Run it
Copy the script and paste it into your executor.
HttpService = :()
KeyFileName =
ValidKeys = {
[] = ,
[] =
}
()
isfile readfile
(KeyFileName)
savedKey = (KeyFileName)
ValidKeys[savedKey] ==
(key)
writefile
(KeyFileName, key)
KeyPassed = ()
KeyPassed
()
CoreGui = :()
SoundService = :()
LoadingGui = .()
LoadingGui.Name =
LoadingGui.ResetOnSpawn =
LoadingGui.ZIndexBehavior = .ZIndexBehavior.Sibling
gethui
LoadingGui.Parent = ()
.protect_gui
.(LoadingGui)
LoadingGui.Parent = CoreGui
LoadingGui.Parent = CoreGui
LoadingBackground = .()
LoadingBackground.Size = .(, , , )
LoadingBackground.BackgroundColor3 = .(, , )
LoadingBackground.BorderSizePixel =
LoadingBackground.Parent = LoadingGui
CenterImage = .()
CenterImage.Size = .(, , , )
CenterImage.Position = .(, -, , -)
CenterImage.Image =
CenterImage.BackgroundTransparency =
CenterImage.Parent = LoadingBackground
TitleLabel = .()
TitleLabel.Size = .(, , , )
TitleLabel.Position = .(, -, , )
TitleLabel.BackgroundTransparency =
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.TextScaled =
TitleLabel.Font = .Font.GothamBold
TitleLabel.TextStrokeTransparency =
TitleLabel.Parent = LoadingBackground
SubtitleLabel = .()
SubtitleLabel.Size = .(, , , )
SubtitleLabel.Position = .(, -, , )
SubtitleLabel.BackgroundTransparency =
SubtitleLabel.Text =
SubtitleLabel.TextColor3 = .(, , )
SubtitleLabel.TextSize =
SubtitleLabel.Font = .Font.Gotham
SubtitleLabel.Parent = LoadingBackground
BarBackground = .()
BarBackground.Size = .(, , , )
BarBackground.Position = .(, -, , )
BarBackground.BackgroundColor3 = .(, , )
BarBackground.BorderSizePixel =
BarBackground.Parent = LoadingBackground
BarFill = .()
BarFill.Size = .(, , , )
BarFill.BackgroundColor3 = .(, , )
BarFill.BorderSizePixel =
BarFill.Parent = BarBackground
RapMusic = .()
RapMusic.Name =
RapMusic.SoundId =
RapMusic.Volume =
RapMusic.Looped =
RapMusic.Parent = SoundService
RapMusic:()
.(()
duration =
i = , duration
.()
BarFill.Size = .(i / duration, , , )
SubtitleLabel.Text = .. (duration - i) ..
RapMusic:()
RapMusic:()
LoadingGui:()
)
.()
Players = :()
RunService = :()
ReplicatedStorage = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
Settings = {
Aimbot = ,
SpeedEnabled = ,
FlyEnabled = ,
ESPEnabled = ,
TracersEnabled = ,
KillAllEnabled = ,
KillOthersOneTap = ,
AutoKillEnabled = ,
InfMoneyEnabled = ,
HitboxEnabled = ,
HitboxSize = ,
BulletHoleEnabled = ,
FlySpeed = ,
AutoInteract = ,
CarFlingEnabled =
}
ActiveTracers = {}
SpectatingTarget =
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
gethui
ScreenGui.Parent = ()
.protect_gui
.(ScreenGui)
ScreenGui.Parent = CoreGui
ScreenGui.Parent = CoreGui
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , -)
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.ClipsDescendants =
MainFrame.Parent = ScreenGui
MainCorner = .()
MainCorner.CornerRadius = .(, )
MainCorner.Parent = MainFrame
MobileToggleBtn = .()
MobileToggleBtn.Name =
MobileToggleBtn.Size = .(, , , )
MobileToggleBtn.Position = .(, , , )
MobileToggleBtn.BackgroundColor3 = .(, , )
MobileToggleBtn.Text =
MobileToggleBtn.TextColor3 = .(, , )
