Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid : Humanoid = character:()
UserInputService = :()
RunService = :()
gui = player:():()
gui
gui = .()
gui.Name =
gui.Parent = player:()
f = .(, gui)
f.Size = .(, , , )
f.BackgroundColor3 = .(, , )
f.BorderColor3 = .(, , )
f.BorderSizePixel =
f.Position = .(, -, , -)
(frame)
dragging =
dragStart =
startPos =
inputConn =
endConn =
frame.Active =
frame.Selectable =
frame.MouseEnter:(()
frame.BackgroundColor3 = .(, , )
)
frame.MouseLeave:(()
frame.BackgroundColor3 = .(, , )
)
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = UserInputService:()
startPos = frame.Position
inputConn = UserInputService.InputChanged:((moveInput)
moveInput.UserInputType == .UserInputType.MouseMovement dragging
delta = UserInputService:() - dragStart
frame.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
)
endConn = frame.InputEnded:((endInput)
endInput.UserInputType == .UserInputType.MouseButton1
dragging =
inputConn
inputConn:()
inputConn =
endConn
endConn:()
endConn =
)
)
(f)
(button)
button.BackgroundColor3 = .(, , )
button.BorderColor3 = .(,,)
button.BorderSizePixel =
button.TextColor3 = .(,,)
button.TextScaled =
grid = .(, f)
grid.CellSize = .(, , , )
egorb = .(, f)
egorb.Text =
egor =
(egorb)
egorb.MouseButton1Click:(()
egor = egor
egor
egorb.Text =
egorb.Text =
character:()
hrp = character.HumanoidRootPart
hrp.Anchored =
hrp.Velocity = .(,,)
hrp.RotVelocity = .(,,)
character.Humanoid.WalkSpeed =
)
RunService.Heartbeat:(()
egor character:()
hrp = character.HumanoidRootPart
hrp.Velocity = hrp.CFrame.LookVector *
hrp.RotVelocity = .(, , )
hrp.Anchored =
camera = .Workspace.CurrentCamera
hrp.CFrame = .(hrp.Position, hrp.Position + .(camera.CFrame.LookVector.X, camera.CFrame.LookVector.Y, camera.CFrame.LookVector.Z)) * .(,,-)
)
herob = .(, f)
herob.Text =
(herob)
hero =
herob.MouseButton1Click:(()
hero = hero
hero
herob.Text =
herob.Text =
character:()
hrp = character.HumanoidRootPart
hrp.Anchored =
hrp.Velocity = .(,,)
hrp.RotVelocity = .(,,)
character.Humanoid.WalkSpeed =
)
RunService.Heartbeat:(()
hero character:()
hrp = character.HumanoidRootPart
hrp.Anchored =
camera = .Workspace.CurrentCamera
hrp.CFrame = .(hrp.Position, hrp.Position + .(camera.CFrame.LookVector.X, camera.CFrame.LookVector.Y, camera.CFrame.LookVector.Z))
* .(,,-)
* .(camera.CFrame.LookVector.X, camera.CFrame.LookVector.Y, )
)
bsb = .(, f)
bsb.Text =
(bsb)
bs =
bsb.MouseButton1Click:(()
bs = bs
bs
bsb.Text =
humanoid.WalkSpeed =
bsb.Text =
humanoid.WalkSpeed =
)
fb = .(, f)
fb.Text =
(fb)
fling =
fb.MouseButton1Click:(()
fling = fling
fling
fb.Text =
fb.Text =
)
RunService.Heartbeat:(()
fling character:()
hrp = character.HumanoidRootPart
hrp.CFrame = hrp.CFrame * .(, .(), )
)
lowgravvityb = .(, f)
lowgravvityb.Text =
(lowgravvityb)
lg =
lowgravvityb.MouseButton1Click:(()
lg = lg
lg
lowgravvityb.Text =
.Gravity =
lowgravvityb.Text =
.Gravity =
)
part
record =
djb = .(, f)
djb.Text =
(djb)
dj =
djb.MouseButton1Click:(()
dj = dj
dj
djb.Text =
part = .(, )
part.Size = .(,,)
part.Anchored =
character:()
record = character.HumanoidRootPart.Position.Y
djb.Text =
part:()
)
RunService.Heartbeat:(()
dj character:()
character.HumanoidRootPart.Position.Y >= record
record = character.HumanoidRootPart.Position.Y
part.Position = .(character.HumanoidRootPart.Position.X,record-,character.HumanoidRootPart.Position.Z)
part.Position = .(character.HumanoidRootPart.Position.X,character.HumanoidRootPart.Position.Y-,character.HumanoidRootPart.Position.Z)
)
part
record =
platformb = .(, f)
platformb.Text =
(platformb)
platform =
platformb.MouseButton1Click:(()
platform = platform
platform
platformb.Text =
part = .(, )
part.Size = .(,,)
part.Anchored =
character:()
record = character.HumanoidRootPart.Position.Y
platformb.Text =
part:()
)
RunService.Heartbeat:(()
platform character:()
character.HumanoidRootPart.Position.Y >= record
record = character.HumanoidRootPart.Position.Y
part.Position = .(character.HumanoidRootPart.Position.X,record-,character.HumanoidRootPart.Position.Z)
)
carb = .(, f)
carb.Text =
speed =
tween = :()
needspeed =
(carb)
car =
carb.MouseButton1Click:(()
car = car
car
carb.Text =
humanoid.JumpPower =
carb.Text =
humanoid.Sit =
humanoid.JumpPower =
)
RunService.Heartbeat:(()
car character:()
humanoid.Sit =
hrp = character.HumanoidRootPart
UserInputService:(.KeyCode.W)
needspeed =
speed < needspeed speed +=
hrp.Velocity = hrp.CFrame.LookVector * speed
UserInputService:(.KeyCode.S)
needspeed = -
speed > needspeed speed -=
hrp.Velocity = hrp.CFrame.LookVector * speed
needspeed =
speed =
hrp.Velocity = .(,,)
camera = .CurrentCamera
look = camera.CFrame.LookVector
lookXZ = .(look.X, , look.Z)
lookXZ.Magnitude >
hrp.CFrame = .(hrp.Position, hrp.Position + lookXZ)
)
mwb = .(, f)
mwb.Text =
mw =
(mwb)
mwb.MouseButton1Click:(()
mw = mw
mw
mwb.Text =
humanoid.JumpPower =
mwb.Text =
humanoid.Sit =
humanoid.JumpPower =
)
RunService.Heartbeat:(()
mw character:()
humanoid.Sit =
hrp = character.HumanoidRootPart
hrp.Velocity = character.HumanoidRootPart.CFrame.LookVector *
camera = .CurrentCamera
hrp.CFrame = hrp.CFrame * .(, camera.CFrame.LookVector.Y, )
)
credits = .(, gui)
credits.Text =
credits.BackgroundTransparency =
credits.TextColor3 = .(,,)
credits.TextScaled =
credits.Size = .(, , , )
gradient = .(, credits)
gradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(,,)),
ColorSequenceKeypoint.(, .(,,)),
})
gradient.Rotation =
stroke = .(, credits)
stroke.Thickness =
RunService.RenderStepped:(()
credits.Position = f.Position + .(, , -, )
)VERY FUNNY ABILITIES!

Universal