Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
RunService = :()
Lighting = :()
player = Players.LocalPlayer
playerGui = player:()
(className, props)
obj = .(className)
props
k, v (props)
k ==
obj.Parent = v
obj[k] = v
obj
screenGui = (, {
Name = ,
ResetOnSpawn = ,
Parent = playerGui
})
shadow = (, {
Parent = screenGui,
Size = .(, , , ),
Position = .(, -, , -),
BackgroundColor3 = .(, , ),
BackgroundTransparency = ,
BorderSizePixel = ,
ZIndex = ,
})
(, {Parent = shadow, CornerRadius = .(, )})
(, {Parent = shadow, Thickness = , Transparency = })
main = (, {
Parent = screenGui,
Size = .(, , , ),
Position = .(, -, , -),
BackgroundColor3 = .(, , ),
BackgroundTransparency = ,
BorderSizePixel = ,
ZIndex = ,
})
(, {Parent = main, CornerRadius = .(, )})
innerGlow = (, {
Parent = main,
Size = .(, -, , -),
Position = .(, , , ),
BackgroundTransparency = ,
ZIndex = ,
})
grad = (, {Parent = innerGlow, Rotation = })
grad.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
titleBar = (, {
Parent = main,
Size = .(, -, , ),
Position = .(, , , ),
BackgroundTransparency = ,
ZIndex = ,
})
titleLabel = (, {
Parent = titleBar,
Size = .(, , , ),
Position = .(, , , ),
BackgroundTransparency = ,
Text = ,
TextScaled = ,
TextSize = ,
Font = .Font.GothamBold,
TextColor3 = .(, , ),
TextXAlignment = .TextXAlignment.Left,
ZIndex = ,
})
subtitle = (, {
Parent = titleBar,
Size = .(, , , ),
Position = .(, , , -),
BackgroundTransparency = ,
Text = ,
TextScaled = ,
TextSize = ,
Font = .Font.Gotham,
TextColor3 = .(, , ),
TextXAlignment = .TextXAlignment.Left,
ZIndex = ,
})
controls = (, {
Parent = titleBar,
Size = .(, , , ),
Position = .(, , , ),
BackgroundTransparency = ,
ZIndex = ,
})
nameBox = (, {
Parent = controls,
Size = .(, , , ),
Position = .(, , , ),
BackgroundColor3 = .(, , ),
Text = ,
PlaceholderText = ,
TextColor3 = .(,,),
TextSize = ,
Font = .Font.Gotham,
ClearTextOnFocus = ,
ZIndex = ,
})
(, {Parent = nameBox, CornerRadius = .(, )})
(, {Parent = nameBox, Transparency = , Thickness = })
applyBtn = (, {
Parent = controls,
Size = .(, , , ),
Position = .(, , , ),
BackgroundColor3 = .(, , ),
Text = ,
TextSize = ,
Font = .Font.GothamSemibold,
TextColor3 = .(,,),
ZIndex = ,
})
(, {Parent = applyBtn, CornerRadius = .(, )})
(, {Parent = applyBtn, Transparency = , Thickness = })
sizeBox = (, {
Parent = titleBar,
Size = .(, , , ),
Position = .(, , , -),
BackgroundColor3 = .(, , ),
Text = ,
PlaceholderText = ,
TextColor3 = .(,,),
TextSize = ,
Font = .Font.Gotham,
ClearTextOnFocus = ,
ZIndex = ,
})
(, {Parent = sizeBox, CornerRadius = .(, )})
(, {Parent = sizeBox, Transparency = , Thickness = })
tabsFrame = (, {
Parent = main,
Size = .(, -, , ),
Position = .(, , , ),
BackgroundTransparency = ,
ZIndex = ,
})
tabs = {}
tabNames = {, , }
i, name (tabNames)
btn = (, {
Parent = tabsFrame,
Size = .(/#tabNames, -, , ),
Position = .((i-)/#tabNames, *(i-), , ),
BackgroundColor3 = .(, , ),
Text = name,
TextSize = ,
Font = .Font.GothamMedium,
TextColor3 = .(,,),
ZIndex = ,
})
