Run it
Copy the script and paste it into your executor.
_, v ((:().Error))
v:()
_, v ((:().MessageOut))
v:()
getupvalue = (getupvalue debug.getupvalue)
= (tbl, mt, func) ((tbl)[mt], func)
Request = ( .request .request ) ()
Time = .()
() :()
Tablefind = .find
players = :()
lplr = players.LocalPlayer
camera = .CurrentCamera
runservice = :()
Remotes = {
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
,
}
hook
hook = (, , ((self, ...)
args = {...}
method = ()
(method == (Remotes, self.Name))
(method == (Remotes, self.Name))
(self, (args))
))
(char)
( char)
()
Main = lplr.Backpack:()
main = ((lplr.Backpack:()).resetAmmo, )
(Main).adminLevel =
().script = Main
(lplr.Character)
lplr.CharacterAdded:(onCharacterAdded)
Settings = {
autocombo = ,
combolvl = ,
Nofall = ,
Slidespeed = ,
slidevalue = ,
chargecooldown = ,
infwallboost = ,
infwallrun = ,
trickpass = ,
reset = ,
resetvalue = ,
flow = ,
autoquest = ,
infglidestamina = ,
infmagrail = ,
walkspeedvalue = ,
walkspeedtoggle = ,
infdrink = ,
AntiComboSubtract = ,
AntiComboHealth = ,
RemoveHardfall = ,
alwaysgliding = ,
Esp = ,
EspDistance = ,
UseColor = ,
autroll = ,
}
foundSupportedFolder =
Support = {
general29 = ,
general11 = ,
general9 = ,
general17 = ,
general41 = ,
general4 = ,
general16 = ,
general13 = ,
general45 = ,
general1 = ,
general23 =,
general54 = ,
}
SupportedMission = {
general29 = ()
Support.general29
Library:(, )
i = ,
(:().LocalPlayer.Backpack:()).(, .(, ))
,
general11 = ()
Support.general11
Library:(, )
(:().LocalPlayer.Backpack:()).(, , )
,
general9 = ()
Support.general9
Library:(, )
i = ,
(:().LocalPlayer.Backpack:()).(, .(, ))
,
general17 = ()
Support.general17
Library:(, )
i = ,
(:().LocalPlayer.Backpack:()).(, )
,
general41 = ()
Support.general41
Library:(, )
i = ,
(:().LocalPlayer.Backpack:()).()
,
general4 = ()
Support.general4
Library:(, )
(:().LocalPlayer.Backpack:()).(, , )
,
general16 = ()
Support.general16
Library:(, )
(:().LocalPlayer.Backpack:()).(, )
,
general13 = ()
Support.general13
Library:(, )
(:().LocalPlayer.Backpack:()).(, .( ,))
,
general45 = ()
Support.general45
Library:(, )
(:().LocalPlayer.Backpack:()).()
,
general1 = ()
Support.general1
Library:(, )
(:().LocalPlayer.Backpack:()).(, , )
,
general23 = ()
Support.general23
Library:(, )
i = ,
(:().LocalPlayer.Backpack:()).()
,
general54 = ()
Support.general54
Library:(, )
i = ,
(:().LocalPlayer.Backpack:()).()
,
}
()
_,v (:().PlayerRuntimeData[lplr.Name]:())
v.Name ~= Support[v.Name]
:().MissionReroll:(v.Name)
()
.(()
.()
Settings.flow
main.flowActive =
main.flowAlpha =
)
.(()
.()
Settings.reset
lplr.leaderstats.Points.Value >= Settings.resetvalue
:().Reset:()
)
.(()
.()
Settings.trickpass
main.hasTricksPass = Settings.trickpass
)
.(()
.()
Settings.alwaysgliding
main.gliding = Settings.alwaysgliding
)
.(()
.()
Settings.infwallboost
main.numWallclimb = .huge
)
.(()
.()
Settings.RemoveHardfall
main.landinghard =
main.landing4s =
)
.(()
.()
Settings.infdrink
main.lastDrink =
)
.(()
.()
Settings.infmagrail
main.lastMagSlap =
)
.(()
.()
Settings.infwallrun
main.numWallrun = .huge
)
.(()
.()
Settings.autocombo
main.comboLevel = Settings.combolvl
)
.(()
.()
Settings.Slidespeed
main.slidespeed = Settings.slidevalue
)
.(()
.()
Settings.walkspeedtoggle
main.walkspeedMult = Settings.walkspeedvalue
Settings.walkspeedtoggle
main.walkspeedMult =
)
.(()
.()
Settings.AntiComboHealth
main.comboHealth = .huge
main.extendeddrop =
originalValue = main.comboHealth
main.comboHealth = originalValue
)
.(()
.()
Settings.autroll
main.landRolling =
main.landRolling =
)