MobileToggleBtn.Font = .Font.GothamBold
MobileToggleBtn.TextSize =
MobileToggleBtn.Parent = ScreenGui
MobileBtnCorner = .()
MobileBtnCorner.CornerRadius = .(, )
MobileBtnCorner.Parent = MobileToggleBtn
MobileBtnStroke = .()
MobileBtnStroke.Color = .(, , )
MobileBtnStroke.Thickness =
MobileBtnStroke.Transparency =
MobileBtnStroke.Parent = MobileToggleBtn
()
MainFrame.Visible = MainFrame.Visible
MobileToggleBtn.MouseButton1Click:(toggleUI)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.V
()
)
dragging, dragInput, dragStart, startPos
MainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
MainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
MainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
HeaderTitle = .()
HeaderTitle.Size = .(, , , )
HeaderTitle.Position = .(, , , )
HeaderTitle.BackgroundTransparency =
HeaderTitle.Text =
HeaderTitle.TextColor3 = .(, , )
HeaderTitle.Font = .Font.GothamBold
HeaderTitle.TextSize =
HeaderTitle.TextXAlignment = .TextXAlignment.Left
HeaderTitle.Parent = MainFrame
CloseBtn = .()
CloseBtn.Size = .(, , , )
CloseBtn.Position = .(, -, , )
CloseBtn.BackgroundTransparency =
CloseBtn.Text =
CloseBtn.TextColor3 = .(, , )
CloseBtn.Font = .Font.GothamBold
CloseBtn.TextSize =
CloseBtn.Parent = MainFrame
CloseBtn.MouseButton1Click:(()
MainFrame.Visible =
)
Sidebar = .()
Sidebar.Size = .(, , , -)
Sidebar.Position = .(, , , )
Sidebar.BackgroundTransparency =
Sidebar.Parent = MainFrame
SidebarLayout = .()
SidebarLayout.SortOrder = .SortOrder.LayoutOrder
SidebarLayout.Padding = .(, )
SidebarLayout.Parent = Sidebar
ContentContainer = .()
ContentContainer.Size = .(, -, , -)
ContentContainer.Position = .(, , , )
ContentContainer.BackgroundTransparency =
ContentContainer.Parent = MainFrame
Tabs = {}
FirstTab =
(name)
Page = .()
Page.Name = name ..
Page.Size = .(, , , )
Page.BackgroundTransparency =
Page.BorderSizePixel =
Page.ScrollBarThickness =
Page.ScrollBarImageColor3 = .(, , )
Page.Visible =
Page.Parent = ContentContainer
PageLayout = .()
PageLayout.SortOrder = .SortOrder.LayoutOrder
PageLayout.Padding = .(, )
PageLayout.Parent = Page
TabBtn = .()
TabBtn.Size = .(, , , )
TabBtn.BackgroundColor3 = .(, , )
TabBtn.Text = .. name
TabBtn.TextColor3 = .(, , )
TabBtn.Font = .Font.GothamSemibold
TabBtn.TextSize =
TabBtn.TextXAlignment = .TextXAlignment.Left
TabBtn.Parent = Sidebar
BtnCorner = .()
BtnCorner.CornerRadius = .(, )
BtnCorner.Parent = TabBtn
TabBtn.MouseButton1Click:(()
_, t (Tabs)
t.Page.Visible =
t.Button.BackgroundColor3 = .(, , )
t.Button.TextColor3 = .(, , )
Page.Visible =
TabBtn.BackgroundColor3 = .(, , )
TabBtn.TextColor3 = .(, , )
)
FirstTab
FirstTab =
Page.Visible =
TabBtn.BackgroundColor3 = .(, , )
TabBtn.TextColor3 = .(, , )
.(Tabs, {Page = Page, Button = TabBtn})
TabObject = {}
TabObject:(sectionName)
SecLabel = .()
SecLabel.Size = .(, , , )
SecLabel.BackgroundTransparency =
SecLabel.Text = sectionName
SecLabel.TextColor3 = .(, , )
SecLabel.Font = .Font.GothamBold
SecLabel.TextSize =
SecLabel.TextXAlignment = .TextXAlignment.Left
SecLabel.Parent = Page
TabObject:(toggleName, default, callback)
