Run it
Copy the script and paste it into your executor.
Library = (:())()
Window = Library.(, )
bTab = Window:()
bSection = bTab:()
bSection:(, , ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
humanoid = character:()
hrp.Anchored
hrp.Anchored =
humanoid humanoid.PlatformStand
humanoid.PlatformStand =
hrp.Velocity = .(, , )
hrp.RotVelocity = .(, , )
)
bSection:(, , ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
humanoid
humanoid.Health =
)
bSection:(, , ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
targetPosition = .(, , )
hrp.CFrame = .(targetPosition)
)
bSection:(, , ()
_, part .Main.External.Bariers.Terminate:()
part:()
)
tTab = Window:()
tSection = tTab:()
tSection:(, , (state)
state
Players = :()
LocalPlayer = Players.LocalPlayer
().cuffEvade =
()
cuffEvade
replicatesignal
LocalPlayer.Character.Humanoid.Health =
(LocalPlayer.ConnectDiedSignalBackend)
.(Players.RespawnTime - )
(LocalPlayer.Kill)
LocalPlayer.CharacterAdded:((char)
char.ChildAdded:((child)
child.Name ==
()
)
)
LocalPlayer.Character
LocalPlayer.Character:()
()
LocalPlayer.Character.ChildAdded:((child)
child.Name ==
()
)
()
)
tSection:(, , (state)
state
()
()
)
eTab = Window:()
eSection = eTab:()
eSection:(, , ()
guiShown =
(staffUsernames)
guiShown
guiShown =
screenGui = .()
screenGui.Parent = :()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
textLabel = .()
textLabel.Size = .(, , , )
textLabel.Position = .(, , , )
textLabel.BackgroundTransparency =
textLabel.TextColor3 = .(, , )
textLabel.TextScaled =
textLabel.Text = .. .(staffUsernames, )
textLabel.Parent = frame
()
i = ,
frame.BackgroundTransparency = i /
textLabel.TextTransparency = i /
()
screenGui:()
()
staffUsernames = {}
_, player (.Players:())
player.Team player.Team.Name ==
.(staffUsernames, player.Name)
#staffUsernames >
(staffUsernames)
.Players.PlayerAdded:((player)
()
)
()
)
eSection:(, , ()
()
)
mTab = Window:()
mSection = mTab:()
mSection:(, , ()
(:())()
)
mSection:(, , , , (s)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
)
mSection:(, , , , (s)
.Players.LocalPlayer.Character.Humanoid.JumpPower = s
)
tTab = Window:()
tSection = tTab:()
tSection:(, , ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
targetPos = .(, , )
hrp.CFrame = .(targetPos)
)
tSection:(, , ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
targetPos = .(, , -)
hrp.CFrame = .(targetPos)
)
tSection:(, , ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
targetPos = .(-, , -)
hrp.CFrame = .(targetPos)
)
tSection:(, , ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
targetPos = .(, , -)
hrp.CFrame = .(targetPos)
)
tSection:(, , ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
hrp = character:()
targetPos = .(-, , -)
hrp.CFrame = .(targetPos)
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, cdn.wearedevs.net.
MANY THINGZ!
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