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Copy the script and paste it into your executor.
()
Players = :()
TweenService = :()
UserInputService = :()
StarterGui = :()
player = Players.LocalPlayer
playerGui = player:()
()
success, screenGui = (()
sg = .()
sg.Name =
sg.Parent = playerGui
sg.ResetOnSpawn =
sg
)
success
()
( .. (screenGui))
()
mainFrame = .()
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
()
corner = .()
corner.CornerRadius = .(, )
corner.Parent = mainFrame
titleLabel = .()
titleLabel.Name =
titleLabel.Size = .(, , , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundColor3 = .(, , )
titleLabel.BorderSizePixel =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.TextScaled =
titleLabel.Font = .Font.SourceSansBold
titleLabel.Parent = mainFrame
titleCorner = .()
titleCorner.CornerRadius = .(, )
titleCorner.Parent = titleLabel
()
dragging =
dragStart =
startPos =
titleLabel.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
connection
connection = input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
connection:()
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
)
()
()
character = player.Character
character
humanoidRootPart = character:()
humanoidRootPart
{character = character, humanoidRootPart = humanoidRootPart}
(padName)
( .. padName)
charData = ()
charData
()
mapFolder = :()
mapFolder
()
inside = mapFolder:()
inside
()
hiddenPads = inside:()
hiddenPads
()
padModel = hiddenPads:(padName)
padModel
( .. padName .. )
()
_, child (hiddenPads:())
( .. child.Name)
( .. padModel.Name .. .. padModel.ClassName .. )
( .. #padModel:())
_, child (padModel:())
( .. child.Name .. .. child.ClassName .. )
actualPad = padModel:()
actualPad actualPad:()
actualPad = padModel:()
actualPad
( .. padName .. )
( .. actualPad.Name)
()
tpSuccess, err = (()
charData.humanoidRootPart.CFrame = actualPad.CFrame + .(, , )
)
tpSuccess
( .. padName .. )
( .. (err))
()
(name, posY, color, padName)
button = .()
button.Name = name ..
button.Size = .(, -, , )
button.Position = .(, , , posY)
button.BackgroundColor3 = color
button.Text = name
button.TextColor3 = .(, , )
button.TextScaled =
button.Font = .Font.SourceSans
button.Parent = mainFrame
btnCorner = .()
btnCorner.CornerRadius = .(, )
btnCorner.Parent = button
button.MouseButton1Click:(() (padName) )
( .. name)
button
lxwButton = (, , .(, , ), )
vulcanButton = (, , .(, , ), )
garandButton = (, , .(, , ), )
icicleButton = (, , .(, , ), )
secretButton = (, , .(, , ), )
fryingButton = (, , .(, , ), )
medkitButton = (, , .(, , ), )
pickaxeButton = (, , .(, , ), )
()
originalSizes = {}
_, btn ({lxwButton, vulcanButton, garandButton, icicleButton, secretButton, fryingButton, medkitButton, pickaxeButton})
originalSizes[btn] = btn.Size
hoverOffset = .(, , , )
tweenInfo = TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out)
(button)
enlargedSize = originalSizes[button] + hoverOffset
currentTween =
button.MouseEnter:(()
currentTween currentTween:()
currentTween = TweenService:(button, tweenInfo, {Size = enlargedSize}):()
)
button.MouseLeave:(()
currentTween currentTween:()
currentTween = TweenService:(button, tweenInfo, {Size = originalSizes[button]}):()
)
_, btn ({lxwButton, vulcanButton, garandButton, icicleButton, secretButton, fryingButton, medkitButton, pickaxeButton})
(btn)
()
creditLabel = .()
creditLabel.Name =
creditLabel.Size = .(, , , )
creditLabel.Position = .(, , , -)
creditLabel.BackgroundTransparency =
creditLabel.Text =
creditLabel.TextColor3 = .(, , )
creditLabel.TextScaled =
creditLabel.Font = .Font.SourceSansItalic
creditLabel.Parent = mainFrame
()
player.CharacterAdded:(()
()
()
)
(()
StarterGui:(, {
Title = ;
Text = ;
Duration = ;
})
)
()
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