(, {Parent = btn, CornerRadius = .(, )})
(, {Parent = btn, Transparency = , Thickness = })
tabs[name] = btn
contentArea = (, {
Parent = main,
Size = .(, -, , -),
Position = .(, , , ),
BackgroundTransparency = ,
ZIndex = ,
})
panels = {}
_, name (tabNames)
p = (, {
Parent = contentArea,
Size = .(, , , ),
Position = .(, , , ),
BackgroundTransparency = ,
Visible = (name == ),
ZIndex = ,
})
panels[name] = p
(parent, text, pos)
b = (, {
Parent = parent,
Size = .(, , , ),
Position = pos,
BackgroundColor3 = .(, , ),
Text = text,
TextSize = ,
Font = .Font.Gotham,
TextColor3 = .(,,),
ZIndex = ,
})
(, {Parent = b, CornerRadius = .(, )})
(, {Parent = b, Transparency = , Thickness = })
b
home = panels[]
btnTeleportUp = (home, , .(, , , ))
btnTeleportDown = (home, , .(, , , ))
btnJumpBoost = (home, , .(, , , ))
utilities = panels[]
btnAntiLag = (utilities, , .(, , , ))
btnCompact = (utilities, , .(, , , ))
aboutText = (, {
Parent = panels[],
Size = .(, -, , -),
Position = .(, , , ),
BackgroundTransparency = ,
Text = ,
TextWrapped = ,
TextSize = ,
Font = .Font.Gotham,
TextColor3 = .(,,),
ZIndex = ,
})
utilStatus = (, {
Parent = utilities,
Size = .(, -, , ),
Position = .(, , , ),
BackgroundTransparency = ,
Text = ,
TextWrapped = ,
TextSize = ,
Font = .Font.Gotham,
TextColor3 = .(,,),
ZIndex = ,
})
name, btn (tabs)
btn.MouseButton1Click:(()
n, p (panels)
p.Visible = (n == name)
TweenService:(btn, TweenInfo.(, .EasingStyle.Quad), {BackgroundColor3 = .(, , )}):()
(, ()
TweenService:(btn, TweenInfo.(, .EasingStyle.Quad), {BackgroundColor3 = .(, , )}):()
)
)
applyBtn.MouseButton1Click:(()
txt = nameBox.Text
txt txt ~=
titleLabel.Text = txt
titleLabel.TextColor3 = .(,,)
TweenService:(titleLabel, TweenInfo.(, .EasingStyle.Quad), {TextSize = .((sizeBox.Text) , , )}):()
(, () titleLabel.TextColor3 = .(,,) )
)
()
n = (sizeBox.Text)
n
n = .(n, , )
titleLabel.TextSize = n
sizeBox.FocusLost:(() () )
()
char = player.Character player.CharacterAdded:()
h = char:()
root = char:() char:() char:()
char, h, root
canTeleport =
teleportCooldown =
canJumpBoost =
jumpBoostCooldown =
(part, targetCFrame, duration)
part part:()
ti = TweenInfo.(duration , .EasingStyle.Quad, .EasingDirection.Out)
tween = TweenService:(part, ti, { = targetCFrame})
tween:()
btnTeleportUp.MouseButton1Click:(()
canTeleport
btnTeleportUp.Text =
()
btnTeleportUp.Text =
canTeleport =
char, humanoid, root = ()
root
currentCF = root.CFrame
offset = .(, , )
target = currentCF + offset
(root, target, )
(teleportCooldown, () canTeleport = )
)
btnTeleportDown.MouseButton1Click:(()
canTeleport
btnTeleportDown.Text =
()
btnTeleportDown.Text =
canTeleport =
char, humanoid, root = ()
root
currentCF = root.CFrame
newY = .(, currentCF.Y - )
target = .(currentCF.X, newY, currentCF.Z)
(root, target, )
(teleportCooldown, () canTeleport = )
)
btnJumpBoost.MouseButton1Click:(()
canJumpBoost
btnJumpBoost.Text =
()
btnJumpBoost.Text =
canJumpBoost =
char, humanoid = ()
humanoid
original = humanoid.JumpPower
boosted = .(original * , original + , )