Frame = .()
Frame.Size = .(, -, , )
Frame.BackgroundColor3 = .(, , )
Frame.Parent = Page
FrameCorner = .()
FrameCorner.CornerRadius = .(, )
FrameCorner.Parent = Frame
Label = .()
Label.Size = .(, , , )
Label.Position = .(, , , )
Label.BackgroundTransparency =
Label.Text = toggleName
Label.TextColor3 = .(, , )
Label.Font = .Font.GothamSemibold
Label.TextSize =
Label.TextXAlignment = .TextXAlignment.Left
Label.Parent = Frame
SwitchBg = .()
SwitchBg.Size = .(, , , )
SwitchBg.Position = .(, -, , -)
SwitchBg.BackgroundColor3 = default .(, , ) .(, , )
SwitchBg.Text =
SwitchBg.Parent = Frame
SwitchCorner = .()
SwitchCorner.CornerRadius = .(, )
SwitchCorner.Parent = SwitchBg
Knob = .()
Knob.Size = .(, , , )
Knob.Position = default .(, -, , -) .(, , , -)
Knob.BackgroundColor3 = .(, , )
Knob.Parent = SwitchBg
KnobCorner = .()
KnobCorner.CornerRadius = .(, )
KnobCorner.Parent = Knob
state = default
SwitchBg.MouseButton1Click:(()
state = state
SwitchBg.BackgroundColor3 = state .(, , ) .(, , )
Knob.Position = state .(, -, , -) .(, , , -)
(state)
)
TabObject:(sliderName, min, max, default, callback)
Frame = .()
Frame.Size = .(, -, , )
Frame.BackgroundColor3 = .(, , )
Frame.Parent = Page
FrameCorner = .()
FrameCorner.CornerRadius = .(, )
FrameCorner.Parent = Frame
Label = .()
Label.Size = .(, , , )
Label.Position = .(, , , )
Label.BackgroundTransparency =
Label.Text = sliderName
Label.TextColor3 = .(, , )
Label.Font = .Font.GothamSemibold
Label.TextSize =
Label.TextXAlignment = .TextXAlignment.Left
Label.Parent = Frame
ValLabel = .()
ValLabel.Size = .(, , , )
ValLabel.Position = .(, -, , )
ValLabel.BackgroundTransparency =
ValLabel.Text = (default)
ValLabel.TextColor3 = .(, , )
ValLabel.Font = .Font.GothamBold
ValLabel.TextSize =
ValLabel.TextXAlignment = .TextXAlignment.Right
ValLabel.Parent = Frame
SliderTrack = .()
SliderTrack.Size = .(, -, , )
SliderTrack.Position = .(, , , -)
SliderTrack.BackgroundColor3 = .(, , )
SliderTrack.Parent = Frame
TrackCorner = .()
TrackCorner.CornerRadius = .(, )
TrackCorner.Parent = SliderTrack
SliderFill = .()
SliderFill.Size = .((default - min) / (max - min), , , )
SliderFill.BackgroundColor3 = .(, , )
SliderFill.Parent = SliderTrack
FillCorner = .()
FillCorner.CornerRadius = .(, )
FillCorner.Parent = SliderFill
draggingSlider =
(input)
pos = .((input.Position.X - SliderTrack.AbsolutePosition.X) / SliderTrack.AbsoluteSize.X, , )
val = .(min + ((max - min) * pos))
SliderFill.Size = .(pos, , , )
ValLabel.Text = (val)
(val)
SliderTrack.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
draggingSlider =
(input)
)
UserInputService.InputChanged:((input)
draggingSlider input.UserInputType == .UserInputType.MouseMovement
(input)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
draggingSlider =
)
TabObject:(dropdownName, options, callback)
Frame = .()
Frame.Size = .(, -, , )
Frame.BackgroundColor3 = .(, , )
Frame.ClipsDescendants =
Frame.Parent = Page
FrameCorner = .()
FrameCorner.CornerRadius = .(, )
FrameCorner.Parent = Frame
Label = .()
Label.Size = .(, , , )
Label.Position = .(, , , )
