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Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
Theme = ,
DisableRayfieldPrompts = ,
DisableBuildWarnings = ,
})
MainTab = Window:(, )
TeleportTab = Window:(, )
VisualTab = Window:(, )
player = .Players.LocalPlayer
RS = :()
UIS = :()
Players = :()
flying =
noclipping =
flySpeed =
bv, bg, flyConn, noclipConn
ClickTeleport =
ClickTPKey = .KeyCode.LeftControl
clickTPConnection =
espEnabled =
showGuards =
showInmates =
showCriminals =
ESPHighlights = {}
ESPNameTags = {}
roleColors = {
[] = .(, , ),
[] = .(, , ),
[] = .(, , )
}
playerButtons = {}
playerListSection
()
char = player.Character
char
hrp = char:()
hum = char:()
hrp hum
hum.PlatformStand =
flying =
bv bv:()
bg bg:()
bv = .()
bv.Velocity = .(, , )
bv.MaxForce = .(, , )
bv.Parent = hrp
bg = .()
bg.MaxTorque = .(, , )
bg.P =
bg.CFrame = hrp.CFrame
bg.Parent = hrp
flyConn = RS.RenderStepped:(()
c = player.Character
c
h = c:()
h bv bg
cam = .CurrentCamera
dir = .(, , )
UIS:(.KeyCode.W) dir = dir + cam.CFrame.LookVector
UIS:(.KeyCode.S) dir = dir - cam.CFrame.LookVector
UIS:(.KeyCode.A) dir = dir - cam.CFrame.RightVector
UIS:(.KeyCode.D) dir = dir + cam.CFrame.RightVector
UIS:(.KeyCode.Space) dir = dir + .(, , )
UIS:(.KeyCode.LeftShift) dir = dir - .(, , )
hum2 = c:()
hum2 hum2.MoveDirection.Magnitude >
md = hum2.MoveDirection
dir = dir + .(md.X, , md.Z)
dir.Magnitude >
bv.Velocity = dir.Unit * flySpeed
bv.Velocity = .(, , )
bg.CFrame = cam.CFrame
)
()
flying =
flyConn flyConn:() flyConn =
bv bv:() bv =
bg bg:() bg =
char = player.Character
char
hum = char:()
hum hum.PlatformStand =
()
noclipping =
(()
:().Scripts.CharacterCollision.Disabled =
)
noclipConn = RS.Stepped:(()
char = player.Character
char
_, v (char:())
v:()
v.CanCollide =
)
()
noclipping =
(()
:().Scripts.CharacterCollision.Disabled =
)
noclipConn noclipConn:() noclipConn =
char = player.Character
char
_, v (char:())
v:()
v.CanCollide =
(position)
char = player.Character
char
hrp = char:()
hrp
hrp.CFrame = .(position)
()
mouse = player:()
mouse.Hit.p
()
clickTPConnection clickTPConnection:() clickTPConnection =
clickTPConnection = UIS.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == ClickTPKey ClickTeleport
pos = ()
(pos)
)
()
clickTPConnection
clickTPConnection:()
clickTPConnection =
(plr, char, color)
head = char:()
head
nameTag = ESPNameTags[plr]
nameTag
billboardGui = .()
billboardGui.Size = .(, , , )
billboardGui.StudsOffset = .(, , )
billboardGui.AlwaysOnTop =
billboardGui.ExtentsOffset = .(, , )
billboardGui.Parent = head
textLabel = .()
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.TextScaled =
textLabel.Font = .Font.SourceSansBold
textLabel.TextColor3 = color
textLabel.TextStrokeTransparency =
textLabel.Text = plr.Name
textLabel.Parent = billboardGui
nameTag = billboardGui
ESPNameTags[plr] = nameTag
textLabel = nameTag:()
textLabel
textLabel.TextColor3 = color
(plr)
plr == player
ESPHighlights[plr] ESPHighlights[plr]:() ESPHighlights[plr] =
ESPNameTags[plr] ESPNameTags[plr]:() ESPNameTags[plr] =
team = plr.Team
team
ESPHighlights[plr] ESPHighlights[plr]:() ESPHighlights[plr] =
ESPNameTags[plr] ESPNameTags[plr]:() ESPNameTags[plr] =
teamName = team.Name
shouldShow = (teamName == showGuards)
(teamName == showInmates)
(teamName == showCriminals)