humanoid.JumpPower = boosted
btnJumpBoost.Text =
()
humanoid humanoid.JumpPower = original
btnJumpBoost.Text =
(jumpBoostCooldown, () canJumpBoost = )
)
antiLagEnabled =
savedParticleStates = {}
savedLighting = {}
()
_, obj (:())
class = obj.ClassName
class == class == class == class ==
ok, prev = (() obj.Enabled )
ok prev ~=
savedParticleStates[obj] = prev
(() obj.Enabled = )
()
obj, prev (savedParticleStates)
obj obj.Parent
(() obj.Enabled = prev )
savedParticleStates = {}
()
antiLagEnabled
antiLagEnabled =
(() RunService:() )
()
(()
savedLighting.GlobalShadows = Lighting.GlobalShadows
savedLighting.OutdoorAmbient = Lighting.OutdoorAmbient
savedLighting.Brightness = Lighting.Brightness
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(,,)
Lighting.Brightness = .(, Lighting.Brightness * )
)
utilStatus.Text = .. (main:() )
btnAntiLag.Text =
()
antiLagEnabled
antiLagEnabled =
(() RunService:() )
()
(()
savedLighting.GlobalShadows ~= Lighting.GlobalShadows = savedLighting.GlobalShadows
savedLighting.OutdoorAmbient ~= Lighting.OutdoorAmbient = savedLighting.OutdoorAmbient
savedLighting.Brightness ~= Lighting.Brightness = savedLighting.Brightness
)
savedLighting = {}
utilStatus.Text = .. (main:() )
btnAntiLag.Text =
btnAntiLag.MouseButton1Click:(()
antiLagEnabled
()
()
)
compact =
normalSize = main.Size
normalPos = main.Position
normalShadowSize = shadow.Size
normalShadowPos = shadow.Position
compactSize = .(, , , )
compactPos = .(, -, , -)
btnCompact.MouseButton1Click:(()
compact = compact
main:(, compact)
compact
TweenService:(main, TweenInfo.(, .EasingStyle.Quad), {Size = compactSize, Position = compactPos}):()
TweenService:(shadow, TweenInfo.(, .EasingStyle.Quad), {Size = compactSize + .(, , , ), Position = compactPos + .(, , , )}):()
TweenService:(titleLabel, TweenInfo.(), {TextSize = .(titleLabel.TextSize * , , )}):()
btnCompact.Text =
TweenService:(main, TweenInfo.(, .EasingStyle.Quad), {Size = normalSize, Position = normalPos}):()
TweenService:(shadow, TweenInfo.(, .EasingStyle.Quad), {Size = normalShadowSize, Position = normalShadowPos}):()
TweenService:(titleLabel, TweenInfo.(), {TextSize = (sizeBox.Text) }):()
btnCompact.Text =
utilStatus.Text = .. (antiLagEnabled ) .. .. (compact )
)
screenGui.Parent = playerGui
main.Position = main.Position + .(, , , )
main.Size = main.Size *
TweenService:(main, TweenInfo.(, .EasingStyle.Quint, .EasingDirection.Out), {
Position = .(, -, , -),
Size = .(, , , ),
}):()
TweenService:(shadow, TweenInfo.(), {Position = shadow.Position}):()
dragging =
dragStart = .(,)
startPos = .()
titleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = main.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
titleBar.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement dragging
delta = input.Position - dragStart
main.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
shadow.Position = main.Position + .(, , , )
)Anyhting will add anti hti soon we are working

Steal a Brainrot

Steal a Brainrot