseButton1Click:(()
()
)
RunService.RenderStepped:(updateESP)
Highlights Healing items and players And adds full brightness nothing much:(