Run it
Copy the script and paste it into your executor.
repeat wait() until workspace.GroupBuildStructures:FindFirstChild("BlockTower") ~= nil
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .Block1:.CFrame
()
i,v (:())
v.Name:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.TouchTrigger.CFrame
.()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .GroupBuildStructures.BlockTower.Trigger.CFrame
.()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .GroupBuildStructures.BlockTower.Trigger.CFrame
() .GroupBuildStructures:() ~=
()
i,v (:())
v.Name:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.TouchTrigger.CFrame
.()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .GroupBuildStructures.FoodCounter.Trigger.CFrame
.()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .GroupBuildStructures.FoodCounter.Trigger.CFrame
() .GroupBuildStructures:() ~=
()
i,v (:())
v.Name:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.TouchTrigger.CFrame
.()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .GroupBuildStructures.FuseBoard.Trigger.CFrame
.()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .GroupBuildStructures.FuseBoard.Trigger.CFrame
() .GroupBuildStructures:() ~=
()
i,v (:())
v.Name:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.TouchTrigger.CFrame
.()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .GroupBuildStructures.BatteryBox.Trigger.CFrame
.()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .GroupBuildStructures.BatteryBox.Trigger.CFrame
() .GroupBuildStructures:() ~=
()
(.Players.LocalPlayer.Character.Head,.Ticket.TouchTrigger,)
.()
(.Players.LocalPlayer.Character.Head,.GroupBuildStructures.TicketMachine.Trigger,)
()
(()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(.(-, , ))
)
?

Universal