Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local path = workspace:WaitForChild("Path")
local teams = { Poison = true, Runner = true }
local function force(p)
if p:IsA("BasePart") and p.Name ~= "HumanoidRootPart" then
p.Transparency = 0
p.LocalTransparencyModifier = 0
p:GetPropertyChangedSignal("Transparency"):Connect(function()
p.Transparency = 0
end)
p:GetPropertyChangedSignal("LocalTransparencyModifier"):Connect(function()
p.LocalTransparencyModifier = 0
end)
end
end
local function apply(obj)
for _, v in ipairs(obj:())
(v)
obj.DescendantAdded:(force)
(plr)
()
plr.Team teams[plr.Team.Name] plr.Character
(plr.Character)
plr.CharacterAdded:(()
.()
()
)
plr:():(()
.()
()
)
()
(path)
path.DescendantAdded:(force)
_, p (Players:())
(p)
Players.PlayerAdded:(setup)Patas