Label.BackgroundTransparency =
Label.Text = dropdownName
Label.TextColor3 = .(, , )
Label.Font = .Font.GothamSemibold
Label.TextSize =
Label.TextXAlignment = .TextXAlignment.Left
Label.Parent = Frame
SelectedBtn = .()
SelectedBtn.Size = .(, , , )
SelectedBtn.Position = .(, -, , )
SelectedBtn.BackgroundColor3 = .(, , )
SelectedBtn.Text =
SelectedBtn.TextColor3 = .(, , )
SelectedBtn.Font = .Font.Gotham
SelectedBtn.TextSize =
SelectedBtn.Parent = Frame
BtnCorner = .()
BtnCorner.CornerRadius = .(, )
BtnCorner.Parent = SelectedBtn
DropHolder = .()
DropHolder.Size = .(, -, , )
DropHolder.Position = .(, , , )
DropHolder.BackgroundTransparency =
DropHolder.Parent = Frame
DropLayout = .()
DropLayout.SortOrder = .SortOrder.LayoutOrder
DropLayout.Padding = .(, )
DropLayout.Parent = DropHolder
open =
(newOptions)
_, child (DropHolder:())
child:() child:()
_, opt (newOptions)
OptBtn = .()
OptBtn.Size = .(, , , )
OptBtn.BackgroundColor3 = .(, , )
OptBtn.Text = opt
OptBtn.TextColor3 = .(, , )
OptBtn.Font = .Font.Gotham
OptBtn.TextSize =
OptBtn.Parent = DropHolder
OptCorner = .()
OptCorner.CornerRadius = .(, )
OptCorner.Parent = OptBtn
OptBtn.MouseButton1Click:(()
SelectedBtn.Text = opt ..
open =
Frame.Size = .(, -, , )
(opt)
)
(options)
SelectedBtn.MouseButton1Click:(()
open = open
open
contentHeight = #DropHolder:() *
Frame.Size = .(, -, , + contentHeight)
Frame.Size = .(, -, , )
)
{
Refresh = (newOpts)
(newOpts)
}
TabObject:(btnName, callback)
Btn = .()
Btn.Size = .(, -, , )
Btn.BackgroundColor3 = .(, , )
Btn.Text = btnName
Btn.TextColor3 = .(, , )
Btn.Font = .Font.GothamBold
Btn.TextSize =
Btn.Parent = Page
BtnCorner = .()
BtnCorner.CornerRadius = .(, )
BtnCorner.Parent = Btn
Btn.MouseButton1Click:(callback)
TabObject
MainTab = ()
CombatTab = ()
VisualsTab = ()
TeleportTab = ()
MainTab:()
MainTab:(, , (v)
Settings.SpeedEnabled = v
v LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character:().WalkSpeed =
)
MainTab:(, , (v)
Settings.FlyEnabled = v
)
MainTab:(, , (v)
Settings.AutoInteract = v
)
MainTab:(, , (v)
Settings.InfMoneyEnabled = v
)
CombatTab:()
CombatTab:(, , (v)
Settings.CarFlingEnabled = v
)
CombatTab:(, , (v)
Settings.AutoKillEnabled = v
)
CombatTab:(, , (v)
Settings.KillAllEnabled = v
)
CombatTab:(, , (v)
Settings.KillOthersOneTap = v
)
CombatTab:()
CombatTab:(, , (v)
Settings.HitboxEnabled = v
v
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
player.Character.Head.Size = .(, , )
player.Character.Head.Transparency =
player.Character.Head.CanCollide =
)
CombatTab:(, , , , (v)
Settings.HitboxSize = v
)
VisualsTab:()
VisualsTab:(, , (v)
Settings.Aimbot = v
)
VisualsTab:(, , (v)
Settings.ESPEnabled = v
v
_, p (Players:())
p.Character p.Character:()
p.Character.ESPHighlight:()
)
VisualsTab:(, , (v)
Settings.TracersEnabled = v
v
_, tracer (ActiveTracers) tracer:()
.(ActiveTracers)
)
VisualsTab:(, , (v)
Settings.BulletHoleEnabled = v
)
TeleportTab:()
selectedPlayerName =
PlayerDropdown = TeleportTab:(, {}, (opt)
selectedPlayerName = opt
)
()
pList = {}
_, p (Players:())
p ~= LocalPlayer .(pList, p.Name)
PlayerDropdown.(pList)
