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Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = { Enabled = },
Discord = { Enabled = },
KeySystem = ,
KeySettings = {
Title = ,
Subtitle = ,
Note = ,
FileName = ,
SaveKey = ,
GrabKeyFromSite = ,
Key = {},
KeyLink =
}
})
Players = :()
RunService = :()
Lighting = :()
UserInputService = :()
TeleportService = :()
Workspace = :()
TextChatService = :()
player = Players.LocalPlayer
camera = Workspace.CurrentCamera
flying =
speed =
walkSpeedValue =
jumpPowerValue =
spinSpeed =
bodyVelocity, bodyGyro
bannedPlayers = {}
noclipEnabled =
infJumpEnabled =
spectating =
fullbrightEnabled =
clickTPEnabled =
rainbowEnabled =
autoClickerEnabled =
originalBrightness = Lighting.Brightness
originalClockTime = Lighting.ClockTime
currentHighlight =
()
character = player.Character
character
root = character:()
humanoid = character:()
root humanoid
humanoid.PlatformStand =
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , ) *
bodyVelocity.Velocity = .zero
bodyVelocity.Parent = root
bodyGyro = .()
bodyGyro.MaxTorque = .(, , ) *
bodyGyro.CFrame = root.CFrame
bodyGyro.Parent = root
flying =
()
flying =
bodyVelocity bodyVelocity:()
bodyGyro bodyGyro:()
character = player.Character
character
humanoid = character:()
humanoid
humanoid.PlatformStand =
(name)
name name ==
name = name:():(, )
_, p (Players:())
p ~= player
p.Name:():(, #name) == name p.DisplayName:():(, #name) == name
p
(targetUserId)
myChar = player.Character
myChar
modelSuccess, model = (()
Players:(targetUserId)
)
modelSuccess model
_, item (myChar:())
item:() item:() item:() item:() item:()
item:()
_, item (model:())
item:() item:() item:() item:() item:()
item:().Parent = myChar
modelHead = model:()
myHead = myChar:()
modelHead myHead
myMesh = myHead:()
myMesh myMesh:()
modelMesh = modelHead:()
modelMesh
modelMesh:().Parent = myHead
myFace = myHead:()
myFace myFace:()
modelFace = modelHead:()
modelFace
modelFace:().Parent = myHead
model:()
Rayfield:({ Title = , Content = , Duration = })
(targetPlayer)
targetPlayer targetPlayer.Character
targetRoot = targetPlayer.Character:()
myRoot = player.Character player.Character:()
targetRoot myRoot
oldPos = myRoot.CFrame
.(()
i = ,
myRoot.CFrame = targetRoot.CFrame * .(, .(i * ), )
myRoot.Velocity = .(, , )
.()
myRoot.CFrame = oldPos
myRoot.Velocity = .zero
)
Players.PlayerAdded:((newPlayer)
bannedPlayers[newPlayer.Name:()]
newPlayer.Character newPlayer.Character:()
)
(msg)
args = .(msg, )
cmd = args[]:()
cmd ==
flying () ()
Rayfield:({ Title = , Content = , Duration = })
cmd ==
.(()
(:())()
)
Rayfield:({ Title = , Content = , Duration = })
cmd == args[]
target = (args[])
target
(target.UserId)
success, id = (() Players:(args[]) )
success (id)
cmd == args[]
target = (args[])
target target.Character
target.Character:()
Rayfield:({ Title = , Content = target.Name .. , Duration = })
cmd == args[]
targetName = args[]:()
bannedPlayers[targetName] =
target = (args[])
target target.Character
target.Character:()
Rayfield:({ Title = , Content = args[] .. , Duration = })
cmd == args[]
targetName = args[]:()
bannedPlayers[targetName] =
Rayfield:({ Title = , Content = args[] .. , Duration = })
cmd == args[]
target = (args[])
target
(target)
Rayfield:({ Title = , Content = .. target.Name, Duration = })
player.Chatted:(processCommand)
(()
TextChatService.ChatVersion == .ChatVersion.TextChatService
TextChatService.OnIncomingMessage = (message)
message.TextSource message.TextSource.UserId == player.UserId
(message.Text)
)
RunService.Stepped:(()
noclipEnabled player.Character
_, part (player.Character:())
part:() part.CanCollide =
)
RunService.RenderStepped:(()
character = player.Character
character
humanoid = character:()
humanoid
flying humanoid.WalkSpeed = walkSpeedValue
humanoid.JumpPower = jumpPowerValue
spinSpeed > character:()
character.HumanoidRootPart.CFrame = character.HumanoidRootPart.CFrame * .(, .(spinSpeed), )
)
RunService.RenderStepped:(()
flying player.Character player.Character:()
root = player.Character.HumanoidRootPart
humanoid = player.Character:()
bodyGyro.CFrame = camera.CFrame
moveDir = humanoid humanoid.MoveDirection .zero
moveDir.Magnitude >
bodyVelocity.Velocity = camera.CFrame.LookVector * (moveDir.Magnitude * speed)
bodyVelocity.Velocity = .zero
)
.(()
.()
rainbowEnabled player.Character
hue = (() % ) /
color = .(hue, , )
_, part (player.Character:())
part:() part.Name ~= part.Color = color
)
UserInputService.JumpRequest:(()
infJumpEnabled player.Character
humanoid = player.Character:()
humanoid humanoid:(.HumanoidStateType.Jumping)
)
UserInputService.InputBegan:((input, gameProcessed)
clickTPEnabled gameProcessed input.UserInputType == .UserInputType.MouseButton1
