Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UIS = :()
TPService = :()
LocalPlayer = Players.LocalPlayer
(v)
(v) ~=
().Settings = {
Hitbox = {
Size = ,
Transparency = ,
Enabled = ,
TeamCheck =
},
Player = {
WalkSpeed = ,
JumpPower = ,
LoopWalk = ,
LoopJump = ,
TPWalk = ,
TPSpeed = ,
Noclip = ,
InfiniteJump =
}
}
Character, Humanoid
HRPOriginal = {}
(char)
Character = char
Humanoid = char:()
LocalPlayer.Character
(LocalPlayer.Character)
LocalPlayer.CharacterAdded:(onCharacter)
HitboxConnection
()
_, plr (Players:())
plr ~= LocalPlayer plr.Character
hrp = plr.Character:()
hrp
HRPOriginal[plr]
HRPOriginal[plr] = hrp.Size
hrp.Size = .(
Settings.Hitbox.Size,
Settings.Hitbox.Size,
Settings.Hitbox.Size
)
hrp.Transparency = Settings.Hitbox.Transparency
hrp.Material = .Material.Neon
hrp.BrickColor = BrickColor.()
hrp.CanCollide =
()
plr, size (HRPOriginal)
plr.Character
hrp = plr.Character:()
hrp
hrp.Size = size
hrp.Transparency =
hrp.Material = .Material.Plastic
hrp.BrickColor = BrickColor.()
(state)
Settings.Hitbox.Enabled = state
HitboxConnection
HitboxConnection:()
HitboxConnection =
state
HitboxConnection = RunService.RenderStepped:(applyHitbox)
()
RunService.Heartbeat:(()
Humanoid
Settings.Player.LoopWalk
Humanoid.WalkSpeed = Settings.Player.WalkSpeed
Settings.Player.LoopJump
Humanoid.JumpPower = Settings.Player.JumpPower
)
RunService.Heartbeat:(()
Settings.Player.TPWalk Character Humanoid
Humanoid.MoveDirection.Magnitude >
Character:(
Humanoid.MoveDirection * Settings.Player.TPSpeed
)
)
UIS.JumpRequest:(()
Settings.Player.InfiniteJump Humanoid
Humanoid:(.HumanoidStateType.Jumping)
)
RunService.Stepped:(()
Settings.Player.Noclip Character
_, v (Character:())
v:()
v.CanCollide =
)
()
TPService:(.PlaceId, LocalPlayer)
Library = (:(
))()
Window = Library:()
HomeTab = Window:(,)
PlayerTab = Window:(,)
HomeTab:(, toggleHitbox)
HomeTab:(, (v)
(v) Settings.Hitbox.Size = (v)
)
HomeTab:(, (v)
(v) Settings.Hitbox.Transparency = (v)
)
HomeTab:(, (v)
Settings.Hitbox.TeamCheck = v
)
PlayerTab:(, (v)
(v) Settings.Player.WalkSpeed = (v)
)
PlayerTab:(, (v)
Settings.Player.LoopWalk = v
)
PlayerTab:(, (v)
(v) Settings.Player.JumpPower = (v)
)
PlayerTab:(, (v)
Settings.Player.LoopJump = v
)
PlayerTab:(, (v)
(v) Settings.Player.TPSpeed = (v)
)
PlayerTab:(, (v)
Settings.Player.TPWalk = v
)
PlayerTab:(, (v)
Settings.Player.Noclip = v
)
PlayerTab:(, (v)
Settings.Player.InfiniteJump = v
)
PlayerTab:(, rejoin)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Idk

99 Nights in the Forest 🔦