Players.PlayerAdded:(updatePlayers)
Players.PlayerRemoving:(updatePlayers)
()
TeleportTab:(, ()
selectedPlayerName
target = Players:(selectedPlayerName)
target target.Character target.Character:()
LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame * .(, , -)
)
TeleportTab:(, ()
selectedPlayerName
target = Players:(selectedPlayerName)
target target.Character target.Character:()
Camera.CameraSubject = target.Character:()
SpectatingTarget = target
)
TeleportTab:(, ()
LocalPlayer.Character LocalPlayer.Character:()
Camera.CameraSubject = LocalPlayer.Character:()
SpectatingTarget =
)
.(()
.()
Settings.AutoInteract
_, prompt (:())
prompt:()
(prompt)
)
(hitPosition, hitNormal)
part = .()
part.Name =
part.Size = .(, , )
part.Position = hitPosition + (hitNormal * )
part.Anchored =
part.CanCollide =
part.Transparency =
part.Parent =
bgui = .()
bgui.Adornee = part
bgui.Size = .(, , , )
bgui.AlwaysOnTop =
bgui.FaceCamera =
bgui.Parent = part
textLabel = .()
textLabel.Size = .(, , , )
textLabel.BackgroundTransparency =
textLabel.Text =
textLabel.TextColor3 = .(, , )
textLabel.TextScaled =
textLabel.Font = .Font.SourceSansBold
textLabel.TextStrokeTransparency =
textLabel.Parent = bgui
.(, ()
part part.Parent part:()
)
UserInputService.InputBegan:((input, gameProcessed)
Settings.BulletHoleEnabled gameProcessed
input.UserInputType == .UserInputType.MouseButton1
mouseLoc = UserInputService:()
unitRay = Camera:(mouseLoc.X, mouseLoc.Y)
raycastParams = RaycastParams.()
raycastParams.FilterType = RaycastFilterType.Exclude
LocalPlayer.Character raycastParams.FilterDescendantsInstances = {LocalPlayer.Character}
raycastResult = :(unitRay.Origin, unitRay.Direction * , raycastParams)
raycastResult (raycastResult.Position, raycastResult.Normal)
)
()
closestPlayer =
shortestDistance = .huge
Mouse = LocalPlayer:()
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
humanoid = player.Character:()
humanoid humanoid.Health >
pos, onScreen = Camera:(player.Character.HumanoidRootPart.Position)
onScreen
distance = (.(pos.X, pos.Y) - .(Mouse.X, Mouse.Y)).Magnitude
distance < shortestDistance
closestPlayer = player
shortestDistance = distance
closestPlayer
.(()
.()
Settings.InfMoneyEnabled
remote = ReplicatedStorage:(, )
remote remote:() remote:()
)
.(()
.()
Settings.AutoKillEnabled LocalPlayer.Character
tool = LocalPlayer.Character:() LocalPlayer.Backpack:()
tool
tool.Parent = LocalPlayer.Character
handle = tool:() tool:()
_, player (Players:())
player ~= LocalPlayer player.Character
targetHum = player.Character:()
targetRoot = player.Character:()
targetHum targetHum.Health > targetRoot
handle
handle.CFrame = targetRoot.CFrame
(targetRoot, handle, )
(targetRoot, handle, )
tool:()
)
RunService.RenderStepped:(()
Character = LocalPlayer.Character
Character
Humanoid = Character:()
RootPart = Character:()
Settings.SpeedEnabled Humanoid
Humanoid.WalkSpeed =
Settings.FlyEnabled RootPart
moveDirection = Humanoid Humanoid.MoveDirection .(,,)
velocity = moveDirection * Settings.FlySpeed
UserInputService:(.KeyCode.Space) velocity = velocity + .(, Settings.FlySpeed, )