mouse = player:()
mouse player.Character player.Character:()
player.Character.HumanoidRootPart.CFrame = .(mouse.Hit.Position + .(, , ))
)
MainTab = Window:(, )
MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value () ()
,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value) speed = Value ,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value) walkSpeedValue = Value ,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value) jumpPowerValue = Value ,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value) spinSpeed = Value ,
})
MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value) Workspace.Gravity = Value ,
})
MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value) infJumpEnabled = Value ,
})
MainTab:({
Name = ,
Callback = ()
virtualUser = :()
player.Idled:(()
virtualUser:()
virtualUser:(.())
)
Rayfield:({ Title = , Content = , Duration = })
,
})
MainTab:({
Name = ,
Callback = () TeleportService:(.PlaceId, player) ,
})
MainTab:({
Name = ,
Callback = () TeleportService:(.PlaceId) ,
})
MorphTab = Window:(, )
morphUsername =
MorphTab:({
Name = ,
PlaceholderText = ,
RemoveTextOnFocusLost = ,
Callback = (Text) morphUsername = Text ,
})
MorphTab:({
Name = ,
Callback = ()
morphUsername ==
target = (morphUsername)
target
(target.UserId)
success, id = (() Players:(morphUsername) )
success (id)
,
})
MorphTab:({
Name = ,
Options = {, , , },
CurrentOption = {},
MultipleOptions = ,
Flag = ,
Callback = (Option)
selected = Option[]
selected:() ()
selected:() ()
selected:() ()
,
})
MorphTab:({
Name = ,
Callback = ()
player.Character
_, item (player.Character:())
item:() item:() item:() item:()
,
})
MorphTab:({
Name = ,
Callback = ()
player.Character
_, item (player.Character:())
item:() item:()
,
})
AdminTab = Window:(, )
targetInput =
AdminTab:({
Name = ,
PlaceholderText = ,
RemoveTextOnFocusLost = ,
Callback = (Text) targetInput = Text ,
})
AdminTab:({
Name = ,
Callback = ()
target = (targetInput)
target target.Character
target.Character:()
Rayfield:({ Title = , Content = target.Name .. , Duration = })
,
})
AdminTab:({
Name = ,
Callback = ()
targetInput ~=
bannedPlayers[targetInput:()] =
target = (targetInput)
target target.Character target.Character:()
Rayfield:({ Title = , Content = targetInput .. , Duration = })
,
})
AdminTab:({
Name = ,
Callback = ()
targetInput ~=
bannedPlayers[targetInput:()] =
Rayfield:({ Title = , Content = targetInput .. , Duration = })
,
})
AdminTab:({
Name = ,
Callback = ()
target = (targetInput)
target (target)
,
})
AdminTab:({
Name = ,
Callback = ()
target = (targetInput)
myRoot = player.Character player.Character:()
target target.Character myRoot
tRoot = target.Character:()
tRoot myRoot.CFrame = tRoot.CFrame * .(, , )
,
})
AdminTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value) clickTPEnabled = Value ,
})
AdminTab:({
Name = ,
Callback = ()
target = (targetInput)
target target.Character target.Character:()
spectating = spectating
camera.CameraSubject = spectating target.Character.Humanoid (player.Character player.Character:())
,
})
AdminTab:({
Name = ,
Callback = ()
currentHighlight currentHighlight:()
target = (targetInput)
target target.Character
hl = .()
hl.FillColor = .(, , )
hl.Parent = target.Character
currentHighlight = hl
,
})
AdminTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value) noclipEnabled = Value ,
})
AdminTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
player.Character
_, v (player.Character:())
v:() v:()
v.LocalTransparencyModifier = Value
,
})
AdminTab:({
Name = ,
Callback = ()
t1, t2, t3 = .(, player.Backpack), .(, player.Backpack), .(, player.Backpack)
t1.BinType, t2.BinType, t3.BinType = .BinType.Clone, .BinType.Hammer, .BinType.Grab
,
})
SkinsTab = Window:(, )
SkinsTab:({
Name = ,
Callback = ()
.(()
(:())()
)
Rayfield:({ Title = , Content = , Duration = })
,
})
SkinsTab:({
Name = ,
Callback = ()
.(()
(:())()
)
,
})
SkinsTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value) rainbowEnabled = Value ,
})
SkinsTab:({
Name = ,
Callback = ()
player.Character
_, v (player.Character:())
v:() v.Material = .Material.Neon
,
})
VisualsTab = Window:(, )
VisualsTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
fullbrightEnabled = Value
Lighting.Brightness = fullbrightEnabled originalBrightness
Lighting.ClockTime = fullbrightEnabled originalClockTime
Lighting.GlobalShadows = fullbrightEnabled
,
})
VisualsTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value) camera.FieldOfView = Value ,
})
VisualsTab:({
Name = ,
Callback = ()
Lighting.FogEnd =
_, v (Lighting:())
v:() v:() v:()
,
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, lootlabs.gg, raw.githubusercontent.com.
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