Run it
Copy the script and paste it into your executor.
:().KAIEvent:()
:().network:()
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
},
Discord = {
Enabled = ,
Invite = ,
RememberJoins = trueevery time they load it up
},
KeySystem = ,
KeySettings = {
Title = ,
Subtitle = ,
Note = ,
FileName = ,
SaveKey = no,
GrabKeyFromSite = ,
Key = {}
}
})
MainTab = Window:(, )
MainSection = MainTab:()
Rayfield:({
Title = ,
Content = ,
Duration = ,
Image = ,
Actions = {
Ignore = {
Name = ,
Callback = ()
()
},
},
})
Slider1 = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
.Players.LocalPlayer.Character[].CanCollide =
.Players.LocalPlayer.Character[].CanCollide =
.Players.LocalPlayer.Character[].Massless =
.Players.LocalPlayer.Character[].Massless =
.Players.LocalPlayer.Character[].CanCollide =
.Players.LocalPlayer.Character[].CanCollide =
.Players.LocalPlayer.Character[].Massless =
.Players.LocalPlayer.Character[].Massless =
.Players.LocalPlayer.Character[].Size = .(Value, , Value)
.Players.LocalPlayer.Character[].Size = .(Value, , Value)
.Players.LocalPlayer.Character[].Size = .(Value, , Value)
.Players.LocalPlayer.Character[].Size = .(Value, , Value)
})
Slider2 = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
.Players.LocalPlayer.Character[].Transparency = Value
.Players.LocalPlayer.Character[].Transparency = Value
.Players.LocalPlayer.Character[].Transparency = Value
.Players.LocalPlayer.Character[].Transparency = Value
})
Slider3 = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
.Players.LocalPlayer.Character[].Size = .(Value, Value, )
.Players.LocalPlayer.Character[].Size = .(Value, Value, )
.Players.LocalPlayer.Character[].CanCollide =
.Players.LocalPlayer.Character[].CanCollide =
.Players.LocalPlayer.Character[].Massless =
.Players.LocalPlayer.Character[].Massless =
})
Slider4 = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
.Players.LocalPlayer.Character[].Transparency = Value
.Players.LocalPlayer.Character[].Transparency = Value
})
Slider5 = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
.Players.LocalPlayer.Character.Torso.Size = .(Value, Value, Value)
.Players.LocalPlayer.Character.Torso.CanCollide =
.Players.LocalPlayer.Character.Torso.Massless =
})
Slider6 = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
.Players.LocalPlayer.Character.Torso.Transparency = Value
})
Slider5 = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
.Players.LocalPlayer.Character.Head.Size = .(Value, Value, Value)
.Players.LocalPlayer.Character.Head.CanCollide =
.Players.LocalPlayer.Character.Head.Massless =
})
Slider2 = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Callback = (Value)
.Players.LocalPlayer.Character[].Transparency = Value
.Players.LocalPlayer.Character[].Transparency = Value
})
MainTab = Window:(, )
MainSection = MainTab:()
Button1 = MainTab:({
Name = ,
Callback = ()
Players = :()
Player = Players.LocalPlayer
solBacak = Player.Character[]
sahteBacak = .()
sahteBacak.Name =
sahteBacak.Size = .(, , )
sahteBacak.Transparency =
sahteBacak.Parent = Player.Character
sahteBacakMotor6D = .()
sahteBacakMotor6D.Name =
sahteBacakMotor6D.Part0 = Player.Character.Torso
sahteBacakMotor6D.Part1 = sahteBacak
sahteBacakMotor6D.C0 = .(-, -, , , , -, , , , , , )
sahteBacakMotor6D.C1 = .(-, , , , , -, , , , , , )
sahteBacakMotor6D.Parent = Player.Character.Torso
})
Button2 = MainTab:({
Name = ,
Callback = ()
Players = :()
Player = Players.LocalPlayer
sagBacak = Player.Character[]
sahteBacak = .()
sahteBacak.Name =
sahteBacak.Size = .(, , )
sahteBacak.Transparency =
sahteBacak.Parent = Player.Character
sahteBacakMotor6D = .()
sahteBacakMotor6D.Name =
sahteBacakMotor6D.Part0 = Player.Character.Torso
sahteBacakMotor6D.Part1 = sahteBacak
sahteBacakMotor6D.C0 = .(, -, , , , , , , -, -, , )
sahteBacakMotor6D.C1 = .(, , , , , , , , -, -, , )
sahteBacakMotor6D.Parent = Player.Character.Torso
})
Button3 = MainTab:({
Name = ,
Callback = ()
(character, originalLimb, color)
fakeLimb = .()
fakeLimb.Size = originalLimb.Size
fakeLimb.Color = color
fakeLimb.Anchored =
fakeLimb.CanCollide =
fakeLimb.Massless =
fakeLimb.Transparency =
fakeLimb.Parent = character
weld = .()
weld.Part0 = originalLimb
weld.Part1 = fakeLimb
weld.Parent = originalLimb
(character)
.(, , )
(character)
rightArm = character:() character:()
leftArm = character:() character:()
skinColor = (character)
rightArm
(character, rightArm, skinColor)
leftArm
(character, leftArm, skinColor)
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
(character)
})
Button5 = MainTab:({
Name = ,
Callback = ()
(character, originalLimb, color)
fakeLimb = .()
fakeLimb.Size = originalLimb.Size
fakeLimb.Color = color
fakeLimb.Anchored =
fakeLimb.CanCollide =
fakeLimb.Massless =
fakeLimb.Transparency =
fakeLimb.Parent = character
weld = .()
weld.Part0 = originalLimb
weld.Part1 = fakeLimb
weld.Parent = originalLimb
fakeLimb
(character)
skinColor = character.Torso.Color
torso = character:()
torso
(character, torso, skinColor)
()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
(character)
})
Button5 = MainTab:({
Name = ,
Callback = ()
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
fakeHead = .()
fakeHead.Name =
fakeHead.Size = .(, , )
fakeHead.Color = .(, , )
fakeHead.Anchored =
fakeHead.CanCollide =
mesh = .(, fakeHead)
mesh.MeshType = .MeshType.Head
mesh.Scale = .(, , )
head = character:()
fakeHead.CFrame = head.CFrame
weld = .()
weld.Part0 = head
weld.Part1 = fakeHead
weld.Parent = head
fakeHead.Parent = character
})
MainTab = Window:(, )
MainSection = MainTab:()
Button4 = MainTab:({
Name = ,
Callback = ()
Lighting = :()
Lighting.TimeOfDay =
})
Button5 = MainTab:({
Name = ,
Callback = ()
(:())()
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, discord.gg, pastebin.com, raw.githubusercontent.com.