Run it
Copy the script and paste it into your executor.
loadstring(game:HttpGet("https://raw.githubusercontent.com/9okVR/VALOR_HUB/refs/heads/main/ValorHub_Loader"))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Visuals ESP: players highlighted through walls, with name, health and distance (enemies crimson, teammates blue), an enemies-only switch and an opacity slider. Tracers: a line from the bottom of the screen to each player. Wider field of view: up to +40掳, applied through the game's own camera, so it doesn't snap back. Target info: name, health and distance of the enemy nearest your crosshair. Custom crosshair: size and gap sliders. Aim Targeting settings shared by both aim features: cone size, head or body, visible targets only, movement prediction, extra lead, and stickiness (no flicking between players). Show aim cone: draws the cone as a ring on screen. Aim assist (moderate ban risk): gently pulls your view onto the target while you hold a key (right mouse, Q, E or Alt, or always on). It's built to look human, with a reaction delay, a speed cap and slight wander. On phones it works while you hold the game's Shoot or Aim button. Silent aim (high ban risk): while you hold fire, it turns onto the target so the shot lands, then gives your view back. No recoil / no spread (moderate-high ban risk): applies to every weapon after you re-equip it. Move (all high or very high ban risk)
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Universal