.(()
.()
Settings.AntiComboSubtract
originalValue = main.comboXp
newValue = main.comboXp
main.timeBelowSpeed =
main.timeStopped =
main.timeSlow =
newValue >= originalValue
main.comboXp = newValue
originalValue = main.comboXp
main.comboXp = originalValue
)
.(()
.()
Settings.chargecooldown
main.chargeCooldown =
)
.(()
.()
Settings.infglidestamina
main.glideStamina = .huge
)
.(()
.()
Settings.autoquest
_,v (:().PlayerRuntimeData[lplr.Name]:())
v.ClassName == Support[v.name] ~=
Support[v.name] =
SupportedMission[v.name]()
.() v:()
foundSupportedFolder =
foundSupportedFolder
()
Settings.autoquest
foundSupportedFolder =
)
Nofall
Nofall = (, , ((self, ...)
args = {...}
method = ()
(method == self.ClassName == ) Settings.Nofall
(self, (args))
))
repo =
Library = (:(repo .. ))()
ThemeManager = (:(repo .. ))()
SaveManager = (:(repo .. ))()
Window = Library:({
Title = ,
Center = ,
AutoShow = ,
TabPadding =
})
Tabs = {
Main = Window:(),
Visuals = Window:(),
[] = Window:(),
}
Player = Tabs.Main:()
Remove = Tabs.Main:()
Exp = Tabs.Main:()
Inf = Tabs.Main:()
Combo = Tabs.Main:()
Other = Tabs.Main:()
Visuals = Tabs.Visuals:()
Combo:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.ComboToggle:(()
Settings.autocombo = Toggles.ComboToggle.Value
)
Combo:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
})
Options.Combo:(()
Settings.combolvl = Options.Combo.Value
)
Combo:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.AntiComboHealth:(()
Settings.AntiComboHealth = Toggles.AntiComboHealth.Value
)
Combo:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.ComboSubtract:(()
Settings.AntiComboSubtract = Toggles.ComboSubtract.Value
)
Player:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.slideToggle:(()
Settings.Slidespeed = Toggles.slideToggle.Value
)
Player:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
})
Options.slideValue:(()
Settings.slidevalue = Options.slideValue.Value
)
Player:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.speedtogle:(()
Settings.walkspeedtoggle = Toggles.speedtogle.Value
)
Player:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
})
Options.runvalue:(()
Settings.walkspeedvalue = Options.runvalue.Value
)
Player:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.tricking:(()
Settings.trickpass = Toggles.tricking.Value
)
Player:():(, {
Default = ,
SyncToggleState = ,
Mode = ,
Text = ,
NoUI = ,
})
.(()
.()
state = Options.ammoreset:()
state
(lplr.Backpack:()).()
Library.Unloaded
)
Player:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.Glide:(()
Settings.alwaysgliding = Toggles.Glide.Value
)
Exp:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.Reset:(()
Settings.reset = Toggles.Reset.Value
)
Exp:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
})
Options.Resetvalue:(()
Settings.resetvalue = Options.Resetvalue.Value
)
Exp:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.flow:(()
Settings.flow = Toggles.flow.Value
)
Exp:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.quest:(()
Settings.autoquest = Toggles.quest.Value
)
Inf:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.wallboost:(()
Settings.infwallboost = Toggles.wallboost.Value
)
Inf:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.wallrun:(()
Settings.infwallrun = Toggles.wallrun.Value
)
Inf:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.magrail:(()
Settings.infmagrail = Toggles.magrail.Value
)
Inf:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.glide:(()
Settings.infglidestamina = Toggles.glide.Value
)
Remove:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.Nofall:(()
