Run it
Copy the script and paste it into your executor.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Difficulties = workspace:WaitForChild("Difficulties", 9e9)
local GetEvent = ReplicatedStorage:WaitForChild("Get", 9e9)
for _, difficulty in ipairs(Difficulties:GetChildren()) do
if difficulty:IsA("BasePart") then
local args = {
difficulty
}
GetEvent:FireServer(unpack(args))
end
endget all difficulty