Run it
Copy the script and paste it into your executor.
Players = :()
player = Players.LocalPlayer
playerGui = player:()
screenGui = .()
screenGui.Parent = playerGui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.BorderSizePixel =
frame.Parent = screenGui
dragging =
dragInput, dragStart, startPos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
:().InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
titleLabel = .()
titleLabel.Text =
titleLabel.Size = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.TextColor3 = .(, , )
titleLabel.Font = .Font.SourceSansBold
titleLabel.TextSize =
titleLabel.Parent = frame
toggleButton = .()
toggleButton.Text =
toggleButton.Size = .(, , , )
toggleButton.Position = .(, , , )
toggleButton.BackgroundColor3 = .(, , )
toggleButton.TextColor3 = .(, , )
toggleButton.Font = .Font.SourceSansBold
toggleButton.TextSize =
toggleButton.Parent = frame
()
_, item (.GameAssets.ItemsSpawned:())
item:()
touchTransmitter = item:()
touchTransmitter
(player.Character:(), item, )
isActive =
activationInterval =
toggleButton.MouseButton1Click:(()
isActive = isActive
toggleButton.Text = isActive
toggleButton.BackgroundColor3 = isActive .(, , ) .(, , )
isActive
(()
isActive
()
(activationInterval)
)
()
)
auto pickup dices