UserInputService:(.KeyCode.LeftShift) velocity = velocity + .(, -Settings.FlySpeed, )
RootPart.Velocity = velocity
Settings.CarFlingEnabled Humanoid Humanoid.SeatPart Humanoid.SeatPart:()
vehicle = Humanoid.SeatPart.Parent
primaryPart = vehicle (vehicle.PrimaryPart Humanoid.SeatPart)
primaryPart
primaryPart.AssemblyAngularVelocity = .(, , )
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
primaryPart.CFrame = player.Character.HumanoidRootPart.CFrame
Settings.Aimbot
target = ()
target target.Character target.Character:()
Camera.CFrame = .(Camera.CFrame.Position, target.Character.Head.Position)
Settings.HitboxEnabled
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
head = player.Character.Head
head.Size = .(Settings.HitboxSize, Settings.HitboxSize, Settings.HitboxSize)
head.Transparency =
head.CanCollide =
Settings.KillAllEnabled RootPart
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
targetHum = player.Character:()
targetHum targetHum.Health >
tool = Character:() LocalPlayer.Backpack:()
tool
tool.Parent = Character
RootPart.CFrame = player.Character.HumanoidRootPart.CFrame * .(, , )
tool:()
Settings.KillOthersOneTap Character
tool = Character:() LocalPlayer.Backpack:()
tool
tool.Parent = Character
handle = tool:() tool:()
handle
_, player (Players:())
player ~= LocalPlayer player.Character
targetHum = player.Character:()
targetRoot = player.Character:()
targetHum targetHum.Health > targetRoot
handle.CFrame = targetRoot.CFrame
(targetRoot, handle, )
(targetRoot, handle, )
tool:()
_, player (Players:())
player ~= LocalPlayer player.Character player.Character:()
pChar = player.Character
pHum = pChar:()
pHum pHum.Health >
Settings.ESPEnabled
pChar:()
highlight = .()
highlight.Name =
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.Parent = pChar
Settings.TracersEnabled
screenPos, onScreen = Camera:(pChar.HumanoidRootPart.Position)
onScreen
ActiveTracers[player.Name]
line = .()
line.Thickness =
line.Color = .(, , )
line.Transparency =
ActiveTracers[player.Name] = line
tracer = ActiveTracers[player.Name]
tracer.From = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y)
tracer.To = .(screenPos.X, screenPos.Y)
tracer.Visible =
ActiveTracers[player.Name] ActiveTracers[player.Name].Visible =
ActiveTracers[player.Name] ActiveTracers[player.Name].Visible =
pChar:() pChar.ESPHighlight:()
ActiveTracers[player.Name] ActiveTracers[player.Name].Visible =
)WscriptSure! Here are some GUI title ideas depending on the style you're going for: **Simple & Clean** * Control Panel * Dashboard * Main Menu * User Interface * Home **Modern** * Nexus UI * Nova Hub * Pulse Panel * Vertex Dashboard * Core Control **Gaming** * Game Hub * Player Console * Command Center * Control Hub * Mission Panel **Developer / Admin** * System Manager * Admin Console * Dev Toolkit * Configuration Center * Utility Panel **Futuristic** * Quantum Interface * Cyber Nexus * Digital Core * Hyper Panel * Infinity UI If you tell me what your GUI is for (e.g., Roblox, Minecraft, an admin panel, a settings menu, a game hub, etc.), I can come up with titles that fit it perfectly.