Run it
Copy the script and paste it into your executor.
fakeadmin =
(txt, )
==
(()
m = .(, .CoreGui)
m.Text = txt
.()
m:()
)
==
(()
h = .(, .CoreGui)
h.Text = txt
.()
h:()
)
ScreenGui = .()
Main = .()
Punish = .()
SilentCMD = .()
SilentC = .()
X = .()
plr = :.LocalPlayer
ScreenGui.Parent = .CoreGui
ScreenGui.ResetOnSpawn =
Main.Name =
Main.Parent = ScreenGui
Main.BackgroundColor3 = .(, , )
Main.BorderSizePixel =
Main.Position = .(, , , )
Main.Size = .(, , , )
Main.Active =
Main.Draggable =
Main.Visible =
Punish.Name =
Punish.Parent = Main
Punish.BackgroundColor3 = .(, , )
Punish.BorderColor3 = .(, , )
Punish.Position = .(, , , )
Punish.Size = .(, , , )
Punish.Font = .Font.GothamBlack
Punish.PlaceholderText =
Punish.Text =
Punish.TextColor3 = .(, , )
Punish.TextSize =
Punish.TextStrokeColor3 = .(, , )
SilentCMD.Name =
SilentCMD.Parent = Main
SilentCMD.BackgroundColor3 = .(, , )
SilentCMD.BorderColor3 = .(, , )
SilentCMD.Position = .(, , , )
SilentCMD.Size = .(, , , )
SilentCMD.Font = .Font.GothamBlack
SilentCMD.PlaceholderText =
SilentCMD.Text =
SilentCMD.TextColor3 = .(, , )
SilentCMD.TextSize =
SilentCMD.TextStrokeColor3 = .(, , )
SilentC.Name =
SilentC.Parent = Main
SilentC.BackgroundColor3 = .(, , )
SilentC.BorderColor3 = .(, , )
SilentC.Position = .(, , , )
SilentC.Size = .(, , , )
SilentC.Font = .Font.GothamBlack
SilentC.Text =
SilentC.TextColor3 = .(, , )
SilentC.TextSize =
SilentC.TextStrokeColor3 = .(, , )
X.Name =
X.Parent = Main
X.BackgroundColor3 = .(, , )
X.BorderColor3 = .(, , )
X.BorderSizePixel =
X.Position = .(, , , )
X.Size = .(, , , )
X.Font = .Font.SourceSans
X.Text =
X.TextColor3 = .(, , )
X.TextScaled =
X.TextSize =
X.TextWrapped =
(shortcut)
player =
g = .Players:()
i = , #g
.(.(g[i].Name,,.(shortcut))) == .(shortcut)
g[i] ~=
player = g[i]
player
(shortcuts)
hat =
i, v (.Players.LocalPlayer.Character:())
v:()
.(.(v.Name,,.(shortcuts))) == .(shortcuts)
v.Name ~=
hat = v
hat
runcode =
spawntime = .Players.RespawnTime +
chr = .Players.LocalPlayer.Character
(, )
i, v (chr:())
v:()
(v, , )
.()
chr.Humanoid.Health =
.(spawntime)
Main.Visible =
hatstored = {}
SilentC.MouseButton1Click:(()
(()
char = plr.Character
runcode
runcode =
dfc = .ReplicatedStorage.DefaultChatSystemChatEvents
smr = dfc.SayMessageRequest
hatse = (SilentCMD.Text)
arg = (Punish.Text)
.(hatstored, hatse.Name)
(, )
argplr = .Players[arg.Name].Character
rs = :()
fc
dc
dic
coc
char.Archivable =
headname = char.Head.Name
cchar = char:()
cchar.Parent = Workspace
i, v (char:())
v:()
(v, , )
con
con = char.Humanoid.Died:(()
cchar:()
Main.Visible =
runcode =
(..(spawntime).., )
.(hatstored)
.(spawntime)
Main.Visible =
runcode =
con:()
)
fakeadmin
smr:(..hatse.Name....arg.Name, )
cchar.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame
i, x (cchar:())
x:()
x.Transparency =
i, x (cchar:())
x.Name == x.Name ==
x.Transparency =
i, v (cchar.Head:())
v.className == v.className ==
v.Transparency =
i,v (char:())
v:() v.Name ~=
fc = rs.Heartbeat:(()
char.Humanoid.Health <= fc:()
v.Velocity = .(, , )
v.RotVelocity = .(, , )
)
dic = rs.RenderStepped:(()
(plr, , )
plr.SimulationRadius = .huge * .huge, .huge * .huge * / * / * / * / * /
)
coc = plr.SimulationRadiusChanged:((radius)
radius = .huge
radius
)
char[hatse.Name].Handle.AccessoryWeld:()
dc = rs.RenderStepped:(()
char.Humanoid.Health <= dc:() cchar:() coc:() dic:()
cchar.HumanoidRootPart.CFrame = argplr.HumanoidRootPart.CFrame
char[hatse.Name].Handle.CFrame = cchar[hatse.Name].Handle.CFrame
)
.(hatstored, hatse.Name)
runcode =
)
)
X.MouseButton1Click:(()
ScreenGui:()
)
(, )
()
i, v (.Players.LocalPlayer.Character:())
v:()
()
(v.Name)
sss

Universal