Run it
Copy the script and paste it into your executor.
()
Players = :()
RunService = :()
UserInputService = :()
localPlayer = Players.LocalPlayer
camera = .CurrentCamera
targetPlayer =
ClickInterval =
isLeftMouseDown =
isRightMouseDown =
autoClickConnection =
()
localPlayer.PlayerGui.MainGui.MainFrame.Lobby.Currency.Visible ==
()
closestPlayer =
shortestDistance = .huge
mousePosition = UserInputService:()
_, player (Players:())
player ~= localPlayer player.Character player.Character:()
head = player.Character.Head
headPosition, onScreen = camera:(head.Position)
onScreen
screenPosition = .(headPosition.X, headPosition.Y)
distance = (screenPosition - mousePosition).Magnitude
distance < shortestDistance
closestPlayer = player
shortestDistance = distance
closestPlayer
()
targetPlayer targetPlayer.Character targetPlayer.Character:()
head = targetPlayer.Character.Head
headPosition = camera:(head.Position)
headPosition.Z >
cameraPosition = camera.CFrame.Position
direction = (head.Position - cameraPosition).Unit
camera.CFrame = .(cameraPosition, head.Position)
()
autoClickConnection
autoClickConnection:()
autoClickConnection = RunService.Heartbeat:(()
isLeftMouseDown isRightMouseDown
()
()
autoClickConnection:()
)
UserInputService.InputBegan:((input, isProcessed)
input.UserInputType == .UserInputType.MouseButton1 isProcessed
isLeftMouseDown
isLeftMouseDown =
()
input.UserInputType == .UserInputType.MouseButton2 isProcessed
isRightMouseDown
isRightMouseDown =
()
)
UserInputService.InputEnded:((input, isProcessed)
input.UserInputType == .UserInputType.MouseButton1 isProcessed
isLeftMouseDown =
input.UserInputType == .UserInputType.MouseButton2 isProcessed
isRightMouseDown =
)
RunService.Heartbeat:(()
()
targetPlayer = ()
targetPlayer
()
)silent aim also its really op and it works for every executors beats 150 pl lvl it beats pros

Universal