char = plr.Character
char
ESPHighlights[plr] ESPHighlights[plr]:() ESPHighlights[plr] =
ESPNameTags[plr] ESPNameTags[plr]:() ESPNameTags[plr] =
espEnabled shouldShow
ESPHighlights[plr] ESPHighlights[plr]:() ESPHighlights[plr] =
ESPNameTags[plr] ESPNameTags[plr]:() ESPNameTags[plr] =
color = roleColors[teamName] .(, , )
highlight = char:()
highlight
highlight = .()
highlight.Name =
highlight.FillTransparency =
highlight.OutlineTransparency =
highlight.DepthMode = .HighlightDepthMode.AlwaysOnTop
highlight.Parent = char
ESPHighlights[plr] = highlight
highlight.FillColor = color
highlight.OutlineColor = color
(plr, char, color)
()
_, plr (Players:())
(plr)
(targetPlayer)
char = player.Character
targetChar = targetPlayer.Character
char targetChar
hrp = char:()
targetHrp = targetChar:()
hrp targetHrp
targetPosition = targetHrp.Position + .(, , )
hrp.CFrame = .(targetPosition)
()
playerListSection
_, button (playerButtons)
button:()
playerButtons = {}
currentPlayers = Players:()
_, plr (currentPlayers)
plr ~= player
newButton = playerListSection:({
Name = plr.Name,
Callback = ()
(plr)
})
.(playerButtons, newButton)
MainTab:()
MainTab:({Name = , CurrentValue = , Callback = (val) val () () })
MainTab:({Name = , CurrentValue = , Callback = (val) val () () })
MainTab:({Name = , Range = {, }, Increment = , CurrentValue = , Callback = (val) flySpeed = val })
TeleportTab:()
TeleportTab:({Name = , CurrentValue = , Callback = (val)
ClickTeleport = val
val () ()
})
TeleportTab:({Title = , Content = })
TeleportTab:()
TeleportTab:({Name = , Callback = () (.(, , )) })
TeleportTab:({Name = , Callback = () (.(, , )) })
TeleportTab:({Name = , Callback = () (.(, , )) })
TeleportTab:({Name = , Callback = () (.(, , )) })
TeleportTab:({Name = , Callback = () (.(, , )) })
TeleportTab:({Name = , Callback = () (.(-, , )) })
TeleportTab:({Name = , Callback = () (.(, , )) })
TeleportTab:({Name = , Callback = () (.(, , )) })
TeleportTab:({Name = , Callback = () (.(, , )) })
TeleportTab:({Name = , Callback = () (.(, , )) })
playerListSection = TeleportTab:()
TeleportTab:({Name = , Callback = () () })
VisualTab:()
VisualTab:({Name = , CurrentValue = , Callback = (val)
espEnabled = val
val
()
_, hl (ESPHighlights) (() hl:() )
ESPHighlights = {}
_, nt (ESPNameTags) (() nt:() )
ESPNameTags = {}
})
VisualTab:({Name = , CurrentValue = , Callback = (val) showGuards = val espEnabled () })
VisualTab:({Name = , CurrentValue = , Callback = (val) showInmates = val espEnabled () })
VisualTab:({Name = , CurrentValue = , Callback = (val) showCriminals = val espEnabled () })
VisualTab:({Title = , Content = })
Players.PlayerAdded:((plr)
plr ~= player
plr.CharacterAdded:((char) .() (plr) )
plr:():(() (plr) )
)
Players.PlayerRemoving:((plr)
ESPHighlights[plr] ESPHighlights[plr]:() ESPHighlights[plr] =
ESPNameTags[plr] ESPNameTags[plr]:() ESPNameTags[plr] =
()
)
_, plr (Players:())
plr ~= player
plr.Character .(, () (plr) )
plr.CharacterAdded:((char) .() (plr) )
plr:():(() (plr) )
player.CharacterAdded:(()
flying = ; noclipping =
flyConn flyConn:()
noclipConn noclipConn:()
clickTPConnection clickTPConnection:()
bv bv:()
bg bg:()
(() :().Scripts.CharacterCollision.Disabled = )
)
()
Rayfield:({
Title = ,
Content = ,
Duration = ,
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.

Prison Life