Run it
Copy the script and paste it into your executor.
p = .()
p.Position = .(-, , -)
p.Size = .(, , )
p.Transparency =
p.Anchored =
p.Parent =
sp =
key = {}
monster = {}
trickster ={}
locker = {}
OrionLib = (:())()
Window = OrionLib:({
Name = ,
HidePremium = ,
SaveConfig = ,
ConfigFolder =
})
Tab = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Lobby = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
Lobby:({
Name = ,
Callback = ()
:():(, .Players.LocalPlayer)
})
Tab:({
Name = ,
Min = ,
Max = ,
Default = ,
Color = .(,,),
Increment = ,
ValueName = ,
Callback = (Value)
sp = Value
})
Tab:({
Name = ,
Callback = ()
lighting = .Lighting
lighting.Brightness =
lighting.ClockTime =
lighting.FogEnd =
lighting.GlobalShadows =
lighting.OutdoorAmbient = .(, , )
})
Tab:({
Name = ,
Callback = ()
.Players.LocalPlayer.PlayerFolder.Inventory.NormalKeyCard:()
d = .()
d.Name =
d.Parent = .Players.LocalPlayer.PlayerFolder.Inventory
})
Tab:({
Name = ,
Callback = ()
.Players.LocalPlayer.PlayerFolder.Inventory.InnerKeyCard:()
d = .()
d.Name =
d.Parent = .Players.LocalPlayer.PlayerFolder.Inventory
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save =
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save =
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save =
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save =
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save =
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save =
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save = ,
Callback = (Value)
_, cham (key)
cham.Enabled = Value
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save = ,
Callback = (Value)
_, cham (monster)
cham.Enabled = Value
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save = ,
Callback = (Value)
_, cham (trickster)
cham.Enabled = Value
})
Tab:({
Name = ,
Default = ,
Flag = ,
Save = ,
Callback = (Value)
_, cham (locker)
cham.Enabled = Value
})
credits = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
credits:(, )
credits:()
others = Window:({
Name = ,
Icon = ,
PremiumOnly =
})
others:({
Name = ,
Callback = ()
(:())()
})
others:({
Name = ,
Callback = ()
(:())()
})
(inst)
text = .()
text.Name =
text.Adornee = inst
text.Size = .(, , , )
text.StudsOffset = .(, , )
text.AlwaysOnTop =
text.Parent = .CoreGui
label = .()
label.Size = .(, , , )
label.Text = inst.Name
label.TextColor3 = .(, , )
label.BackgroundTransparency =
label.TextStrokeTransparency =
label.TextScaled =
label.Parent = text
.(key, text)
(inst)
text = .()
text.Name =
text.Adornee = inst
text.Size = .(, , , )
text.StudsOffset = .(, , )
text.AlwaysOnTop =
text.Parent = .CoreGui
label = .()
label.Size = .(, , , )
label.Text = inst.Name
label.TextColor3 = .(, , )
label.BackgroundTransparency =
label.TextStrokeTransparency =
label.TextScaled =
label.Parent = text
.(monster, text)
(inst)
text = .()
text.Name =
text.Adornee = inst
text.Size = .(, , , )
text.StudsOffset = .(, , )
text.AlwaysOnTop =
text.Parent = .CoreGui
label = .()
label.Size = .(, , , )
label.Text =
label.TextColor3 = .(, , )
label.BackgroundTransparency =
label.TextStrokeTransparency =
label.TextScaled =
label.Parent = text
.(locker, text)
(inst)
text = .()
text.Name =
text.Adornee = inst
text.Size = .(, , , )
text.StudsOffset = .(, , )
text.AlwaysOnTop =
text.Parent = .CoreGui
label = .()
label.Size = .(, , , )
label.Text =
label.TextColor3 = .(, , )
label.BackgroundTransparency =
label.TextStrokeTransparency =
label.TextScaled =
label.Parent = text
.(trickster, text)
keycor = .(()
.Rooms.DescendantAdded:((inst)
inst:() inst:() ==
(inst)
inst:() inst:() ==
(inst)
)
)
.(keycor)
_, v (.Rooms:())
v:() v:() ==
(v)
v:() v:() ==
(v)
.ChildAdded:((inst)
sikibid = {}
_, descendant (.ReplicatedStorage.DeathFolder:())
.(sikibid, descendant.Name)
.(sikibid, inst.Name)
OrionLib.Flags.NotifyMonster.Value
OrionLib:({
Name = ,
Content = ,
Image = ,
Time =
})
OrionLib.Flags.monsters.Value
(inst)
OrionLib.Flags.avoids.Value
oldpos = .Players.LocalPlayer.Character.HumanoidRootPart.Position
tp = :().Heartbeat:(()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(p.Position)
)
inst.Destroying:()
tp:()
.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = .(oldpos)
)
.DescendantAdded:((inst)
inst.Name == OrionLib.Flags.noeyefestation.Value
.()
inst:()
inst.Name == OrionLib.Flags.Searchlights.Value
()
inst:()
inst:() OrionLib.Flags.asdas.Value
.()
inst.HoldDuration =
inst.Name == OrionLib.Flags.steaming.Value
.()
inst:()
inst.Name == OrionLib.Flags.monsterlocker.Value
.()
(inst)
inst.Name == OrionLib.Flags.TricksterRoomdanger.Value
.()
(inst)
)
_, v (:())
v.Name == OrionLib.Flags.monsterlocker.Value
(v)
:().Heartbeat:(()
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = sp
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, scriptblox.com, www.roblox.com.
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