Settings.Nofall = Toggles.Nofall.Value
)
Remove:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.LandingHard:(()
Settings.RemoveHardfall = Toggles.LandingHard.Value
)
Remove:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.Charge:(()
Settings.chargecooldown = Toggles.Charge.Value
)
Remove:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.drink:(()
Settings.infdrink = Toggles.drink.Value
)
Remove:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.autoroll:(()
Settings.autroll = Toggles.autoroll.Value
)
MyButton = Other:(, ()
_,v (:():())
v.ClassName ==
lplr.Character.HumanoidRootPart.CFrame = v.CFrame +
()
)
MyButton = Other:(, ()
_, v , :()
(v.Name ~= lplr.Character)
part = v:()
(lplr.Character.HumanoidRootPart, part, )
(lplr.Character.HumanoidRootPart, part, )
)
Visuals:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.Esp:(()
Settings.Esp = Toggles.Esp.Value
Settings.Esp
()
)
Visuals:(, {
Text = ,
Default = ,
Min = ,
Max = ,
Rounding = ,
Compact = ,
})
Options.Distance:(()
Settings.EspDistance = Options.Distance.Value
)
Visuals:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.Color:(()
Settings.UseColor = Toggles.Color.Value
)
(char)
( char)
()
(Object)
text = .()
text.Color = .(, , )
text.OutlineColor = .(, , )
text.Center =
text.Outline =
text.Position = .(, )
text.Size =
text.Font = .Fonts.Monospace
text.Transparency =
renderstepped
renderstepped = runservice.RenderStepped:(()
Success, Error = (()
Object Settings.Esp
Object ~=
Vector, OnScreen
Object.Name
Vector, OnScreen = camera:(Object.Position)
distance = (Object.Position - .Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude
distance <= Settings.EspDistance
distanceInMeters = distance *
text.Text = .(, Object.Parent.Rarity.Value, distanceInMeters)
Object.Parent:() Settings.UseColor
Object.Parent.Rarity.Value ==
text.Color = .(, , )
Object.Parent.Rarity.Value ==
text.Color = .(, , )
Object.Parent.Rarity.Value ==
text.Color = .(, , )
Object.Parent.Rarity.Value ==
text.Color = .(, , )
Object.Parent.Rarity.Value ==
text.Color = .(, , )
Object.Parent.Rarity.Value ==
text.Color = .(, , )
Object.Parent.Rarity.Value ==
text.Color = .(, , )
text.Color = .(, , )
OnScreen
text.Position = .(Vector.X, Vector.Y)
text.Visible =
text.Visible =
text.Visible =
text.Visible =
text.Visible =
text:()
renderstepped:()
text.Visible =
)
Success
(Error)
text:()
renderstepped:()
)
Object.AncestryChanged:((_, parent)
parent
text:()
renderstepped:()
)
_,v (:())
v.Name ==
(v)
(lplr.Character)
lplr.CharacterAdded:(onCharacterAdded)
Library:()
Library:(()
Library.Unloaded =
)
MenuGroup = Tabs[]:()
MyButton = MenuGroup:({
Text = ,
Func = ()
Library:()
,
DoubleClick = ,
Tooltip =
})
MenuGroup:():(, { Default = , NoUI = , Text = })
MenuGroup:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.keybindframe:(()
Library.KeybindFrame.Visible = Toggles.keybindframe.Value
)
MenuGroup:(, {
Text = ,
Default = ,
Tooltip = ,
})
Toggles.Watermark:(()
Library:(Toggles.Watermark.Value)
)
MyButton = MenuGroup:({
Text = ,
Func = ()
(
{
Url = ,
Method = ,
Headers = {
[] = ,
[] = ,
},
Body = :():(
{
[] = {
[] = ,
},
[] = ,
[] =
})
})
,
DoubleClick = ,
Tooltip =
})
Library.ToggleKeybind = Options.MenuKeybind
ThemeManager:(Library)
SaveManager:(Library)
SaveManager:()
SaveManager:({ })
ThemeManager:()
SaveManager:()
SaveManager:(Tabs[])
ThemeManager:(Tabs[])
(lplr.PlayerScripts.SystemChatMessageHandler).( .. .((.() - Time) * ) / .. )Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com, discord.com.

PARKOUR Legacy