Run it
Copy the script and paste it into your executor.
-- LocalScript (StarterPlayerScripts)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
rootPart = character:()
player.CharacterAdded:((char)
character = char
humanoid = character:()
rootPart = character:()
)
gui = .()
gui.Parent = player:()
gui.ResetOnSpawn =
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = gui
corner = .(, frame)
corner.CornerRadius = .(, )
textbox = .()
textbox.Size = .(, -, , -)
textbox.Position = .(, , , )
textbox.PlaceholderText =
textbox.Text =
textbox.TextScaled =
textbox.BackgroundColor3 = .(, , )
textbox.TextColor3 = .(,,)
textbox.Parent = frame
corner2 = .(, textbox)
corner2.CornerRadius = .(, )
flying =
infiniteJump =
bodyVelocity
bodyGyro
()
flying
flying =
bodyVelocity bodyVelocity:()
bodyGyro bodyGyro:()
flying =
bodyVelocity = .()
bodyVelocity.MaxForce = .(,,)
bodyVelocity.Velocity = .(,,)
bodyVelocity.Parent = rootPart
bodyGyro = .()
bodyGyro.MaxTorque = .(,,)
bodyGyro.CFrame = rootPart.CFrame
bodyGyro.Parent = rootPart
:().RenderStepped:(()
flying bodyVelocity
bodyVelocity.Velocity = humanoid.MoveDirection *
bodyGyro.CFrame = .CurrentCamera.CFrame
)
UserInputService.JumpRequest:(()
infiniteJump humanoid
humanoid:(.HumanoidStateType.Jumping)
)
textbox.FocusLost:((enterPressed)
enterPressed
text = .(textbox.Text)
text ==
()
text ==
infiniteJump = infiniteJump
textbox.Text =
)D
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