Run it
Copy the script and paste it into your executor.
-- made by @kylosilly on discord [dm/add me if any issues]
local character = game:GetService("Players").LocalPlayer.Character
local map = game:GetService("Workspace").Map
local treasures = map.Treasures
local obby_land = map.ObbyLand
getgenv().settings = {
-- main setting
auto_farm = true, -- false to turn off
farm_treasures =
}
()
.()
(settings.auto_farm)
teleporters = obby_land.Teleporters
finish = obby_land.Finish
(#teleporters:() == ) (#finish:() == )
(..()..)
character:(.(obby_land.Model:().Position))
(..()..)
.()
final_obby_teleporter = teleporters[]
final_obby_finish = finish[]
character:(.(final_obby_teleporter.Position))
(..()..)
.()
(final_obby_teleporter.ProximityPrompt)
.()
character:(.(final_obby_finish.Position))
(..()..)
.()
(final_obby_finish.ProximityPrompt)
(..()..)
.()
(#treasures:() < )
(..()..)
_, v treasures:()
prompt = v:()
( prompt)
character:(.(v.Position + .(, , )))
.()
(prompt)
( settings.auto_farm)
()
Made by @kylosilly